I've noticed a lot of people on Dreamcast servers asking how to make Savefiles with icons/eyecatchers and also display VMU LCD Icons and the code needed to load and use them. For a while now I've had a demo that does this using my own Crayon library (Currently private since its too young and changes a lot right now). So recently I decided to made a version of it that detaches itself from the main library. Below is a link to the program, it includes the Crayon-Savefile sub-library that is able to save and load uncompressed savefiles, detect valid VMUs for saving/loading and also displaying VMU LCD Icons. I believe it will compile just fine if you already have KOS installed, no extras needed.
https://github.com/Protofall/Homebrew-T ... Crayonised
You can find some tools used to make these Savefile/VMU Icon formats in this repository:
https://github.com/Protofall/Crayon-Utilities
This code wouldn't have been possible without other posts from this forum and also some hints from CrabEmu's savefile code.
You can use the code from the example in any way you want, so no need to worry about legal stuff. Enjoy!
Code for using Savefile Icons and VMU LCD
- Protofall
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Code for using Savefile Icons and VMU LCD
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