Secret Maryo Chronicles
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Secret Maryo Chronicles
Secret Maryo Chronicles is an Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. SMC uses the platform independent library SDL and the OpenGL accelerated Graphics Renderer for the best possible graphics quality.
http://www.secretmaryo.org/
I believe the source files are here, though i may be wrong.
development files http://www.secretmaryo.org/phpBB3/viewt ... ?f=6&t=300
binaries http://smclone.sourceforge.net/binaries/
http://www.secretmaryo.org/
I believe the source files are here, though i may be wrong.
development files http://www.secretmaryo.org/phpBB3/viewt ... ?f=6&t=300
binaries http://smclone.sourceforge.net/binaries/
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- DCEmu User with No Life
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Re: Secret Maryo Chronicles
Seems solid basically, but RAM might be an issue.
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Re: Secret Maryo Chronicles
This seems like a very nice game. Sure would be nice to have this on Dreamcast!
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Re: Secret Maryo Chronicles
That would likely hurt. We don't have anything resembling a real OpenGL implementation on the Dreamcast. That's partially because nobody's written one, and partially because the hardware just doesn't work the way OpenGL assumes it should.OpenGL accelerated Graphics Renderer
Not to say it's impossible, but porting OpenGL games to the Dreamcast can either be very easy if they happen to use the subset of OpenGL we have in a way that the hardware can manage, or really hard if they don't.
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Re: Secret Maryo Chronicles
Didn't someone have an open gl driver made for the dreamcast but they had a hard drive crash and lost it all. Well it was worth a try. I should look for some more sonic/mario engines and see if i can find any open source ones. I've learned that it is a good thing to look for Japanese/Asian sources and websites. There is a lot of games developed over there that you can't find easily unless you try.
What is the easiest type of game engine/code to port to dreamcast?
What is the easiest type of game engine/code to port to dreamcast?
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Re: Secret Maryo Chronicles
Isn't Secret Maryo Chronicles written in C++? I didn't think the DC supported that particular language. Of course, it's been a while since I paid any attention.
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Re: Secret Maryo Chronicles
KOS is written in C, but that doesn't prevent programmers from using C++ in their programs. Some of the add-on libraries were written in C++, if I recall correctly.curt_grymala wrote:Isn't Secret Maryo Chronicles written in C++? I didn't think the DC supported that particular language. Of course, it's been a while since I paid any attention.
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Re: Secret Maryo Chronicles
Last week was my spring break, and I had some free time to mess around with the DC.
After just a couple days of conceptualizing and coding, I came up with this little Demo.
It is not a port of Super Maryo Chronicles source code. It is completely written by me, for the DC.
Features of this Demo:
-Multiple layers of Parallax Scrolling
-Animated sprites creating pseudo 3D effects
-Fast render using PVR hardware ~ 60fps
-Texture compression in the format PVR VQ to maximize VRAM and minimize CPU time
-Looping background music, in the format ADX
-NOT using SDL or any external libraries.
After just a couple days of conceptualizing and coding, I came up with this little Demo.
It is not a port of Super Maryo Chronicles source code. It is completely written by me, for the DC.
Features of this Demo:
-Multiple layers of Parallax Scrolling
-Animated sprites creating pseudo 3D effects
-Fast render using PVR hardware ~ 60fps
-Texture compression in the format PVR VQ to maximize VRAM and minimize CPU time
-Looping background music, in the format ADX
-NOT using SDL or any external libraries.
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Re: Secret Maryo Chronicles
Wow, nice animation. 50Hz option for future builds please.
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Re: Secret Maryo Chronicles
Good idea, I will look into that.Basil wrote:Wow, nice animation. 50Hz option for future builds please.
On a side note, I have implemented a simple map format that should make level editing a breeze...
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Re: Secret Maryo Chronicles
Do you have a name for your game or you going to keep Super Maryo Chronicles as a main name ?
Do you plan to make a full game ?
P.S. Yep, a level editor in future would be nice.
P.P.S.
Do you plan to make a full game ?
P.S. Yep, a level editor in future would be nice.
P.P.S.
You mean Secret Maryo Chronicles?It is not a port of Super Maryo Chronicles source code. It is completely written by me, for the DC.
Last edited by Basil on Sat Mar 31, 2012 3:13 pm, edited 1 time in total.
Buy more independent Dreamcast games:
https://www.goatstore.com/Products/Sega ... elopments/
https://www.dragonbox.de/en/201-for-sega-dreamcast
https://www.goatstore.com/Products/Sega ... elopments/
https://www.dragonbox.de/en/201-for-sega-dreamcast
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Re: Secret Maryo Chronicles
dreamcast-news wrote:Great demo.
I hope you'll release a full Game.
Thanks for the interest guys, and thanks for the correction btw.Basil wrote:Do you have a name for your game or you going to keep Super Maryo Chronicles as a main name ?
Do you plan to make a full game ?
P.S. Yep, a level editor in future would be nice.
P.P.S.You mean Secret Maryo Chronicles?It is not a port of Super Maryo Chronicles source code. It is completely written by me, for the DC.
Secret Maryo Chronicles DC is the project name so far, would be nice to see a full game but I would probably need some help in converting the maps to the format I am using for DC, as it can be a bit time consuming.
If anyone is interested in helping, drop me a line.
The second demo is ready
**Part 4 see post below**
Last edited by PH3NOM on Thu Apr 05, 2012 12:02 am, edited 1 time in total.
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Re: Secret Maryo Chronicles
If it doesnt require programming knowledge i can try to.I would probably need some help in converting the maps to the format I am using for DC, as it can be a bit time consuming.
If anyone is interested in helping, drop me a line.
New beta looks awesome. I cant wait to see a full level.
Buy more independent Dreamcast games:
https://www.goatstore.com/Products/Sega ... elopments/
https://www.dragonbox.de/en/201-for-sega-dreamcast
https://www.goatstore.com/Products/Sega ... elopments/
https://www.dragonbox.de/en/201-for-sega-dreamcast
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Re: Secret Maryo Chronicles
+1 too
I also tried the demo, looks promising! What annoys me is the jump botton, atm you can't adjust it. I mean, it does not matter if you only push a bit or longer the jump button: it always jumps at the same height
You could have a look at the source code of OpenGSS (a good clone of Giana's Sisters). I did the port to DC, and the code seems quite easy to understand. Maybe you just can copy some basic routines
PD: Buaaa, I want to take the coins!!! :-D
I also tried the demo, looks promising! What annoys me is the jump botton, atm you can't adjust it. I mean, it does not matter if you only push a bit or longer the jump button: it always jumps at the same height
You could have a look at the source code of OpenGSS (a good clone of Giana's Sisters). I did the port to DC, and the code seems quite easy to understand. Maybe you just can copy some basic routines
PD: Buaaa, I want to take the coins!!! :-D
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Re: Secret Maryo Chronicles
Very nice looking demo. I hope to see more.
For those interested, here's an demo sdiso I made of the above split archive.
- sdiso
For those interested, here's an demo sdiso I made of the above split archive.
- sdiso
Last edited by Stryfe on Sun Apr 15, 2012 12:17 pm, edited 2 times in total.