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 Post subject: Rendering images
PostPosted: Thu Feb 02, 2012 11:00 am 
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Mental DCEmu
Mental DCEmu
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Joined: Wed Mar 30, 2011 10:13 am
Posts: 308
I thought on days, is there any way to render realistic (in some ways, not 100% similarity of course) images NOT using such resource capacious technics like ray- or pathtracing?
It would be good, I thought, to implement some of these in some project for Dreamcast.

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 Post subject: Re: Rendering images
PostPosted: Thu Feb 02, 2012 1:04 pm 
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The Crabby Overlord
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Joined: Mon May 27, 2002 9:31 am
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Considering real-time raytracing on PCs is just now becoming feasible (with faster processors and fully-programmable video cards), don't count on anything anywhere near real time on the Dreamcast.


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