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PostPosted: Sun Mar 06, 2011 9:17 am 
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After a while since my last port I decided it was about time already.
Here I bring you the first game of a homebrew zelda trilogy, using the same style as the old zelda games.

Image
Image

Controls:

Dpad: Move
A: Action
B: Run
X: Sword
Y: Map
L: Save Menu
R: Use item

VMU: 14 blocks each save.

License GPL
Made in C++ and SDL
Website: http://www.zeldaroth.fr/us/
DOWNLOAD CDI + SOURCE:
http://www.dreamcast.es/descargas/iberdc/ZeldarothENG+source.rar


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PostPosted: Sun Mar 06, 2011 10:12 am 
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Looks nice man!

Is it using the SDL 320x240 or 640x480 screen mode?

Thanks for helping keep the DC alive!


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PostPosted: Sun Mar 06, 2011 10:17 am 
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PH3NOM wrote:
Looks nice man!

Is it using the SDL 320x240 or 640x480 screen mode?

Thanks for helping keep the DC alive!


320x240 and 16 bit color mode but it runs very smoothly :)
Thanks to you too, any news on the xvid lib?


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PostPosted: Sun Mar 06, 2011 12:01 pm 
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DCEmu Cool Newbie
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Niiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiice
Thanks for that!


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PostPosted: Sun Mar 06, 2011 1:21 pm 
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Neoblast wrote:
PH3NOM wrote:
Looks nice man!

Is it using the SDL 320x240 or 640x480 screen mode?

Thanks for helping keep the DC alive!


320x240 and 16 bit color mode but it runs very smoothly :)
Thanks to you too, any news on the xvid lib?


Sounds cool im sure a lot of dc fans will enjoy!

A little news, I have been contacted by another developer that may be interested in utilizing the decoder im working on in a commercial project.
This gives me a bit of external motivation to continue working with it!


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PostPosted: Sun Mar 06, 2011 6:52 pm 
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Psychotic DCEmu
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Looks interesting. I was a fan of the SNES game back in the day. :grin:

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PostPosted: Sat Apr 09, 2011 7:26 pm 
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Sweet! :grin:

Will there be ports of Oni Link Begins and Time To Triumph as well?


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PostPosted: Sat Apr 09, 2011 9:28 pm 
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Psychotic DCEmu
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zelda42293 wrote:
Will there be ports of Oni Link Begins and Time To Triumph as well?


Per the built in Google translator on the Dreamcast.es site:
Quote:
After a little while without bringing anything, I'm taking things I have on my list little by little.
Today I bring a new zelda game, the first of a trilogy that will appear in DC gradually. This is a zelda style RPG SNES with support to save the game in the VMU. Made in C + + and SDL.
[Emphasis Mine]

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PostPosted: Tue Aug 30, 2011 1:34 am 
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DCEmu Crazy Poster
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Hello,

No news about another Zelda port(s) ?

Thanks.

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PostPosted: Tue Aug 30, 2011 8:43 am 
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The second port of it is on the work....


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PostPosted: Wed Aug 31, 2011 4:32 am 
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DCEmu Crazy Poster
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Ok, good luck. :)

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PostPosted: Fri Jan 27, 2012 12:31 am 
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DCEmu Crazy Poster
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No news about the ROTH fix and the second port ?
thanks.

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PostPosted: Mon Apr 30, 2012 11:53 pm 
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DCEmu Crazy Poster
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No news ?
Thanks.

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PostPosted: Tue May 01, 2012 3:57 am 
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The Crabby Overlord
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If there's nothing new that has been posted, one would generally assume there's no new news.

There's no reason to bump this thread over and over.


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PostPosted: Tue May 01, 2012 4:12 am 
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DCEmu Crazy Poster
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Sure, sorry. I'll prefer PM.

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PostPosted: Mon May 14, 2012 6:30 pm 
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Actually there are, I'm porting the second one and looking into the first one issues...

It runs out of memory, the game itself is close to the dreamcast ram limits ( 16MB ). Some issues didn't appear in my tests but I guess I will be able to fix it by freeing resources more often maybe that way it won't crash past X point


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PostPosted: Wed May 16, 2012 3:10 am 
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DCEmu Crazy Poster
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Thanks for your reply but i don't understand.
Fix possible or not ?

Thanks again.

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PostPosted: Sun Sep 30, 2012 5:42 pm 
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Yes it is, I haven't had any time lately, hopefully I can get back to it again.
Expect a fix and the second part of the trilogy in the next weeks.


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PostPosted: Sun Sep 30, 2012 10:03 pm 
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DCEmu Crazy Poster
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Great. Thanks.

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PostPosted: Mon Feb 04, 2013 2:29 am 
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DCEmu Crazy Poster
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Neoblast wrote:
Yes it is, I haven't had any time lately, hopefully I can get back to it again.
Expect a fix and the second part of the trilogy in the next weeks.

Hello,
No news :/

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