We're not in any rush here. I may take a little time to try making music handlers for the ARM processor; no need to use the SH4 if I don't have to - that just takes time away from rendering frames.Stryfe wrote:All of the ideas you proposed sound awesome of course.Chilly Willy wrote:I don't need you to write the code - I can handle that just fine - but from the point of view of someone putting together mods for the game, which would you like better?
Sorry I didn't respond sooner. I started out with plenty of time to do this stuff, but then it just evaporated. A lot of my time is going into seeing what programs I can get working in Linux, or find alternative methods. I want to finally be rid of Windows...
I had a few other pwads I was working on, but they're only partially done. I'll see what I can get uploaded in the next few days.
The ARM is plenty powerful enough for just about any format I'd want to play. I'll probably just load the music and any needed instruments into sound memory and just do only the sound effects with the main processor.
In the meantime, keep the pwads coming! I never seem to have time to check out pwads, so getting some "favorites" from others saves me some time.