Has anyone been able to get Neo4All working under nullDC?

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MethodGit
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Has anyone been able to get Neo4All working under nullDC?

Post by MethodGit » Sun Jul 11, 2010 7:25 am

I'm currently without a working DC at the moment but I'm continuing to make a few discs for myself for the time being. I made a Neo4All standalone CD with Twinkle Star Sprites on it and I wanted to check if I had positioned all the CDDA tracks in the correct spots, so I ripped it back to a CDI with DJ for use under nullDC. nullDC doesn't seem to want to play ball though - 1.0.4 r50 will shut down the kernel after the Sega screen, and 1.0.3 will at least load the logo and loading bar screen but then keel over with a million messages in the console window when it gets round to attempting to start the actual game.

Is there a way to get it working, or will I simply have to wait until my spare DC comes along in the post?
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Matt MC
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Re: Has anyone been able to get Neo4All working under nullDC?

Post by Matt MC » Wed Aug 04, 2010 1:23 pm

Sorry to say but didnt work for me neither.
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