How do I access the in-game menu in a Linux build?

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How do I access the in-game menu in a Linux build?

Post by Veyrdite » Fri Jun 29, 2018 2:39 am

I recently compiled the Linux shell variant of Reicast and I've been having lots of fun. Class S license.

Now I've discovered there's a configuration menu full of lots of useful things such as frameskip options:
You can access it by touching the reicast logo on the top left side of the screen or pressing left on the D-pad/analog stick of your gamepad.
I don't have a reicast logo on my screen -- I presume this is only available on the Android shell. Pressing left on my dpad or analog stick is a normal gameplay action, it makes no sense for that to be able to bring up an emulator menu.

I can't find any docs anywhere about how Windows and Linux users can get into this menu. I've tried every key on my keyboard and checking binding configs to no avail. I'm now trying to delve into the source, so I may require a tow-rope. Does anyone know if it's even implemented for non-Android platforms?
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Re: How do I access the in-game menu in a Linux build?

Post by skmp » Fri Jul 13, 2018 2:13 pm

Unfortunately, this menu does not exist yet for non-android platforms. There is an issue for a windows UI (, and someone was working on a python frontend, but I don't think everything was ever complete.
(aka: drk||Raziel, drk, Stefanos Kornilios Mitsis Poiitidis. Yes, I have four names, get over it)

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