[GC] Patch Batch

Discuss various gameplay related topics (rare hunts, time-attack records, etc) here. Anything PSO-related goes here, even if it isn't directly related to Sylverant.

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LutheeMajestic
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Re: [GC] Patch Batch

Post by LutheeMajestic » Sat Jan 27, 2018 2:49 pm

Okay, thanks for the information!

I have "looked around" and it seems people agree that the mag feeding timer pauses when in town and when teleporting to different areas which make setting a fixed timer on a watch for instance pretty inconsistent in it's reliability, have you considered making a modification that would display something in order to alert the player that Mag can be fed ? Or do you have tips on using such timer with PSO mag feeding for better results ? I bet that if possible people would rather not use a "Mag Always Hungry" WiiRD code as it really feels like cheating.
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Re: [GC] Patch Batch

Post by Aleron Ives » Sun Jan 28, 2018 7:23 am

I wouldn't be surprised if the timer is frozen during loading screens, but it's certainly not frozen on Pioneer 2. Lots of people idle in the shop to feed their mags, after all. ;)

It's probably possible to play a sound effect whenever a mag becomes hungry, but it would be the same sound for every mag in your pack, and I don't really think there's enough utility in it to make it worth doing, as checking your mag now and then isn't difficult.
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Re: [GC] Patch Batch

Post by Aleron Ives » Sat Apr 28, 2018 5:19 am

Another patch is now available, and it is almost as epic as the Atari Patch. ;) The Save Icon Patch removes the warning text underneath the Now Saving icon for Western PSO GC discs. No longer will you be condescendingly reminded not to set your memory card on fire or submerge it in water every time you save.
Spoiler!
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Stop treating me like a child, Sega.

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The RESPONSIBILITY... it FLOWS through me!
Spoiler!

Code: Select all

Phantasy Star Online GC
Save Icon Patch
Patcher by: Aleron Ives
Patch by: Aleron Ives & Ralf
http://psopalace.funurl.com

----------------
Introduction:
----------------

Welcome to the Save Icon Patch for PSO GC. The purpose of this patch is simple: it removes the warning text underneath the "NOW SAVING" icon for Western (US and EU) releases of PSO GC. Japanese discs do not display the "Do not touch the Memory Card or the POWER Button." text when the game saves, so apparently either Sega or Nintendo thinks that only Western players are morons who need to be reminded not to eat their memory cards every time they save the game. This patch eliminates the annoying text, repositions the saving icon, and resizes the "Quit Game" saving windows to align them with the new icon position.

--------------
Installation:
--------------

After downloading and unzipping the PSO_GC_Save_Icon_Patch.zip archive, you should have this README.txt file, as well as four different patching programs. Unlike most patches, this patch does not apply to Japanese releases of PSO GC, as they already lack the warning text when you save the game. Each patching program is meant for one of the four possible Western PSO GC releases that you might have:

NTSC-U 1.00 (US regular disc)
NTSC-U 1.01 (US regular disc)
NTSC-U 1.02 (US Plus disc)
PAL 1.00 (EU regular disc)

If you're not sure which version of the game you have, look at the inner ring on the bottom of your disc, and you should see one of these product numbers:

DOL-GPOE-0-00 (US 1.00)
DOL-GPOE-0-01 (US 1.01)
DOL-GPOE-0-02 (US 1.02 Plus)
DOL-GPOP-0-00 (EU 1.00)

You only need to use the patching program that matches the ISO dump of the disc you have.

Always be sure to keep a clean backup copy of your ISO, so that you don't have to dump your game again if you make a mistake!

In order to patch your ISO, you will need to use GCRebuilder to extract the game's main exectuable file, "PsoV3.dol". If you don't have GCRebuilder, you can find it in the GC downloads section of the main site. If you want a tutorial with pictures, you can find one in the GC guides section of the main site; otherwise, follow these steps:

1) Open GCRebuilder, select the "Image" option at the top, then select "Open". GCRebuilder will ask you to select an image to open. Navigate to the location of your PSO ISO file, select it, then click the "Open" button.

2) You will now see information about your PSO disc on the left side of the main GCRebuilder window, as well as a list of all the files on the disc on the right side of the main GCRebuilder window. The files are shown in alphabetical order by default, so use the scrollbar to scroll down until you find the file "PsoV3.dol".

Right click on the filename, and you'll get a small popup with the options "Import..." and "Export...". Click the "Export..." option, and then GCRebuilder will ask where you want to export this file. For simplicity, I suggest exporting it to C:\. Click the "Save" button to export PsoV3.dol to the folder you selected. We're done with GCRebuilder for the moment, but don't close it yet.

3) Now that we have extracted PsoV3.dol from the ISO, it's time to patch it. Run the patching program that matches the PSO disc you have, and then click the "..." button. A window will open asking you to select the "PsoV3.dol" file you want to patch. Navigate to C:\, and you should see the "PsoV3.dol" file you just extracted from your ISO. Select it, then click the "Open" button. I recommend unchecking the "Make a backup when possible" option, as you don't need a backup copy of "PsoV3.dol". Now press the "Start" button, and you should get confirmation that the file was successfully patched. When you close this message, the patching program will automatically close, too. You have now applied the patch, so it's time for the final step.

Before you begin the final step, you may want to apply other patches to your "PsoV3.dol" file. Once you've applied all of the patches you want to use, it's time to put the modified "PsoV3.dol" back into your ISO.

4) You should still have GCRebuilder open at this point, so this step is easy. Right click on "PsoV3.dol" in the GCRebuilder file list again, but this time, select the "Import..." option. A window will open asking you to select the file you want to import. Navigate to C:\ and select the "PsoV3.dol" file you patched in step 3. Click the "Open" button, and then you should get a confirmation window to indicate that the file import was successful.

That's it! You can now close GCRebuilder and use your patched PSO ISO file to play with Wii or Dolphin (or GC, if you have the necessary homebrew).

--------------------
Troubleshooting:
--------------------

If the patching program gives an error that says:

"PsoV3.dol - File size/version missmatch!"

then that means you tried to use a patching program that doesn't match your PSO disc. Double check which version of PSO GC you have and then select the patching program that matches your disc.

---------
Credits:
---------

Special thanks go out to Ralf for finding a clean and simple way to eliminate the warning text.

That's the end of this README; I hope everyone enjoys not being treated like an idiot anymore every time they save the game. Don't forget to visit PSO Palace, the home of this patch.

http://psopalace.funurl.com
In addition, all patches except the Draw Distance Patch, Radar Map Patch, and Widescreen Patch have been updated to support Japanese 1.03 discs. This is the edition of PSO GC that's branded as version "1.1" on the disc and the title screen.
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Re: [GC] Patch Batch

Post by Aleron Ives » Thu May 31, 2018 3:54 am

If you were expecting another silly patch, think again. The Palette Patch is now available! This patch gives you 24 buttons to work with instead of the usual six by expanding the game to support four Action Palettes, instead of only one. Be sure to read the instructions for this patch, as it won't do you any good if you don't know how to use it!

The Reticle Patch is also available if you want to have Dreamcast- or Xbox-style targetting reticles to go with your newfound plethora of available buttons. ;)

Palette Patch
Phantasy Star Online GC
Palette Patch
Patcher by: Aleron Ives
Patch by: Ralf & Aleron Ives
http://psopalace.funurl.com

----------------
Introduction:
----------------

Welcome to the Palette Patch for PSO GC. The purpose of this patch is to address the game's limited control scheme: although there are dozens of different actions you can use, you only have six buttons to work with, and as a result, many Techniques in particular get ignored simply because there is no easy way to access them. This patch addresses the problem by increasing the number of Action Palettes from one to four: instead of the standard six actions you can map, you can now map up to 24 different actions to the same controller (6 buttons x 4 palettes).

In addition, this patch addresses the problem of accidentally using Photon Blasts by allowing you to manually map Photon Blast icons to any buttons you want. Your mag will no longer override any of your assigned actions when your PB meter reaches 100, so you don't have to worry about using a PB by mistake when you really meant to use whatever action is normally mapped to that button.

Because this patch is more complex than other patches, some explanation is required in order for you to know how to use it. There are two separate versions of the patch; one version uses the C-stick, and the other uses the D-pad. The C-stick patch uses the C-stick to control the extra palettes, while the D-pad continues to support chat shortcuts. The D-pad patch uses the D-pad to control the extra palettes, while the C-stick continues to support chat shortcuts. Regardless of which version of the patch you use, both the C-stick and the D-pad remain fully functional for menu navigation.

The following instructions are for the C-stick version of the patch; if you are using the D-pad version of the patch, simply swap all instances of C-stick and D-pad, as both patches work in the same way.

---------------
Instructions:
---------------

1) Select the Customize option from the main menu. This will open the Action Menu, which allows you to pick which of your six buttons you want to configure. Use the D-pad to pick one of the buttons, and then press the A button to open the Action List, which allows you to select which action you want to assign to that button. Once you have selected an action to map to this button, repeat the process to configure all six buttons on this palette as usual.

2) Once you have configured all six buttons, you must save this palette as one of your four palettes. Each palette is assigned to a direction on the C-stick -- up, down, left, or right. For instance, if you want to save this palette to C-stick up, hold L+R, press up on the C-stick to save the palette, and then release L+R.

3) Use the Action Menu to assign six new actions to your palette.

4) Once you have configured all six buttons, save them using a direction on the C-stick that you haven't used yet. For instance, hold L+R and press down on the C-stick to save this palette as the C-stick down palette.

5) Notice that there are Photon Blast icons at the bottom of the Action List. If you want to be able to use Photon Blasts, you must assign at least one PB icon to a dedicated button. When you reach 100 PB, the icon will illuminate and become usable, assuming your equipped mag knows the Photon Blast you assigned to your palette. The rest of the time, the button will do nothing. In this way, you sacrifice 1-3 buttons for dedicated PB functionality in exchange for not losing 12/24 buttons when your mag has 100 PB.

6) Repeat steps 3 and 4 to save actions to the C-stick left palette and the C-stick right palette, including any Photon Blasts you want to be able to use.

7) Once you have configured all four palettes, press up, down, left, and right on the C-stick *without* holding L+R to cycle through each one. When you are satisfied with your button assignments, proceed to Ragol.

 You can now access each of your four palettes by pressing up, down, left, or right on the C-stick whenever the Action Palette is open. All six buttons will instantly be replaced with the actions you assigned to the palette earlier.

Your configured palettes will remain until you change characters, at which point they will be erased. Whichever palette is active when you quit the game will be saved to the memory card, and the other three palettes will be lost, as there is no space in the save file to store the extra palettes. You must therefore configure your palettes whenever you load a different character.

-NOTE-

The Palette Patch does not work properly in splitscreen multiplayer. You can still use splitscreen mode transfer items between characters, but if you actually want to play the game in multi mode, you should play without the patch.

-TIPS-

1) Experiment until you find an ideal way to configure all four palettes, and then use that configuration on all of your characters to make it easier to remember which button does what.

2) You can map the same action to more than one palette. For instance, since androids do not have Techniques, you could configure the first palette with attacks and mates, the second palette with attacks and atomizers, the third palette with attacks and traps, and the fourth palette with attacks and Photon Blasts. The game is only aware of the currently active palette, so you can duplicate actions across palettes if having certain actions in more than one place is convenient.

3) If you're a Force who won't reach 100 PB before your teammates chain their Photon Blasts together, don't bother mapping any Photon Blasts to your palette, as you can always donate PB, instead.

4) If you're carrying multiple mags, you can map all six Photon Blasts to your palette at once, and then you won't have to reconfigure your palettes in the middle of a run when you change mags.

--------------
Installation:
--------------

After downloading and unzipping the PSO_GC_Palette_Patch.zip archive, you should have this README.txt file, as well as seven different patching programs. Each patching program is meant for one of the seven possible PSO GC releases that you might have:

NTSC-J 1.02 (JP regular disc)
NTSC-J 1.03 (JP regular disc)
NTSC-J 1.05 (JP Plus disc)
NTSC-U 1.00 (US regular disc)
NTSC-U 1.01 (US regular disc)
NTSC-U 1.02 (US Plus disc)
PAL 1.00 (EU regular disc)

If you're not sure which version of the game you have, look at the inner ring on the bottom of your disc, and you should see one of these product numbers:

DOL-GPOJ-0-02 (JP 1.02)
DOL-GPOJ-0-03 (JP 1.03)
DOL-GPOJ-0-05 (JP 1.05 Plus)
DOL-GPOE-0-00 (US 1.00)
DOL-GPOE-0-01 (US 1.01)
DOL-GPOE-0-02 (US 1.02 Plus)
DOL-GPOP-0-00 (EU 1.00)

You only need to use the patching program that matches the ISO dump of the disc you have.

Always be sure to keep a clean backup copy of your ISO, so that you don't have to dump your game again if you make a mistake!

In order to patch your ISO, you will need to use GCRebuilder to extract the game's main exectuable file, "PsoV3.dol". If you don't have GCRebuilder, you can find it in the GC downloads section of the main site. If you want a tutorial with pictures, you can find one in the GC guides section of the main site; otherwise, follow these steps:

1) Open GCRebuilder, select the "Image" option at the top, then select "Open". GCRebuilder will ask you to select an image to open. Navigate to the location of your PSO ISO file, select it, then click the "Open" button.

2) You will now see information about your PSO disc on the left side of the main GCRebuilder window, as well as a list of all the files on the disc on the right side of the main GCRebuilder window. The files are shown in alphabetical order by default, so use the scrollbar to scroll down until you find the file "PsoV3.dol".

Right click on the filename, and you'll get a small popup with the options "Import..." and "Export...". Click the "Export..." option, and then GCRebuilder will ask where you want to export this file. For simplicity, I suggest exporting it to C:\. Click the "Save" button to export PsoV3.dol to the folder you selected. We're done with GCRebuilder for the moment, but don't close it yet.

3) Now that we have extracted PsoV3.dol from the ISO, it's time to patch it. Run the patching program that matches the PSO disc you have, and then click the "..." button. A window will open asking you to select the "PsoV3.dol" file you want to patch. Navigate to C:\, and you should see the "PsoV3.dol" file you just extracted from your ISO. Select it, then click the "Open" button. I recommend unchecking the "Make a backup when possible" option, as you don't need a backup copy of "PsoV3.dol". Now press the "Start" button, and you should get confirmation that the file was successfully patched. When you close this message, the patching program will automatically close, too. You have now applied the patch, so it's time for the final step.

Before you begin the final step, you may want to apply other patches to your "PsoV3.dol" file. Once you've applied all of the patches you want to use, it's time to put the modified "PsoV3.dol" back into your ISO.

4) You should still have GCRebuilder open at this point, so this step is easy. Right click on "PsoV3.dol" in the GCRebuilder file list again, but this time, select the "Import..." option. A window will open asking you to select the file you want to import. Navigate to C:\ and select the "PsoV3.dol" file you patched in step 3. Click the "Open" button, and then you should get a confirmation window to indicate that the file import was successful.

That's it! You can now close GCRebuilder and use your patched PSO ISO file to play with Wii or Dolphin (or GC, if you have the necessary homebrew).

--------------------
Troubleshooting:
--------------------

If the patching program gives an error that says:

"PsoV3.dol - File size/version missmatch!"

then that means you tried to use a patching program that doesn't match your PSO disc. Double check which version of PSO GC you have and then select the patching program that matches your disc.

---------
Credits:
---------

Huge thanks go out to Ralf for making this patch, as the game's lack of button assignments has been a problem since day one on the Dreamcast. The Quick Menu improved the game significantly, but it still wasn't enough to let you access every Technique at a moment's notice. With this patch, Forces in particular can finally use spells to their fullest potential.

That's the end of this README; I hope everyone enjoys no longer having to use Rafoie on individual enemies because they can't access Foie without slogging through a menu. Don't forget to visit PSO Palace, the home of this patch.

http://psopalace.funurl.com
Reticle Patch
Phantasy Star Online GC
Reticle Patch
Patcher by: Aleron Ives
Patch by: Ralf & Aleron Ives
http://psopalace.funurl.com

----------------
Introduction:
----------------

Welcome to the Reticle Patch for PSO GC. The purpose of this patch is to make the targetting reticles match the buttons on your controller, as both Wii and Dolphin players are able to play with controllers other than the GameCube controller.

The default GameCube reticle colours are:

A: Green
B: Red
X: Grey

The Dreamcast patch changes the reticles to match the colours of a Dreamcast controller:

A: Red
B: Blue
X: Yellow

The Xbox patch changes the reticles to match the colours of an Xbox controller:

A: Green
B: Red
X: Blue

This way, the targetting reticles will match whichever controller layout you are most familiar with.

-NOTE-

You should keep a backup of your PsoV3.dol file if you wish to try both the Dreamcast and Xbox reticle patches, as they are separate and are not compatible with each other!

--------------
Installation:
--------------

After downloading and unzipping the PSO_GC_Reticle_Patch.zip archive, you should have this README.txt file, as well as two folders. The "Dreamcast" folder contains the Dreamcast patch, and the "Xbox" folder contains the Xbox patch. Each folder contains seven different patching programs. Each patching program is meant for one of the seven possible PSO GC releases that you might have:

NTSC-J 1.02 (JP regular disc)
NTSC-J 1.03 (JP regular disc)
NTSC-J 1.05 (JP Plus disc)
NTSC-U 1.00 (US regular disc)
NTSC-U 1.01 (US regular disc)
NTSC-U 1.02 (US Plus disc)
PAL 1.00 (EU regular disc)

If you're not sure which version of the game you have, look at the inner ring on the bottom of your disc, and you should see one of these product numbers:

DOL-GPOJ-0-02 (JP 1.02)
DOL-GPOJ-0-03 (JP 1.03)
DOL-GPOJ-0-05 (JP 1.05 Plus)
DOL-GPOE-0-00 (US 1.00)
DOL-GPOE-0-01 (US 1.01)
DOL-GPOE-0-02 (US 1.02 Plus)
DOL-GPOP-0-00 (EU 1.00)

You only need to use the patching program that matches the ISO dump of the disc you have.

Always be sure to keep a clean backup copy of your ISO, so that you don't have to dump your game again if you make a mistake!

In order to patch your ISO, you will need to use GCRebuilder to extract the game's main exectuable file, "PsoV3.dol". If you don't have GCRebuilder, you can find it in the GC downloads section of the main site. If you want a tutorial with pictures, you can find one in the GC guides section of the main site; otherwise, follow these steps:

1) Open GCRebuilder, select the "Image" option at the top, then select "Open". GCRebuilder will ask you to select an image to open. Navigate to the location of your PSO ISO file, select it, then click the "Open" button.

2) You will now see information about your PSO disc on the left side of the main GCRebuilder window, as well as a list of all the files on the disc on the right side of the main GCRebuilder window. The files are shown in alphabetical order by default, so use the scrollbar to scroll down until you find the file "PsoV3.dol".

Right click on the filename, and you'll get a small popup with the options "Import..." and "Export...". Click the "Export..." option, and then GCRebuilder will ask where you want to export this file. For simplicity, I suggest exporting it to C:\. Click the "Save" button to export PsoV3.dol to the folder you selected. We're done with GCRebuilder for the moment, but don't close it yet.

3) Now that we have extracted PsoV3.dol from the ISO, it's time to patch it. Run the patching program that matches the PSO disc you have, and then click the "..." button. A window will open asking you to select the "PsoV3.dol" file you want to patch. Navigate to C:\, and you should see the "PsoV3.dol" file you just extracted from your ISO. Select it, then click the "Open" button. I recommend unchecking the "Make a backup when possible" option, as you don't need a backup copy of "PsoV3.dol" (unless you want to try both reticle patches). Now press the "Start" button, and you should get confirmation that the file was successfully patched. When you close this message, the patching program will automatically close, too. You have now applied the patch, so it's time for the final step.

Before you begin the final step, you may want to apply other patches to your "PsoV3.dol" file. Once you've applied all of the patches you want to use, it's time to put the modified "PsoV3.dol" back into your ISO.

4) You should still have GCRebuilder open at this point, so this step is easy. Right click on "PsoV3.dol" in the GCRebuilder file list again, but this time, select the "Import..." option. A window will open asking you to select the file you want to import. Navigate to C:\ and select the "PsoV3.dol" file you patched in step 3. Click the "Open" button, and then you should get a confirmation window to indicate that the file import was successful.

That's it! You can now close GCRebuilder and use your patched PSO ISO file to play with Wii or Dolphin (or GC, if you have the necessary homebrew).

--------------------
Troubleshooting:
--------------------

If the patching program gives an error that says:

"PsoV3.dol - File size/version missmatch!"

then that means you tried to use a patching program that doesn't match your PSO disc. Double check which version of PSO GC you have and then select the patching program that matches your disc.

---------
Credits:
---------

Thanks go out to Ralf for finding how Sega stores the reticle colours, as people have been searching for them in vain for years.

That's the end of this README; I hope everyone enjoys the new reticles. Don't forget to visit PSO Palace, the home of this patch.

http://psopalace.funurl.com
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Re: [GC] Patch Batch

Post by Aleron Ives » Sun Jul 29, 2018 3:08 am

A new patch has appeared! The Mag Alert patch notifies you when your Mag is hungry by playing the Mag feed sound effect. I'm sure Luthee has been waiting for this one with bated breath. ;)
Phantasy Star Online GC
Mag Alert Patch
Patcher by: Aleron Ives
Patch by: Ralf
http://psopalace.funurl.com

----------------
Introduction:
----------------

Welcome to the Mag Alert Patch for PSO GC. The purpose of this patch is to make it easier to tell when your Mag is hungry. Whenever your Mag is ready to eat another three items, this patch plays the Mag feeding (bar movement) sound effect to remind you to check the Mag menu. If you are carrying multiple Mags, you will hear only one sound effect at first, because all of your Mags will get hungry at the same time if you just created a new team. Once you start feeding your Mags, each Mag will trigger its own SFX when it becomes hungry again.

--------------
Installation:
--------------

After downloading and unzipping the PSO_GC_Mag_Alert_Patch.zip archive, you should have this README.txt file, as well as seven different patching programs. Each patching program is meant for one of the seven possible PSO GC releases that you might have:

NTSC-J 1.02 (JP regular disc)
NTSC-J 1.03 (JP regular disc)
NTSC-J 1.05 (JP Plus disc)
NTSC-U 1.00 (US regular disc)
NTSC-U 1.01 (US regular disc)
NTSC-U 1.02 (US Plus disc)
PAL 1.00 (EU regular disc)

If you're not sure which version of the game you have, look at the inner ring on the bottom of your disc, and you should see one of these product numbers:

DOL-GPOJ-0-02 (JP 1.02)
DOL-GPOJ-0-03 (JP 1.03)
DOL-GPOJ-0-05 (JP 1.05 Plus)
DOL-GPOE-0-00 (US 1.00)
DOL-GPOE-0-01 (US 1.01)
DOL-GPOE-0-02 (US 1.02 Plus)
DOL-GPOP-0-00 (EU 1.00)

You only need to use the patching program that matches the ISO dump of the disc you have.

Always be sure to keep a clean backup copy of your ISO, so that you don't have to dump your game again if you make a mistake!

In order to patch your ISO, you will need to use GCRebuilder to extract the game's main exectuable file, "PsoV3.dol". If you don't have GCRebuilder, you can find it in the GC downloads section of the main site. If you want a tutorial with pictures, you can find one in the GC guides section of the main site; otherwise, follow these steps:

1) Open GCRebuilder, select the "Image" option at the top, then select "Open". GCRebuilder will ask you to select an image to open. Navigate to the location of your PSO ISO file, select it, then click the "Open" button.

2) You will now see information about your PSO disc on the left side of the main GCRebuilder window, as well as a list of all the files on the disc on the right side of the main GCRebuilder window. The files are shown in alphabetical order by default, so use the scrollbar to scroll down until you find the file "PsoV3.dol".

Right click on the filename, and you'll get a small popup with the options "Import..." and "Export...". Click the "Export..." option, and then GCRebuilder will ask where you want to export this file. For simplicity, I suggest exporting it to C:\. Click the "Save" button to export PsoV3.dol to the folder you selected. We're done with GCRebuilder for the moment, but don't close it yet.

3) Now that we have extracted PsoV3.dol from the ISO, it's time to patch it. Run the patching program that matches the PSO disc you have, and then click the "..." button. A window will open asking you to select the "PsoV3.dol" file you want to patch. Navigate to C:\, and you should see the "PsoV3.dol" file you just extracted from your ISO. Select it, then click the "Open" button. I recommend unchecking the "Make a backup when possible" option, as you don't need a backup copy of "PsoV3.dol". Now press the "Start" button, and you should get confirmation that the file was successfully patched. When you close this message, the patching program will automatically close, too. You have now applied the patch, so it's time for the final step.

Before you begin the final step, you may want to apply other patches to your "PsoV3.dol" file. Once you've applied all of the patches you want to use, it's time to put the modified "PsoV3.dol" back into your ISO.

4) You should still have GCRebuilder open at this point, so this step is easy. Right click on "PsoV3.dol" in the GCRebuilder file list again, but this time, select the "Import..." option. A window will open asking you to select the file you want to import. Navigate to C:\ and select the "PsoV3.dol" file you patched in step 3. Click the "Open" button, and then you should get a confirmation window to indicate that the file import was successful.

That's it! You can now close GCRebuilder and use your patched PSO ISO file to play with Wii or Dolphin (or GC, if you have the necessary homebrew).

--------------------
Troubleshooting:
--------------------

If the patching program gives an error that says:

"PsoV3.dol - File size/version missmatch!"

then that means you tried to use a patching program that doesn't match your PSO disc. Double check which version of PSO GC you have and then select the patching program that matches your disc.

---------
Credits:
---------

Huge thanks go out to Ralf for making this patch, as not knowing when it's time to feed your Mag has been the bane of Mag farmers since the release of PSOv1, and there are very few people who have the experience needed to find things like this in GC games.

That's the end of this README; I hope everyone enjoys not having to use a Mag timer anymore. Don't forget to visit PSO Palace, the home of this patch.

http://psopalace.funurl.com
In addition, the Draw Distance Patch, Radar Map Patch, and Widescreen Patch have been updated to support Japanese 1.03 discs. This is the edition of PSO GC that's branded as version "1.1" on the disc and the title screen.
"Fear the HUnewearl."
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Aleron Ives
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Re: [GC] Patch Batch

Post by Aleron Ives » Sun Aug 26, 2018 3:24 am

The DRE Prevention patch is now available via server-side patching. This patch removes music transitions on Pioneer 2 so you don't get a Disc Read Error when you walk into a new room. The regular Pioneer 2 music will play in every room, instead. If your GameCube is still in good condition, then you probably don't need this patch. This patch is only available server side, since you don't need it on Wii or Dolphin, as you can't get a DRE when you play from an ISO.
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Aleron Ives
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Re: [GC] Patch Batch

Post by Aleron Ives » Sun Sep 09, 2018 2:57 am

I've updated the Palette Patch to version 1.1. The update fixes a small bug with Photon Blast targetting. Photon Blasts normally have their own palette with its own targetting rules, and mapping PB icons to regular palettes causes them to use regular targetting rules, including displaying reticles that shouldn't be there. The update corrects the problem: PBs won't display reticles anymore, and they won't cause you to slow down when you get close to enemies, either.
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Re: [GC] Patch Batch

Post by Aleron Ives » Mon Oct 08, 2018 3:08 am

If you use the PAL release of PSO GC, a new patch is out today just for you: the Progressive Patch allows the PAL version to display in progressive mode when you use the Wii component cable or Wii 2 HDMI adapter. NTSC releases already have progressive support, so they don't need the patch. The patch doesn't improve the image quality in Dolphin, but it does let you skip the 60 Hz prompt if you really hate saying yes to it every time you start the game. ;)
Phantasy Star Online GC
Progressive Patch
Patcher by: Aleron Ives
Patch by: Ralf
http://psopalace.funurl.com

----------------
Introduction:
----------------

Welcome to the Progressive Patch for PSO GC. This patch allows the PAL release of PSO to output a progressive video signal to improve the quality of the displayed image. NTSC (US and JP) discs do not need this patch, as they already have the ability to output in progressive mode. When you connect a component cable (or a Wii 2 HDMI adapter) to your Wii, PSO will automatically ask if you want to use progressive mode. If you say yes, the game will display in 480p/60Hz mode. If you say no, the game will display in 480i/60Hz mode. If you use a composite cable, the game will automatically display in 480i/60Hz mode, as a composite cable cannot carry a progressive video signal. Unlike the NTSC discs, you do not need to hold the B button when the game starts to make the prompt appear.

Note that this patch eliminates the PAL 576i/50Hz mode and forces PSO to use NTSC video modes, as the game does not contain any settings for a PAL 480p/60Hz mode, so your TV must be capable of displaying an NTSC signal to use this patch. The progressive prompt screen uses NTSC 480i/60Hz, instead of PAL 576i/50Hz, as well.

Also note that this patch has no effect on the video quality in Dolphin, as Dolphin displays all games progressively by default. The only reason to use this patch with Dolphin is so you don't have to say yes to the PAL 60Hz prompt every time you start the game, as the game will start in NTSC 60Hz mode automatically. Leaving the "Enable Progressive Scan" option unchecked will cause Dolphin to tell PSO that a composite cable is connected, so you won't see the progressive prompt when you start the game, either.

--------------
Installation:
--------------

After downloading and unzipping the PSO_GC_Progressive_Patch.zip archive, you should have this README.txt file, as well as one patching program. Unlike most patches, this patch only applies to the European/PAL release of PSO GC, as NTSC discs already support progressive output. The patching program will only work with the PAL 1.00 (EU regular disc) release of PSO GC.

If you're not sure whether your disc is PAL, look at the inner ring on the bottom of your disc, and you should see this product number:

DOL-GPOP-0-00 (EU 1.00)

If you have a different disc, then you don't need this patch.

Always be sure to keep a clean backup copy of your ISO, so that you don't have to dump your game again if you make a mistake!

In order to patch your ISO, you will need to use GCRebuilder to extract the game's main exectuable file, "PsoV3.dol". If you don't have GCRebuilder, you can find it in the GC downloads section of the main site. If you want a tutorial with pictures, you can find one in the GC guides section of the main site; otherwise, follow these steps:

1) Open GCRebuilder, select the "Image" option at the top, then select "Open". GCRebuilder will ask you to select an image to open. Navigate to the location of your PSO ISO file, select it, then click the "Open" button.

2) You will now see information about your PSO disc on the left side of the main GCRebuilder window, as well as a list of all the files on the disc on the right side of the main GCRebuilder window. The files are shown in alphabetical order by default, so use the scrollbar to scroll down until you find the file "PsoV3.dol".

Right click on the filename, and you'll get a small popup with the options "Import..." and "Export...". Click the "Export..." option, and then GCRebuilder will ask where you want to export this file. For simplicity, I suggest exporting it to C:\. Click the "Save" button to export PsoV3.dol to the folder you selected. We're done with GCRebuilder for the moment, but don't close it yet.

3) Now that we have extracted PsoV3.dol from the ISO, it's time to patch it. Run the patching program that matches the PSO disc you have, and then click the "..." button. A window will open asking you to select the "PsoV3.dol" file you want to patch. Navigate to C:\, and you should see the "PsoV3.dol" file you just extracted from your ISO. Select it, then click the "Open" button. I recommend unchecking the "Make a backup when possible" option, as you don't need a backup copy of "PsoV3.dol". Now press the "Start" button, and you should get confirmation that the file was successfully patched. When you close this message, the patching program will automatically close, too. You have now applied the patch, so it's time for the final step.

Before you begin the final step, you may want to apply other patches to your "PsoV3.dol" file. Once you've applied all of the patches you want to use, it's time to put the modified "PsoV3.dol" back into your ISO.

4) You should still have GCRebuilder open at this point, so this step is easy. Right click on "PsoV3.dol" in the GCRebuilder file list again, but this time, select the "Import..." option. A window will open asking you to select the file you want to import. Navigate to C:\ and select the "PsoV3.dol" file you patched in step 3. Click the "Open" button, and then you should get a confirmation window to indicate that the file import was successful.

That's it! You can now close GCRebuilder and use your patched PSO ISO file to play with Wii or Dolphin (or GC, if you have the necessary homebrew).

--------------------
Troubleshooting:
--------------------

If the patching program gives an error that says:

"PsoV3.dol - File size/version missmatch!"

then that means you tried to use a patching program that doesn't match your PSO disc. Double check whether you have a PAL copy of PSO.

---------
Credits:
---------

Special thanks go out to Ralf for finding a way to output 480p in another PAL game, as most PAL GC games don't natively support progressive output.

That's the end of this README; I hope everyone enjoys having a crisper image from their Wii. Don't forget to visit PSO Palace, the home of this patch.

http://psopalace.funurl.com
"Fear the HUnewearl."
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