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PostPosted: Wed Oct 07, 2015 3:12 pm 
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Psychotic DCEmu
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Bravo. If this is truly full screen, does this mean the PrintScreen key still works, unlike in window mode? I may have to use this if I'm forced to get a 16:9 laptop in the future. :?

Now all you have to do is make the game smart enough to iconify and then regain focus without closing. :lol:

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PostPosted: Wed Oct 07, 2015 5:17 pm 
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DCEmu Freak
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Unfortunately the print screen still produces garbage but you can capture using the screenshot button still (which may be a bit rough if you don't have multiple monitors). However I may be able to capture the print screen before PSO processes it and do a manual capture instead (such as the capture done with the screenshot button in the launcher).

You sir, gave me some work to do (again)! :D

At least right now it doesn't crash when regain focus and has it's own taskbar window (with icon) if you do Alt+Tab to something else. ;)

Off Topic: As you may know (or not) I'm now managing Palmacosta along with Didi and we accomplished so much in the past weeks. I wanted to ask if you'd be ok that we make your quests available in Palmacosta, if so, please send me a PM and we'll take it from there. :)

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PostPosted: Wed Oct 07, 2015 7:34 pm 
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Just tried the latest version hoping maybe somehow it would finally launch through Steam, but now it just gives me a missing xinput1_4.dll error either way.

Spoiler: show
************** Exception Text **************
System.DllNotFoundException: Unable to load DLL 'xinput1_4.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at PsoWindowSize.XInput.XInputGetState(Int32 dwUserIndex, XInputState& pState)
at PsoWindowSize.frmResizer.cmdLaunch_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
PsoWindowSize
Assembly Version: 1.2.1.0
Win32 Version: 1.2.1.0
CodeBase: file:///C:/Program%20Files%20(x86)/SEGA/PhantasyStarOnline/PsoWindowSize.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34270 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
EasyHook
Assembly Version: 2.7.4761.0
Win32 Version: 2.7.4761.0
CodeBase: file:///C:/Program%20Files%20(x86)/SEGA/PhantasyStarOnline/EasyHook.DLL
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34245 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------


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PostPosted: Wed Oct 07, 2015 9:00 pm 
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DCEmu Freak
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Classic mistake, why use the newer version of xinput when the older one works just fine?

Downgraded to xinput3_1.dll, please download the program again, and feel free to delete xinput4_1.dll from the program folder.

Thanks for reporting.

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PostPosted: Thu Oct 08, 2015 1:12 pm 
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DCEmu Newbie
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Thanks for the quick fix!


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PostPosted: Fri Oct 09, 2015 3:35 pm 
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DCEmu Freak
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I noticed that while playing on an older computer running windows 7 that the game would not cover the task bar in full screen mode.

This small update fixes it.

Enjoy! :)

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PostPosted: Thu Jan 12, 2017 2:56 pm 
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DCEmu Freak
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It's been a while and I finally got around to detecting controllers using DirectInput rather than XInput.

XInput is good for detecting Xbox 360 controllers and other Microsoft-ish stuff. DirectInput has a more wide range of devices it can detect.

Right now the search is limited to the kinds of "GamePad" and "Joystick". It seems to work well for most. But I know some controllers may report weird types, if you have issues, let me know and we can try to detect your type and add it to the detection routine.

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You can download it on this link or any of the past links. :)

All the best!

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