PSO NTE - Nishi's Report Log

Sylverant is a homebrew open source server for Phantasy Star Online. Dreamcast users still play PSO online with this server even today! This is the official forum for both the online game server as well as the open source project itself. Feel free to post and get a gathering started online! We can also show you how to get connected!

Moderators: BlueCrab, Aleron Ives

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BlueCrab
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Re: PSO NTE - Nishi's Report Log

Post by BlueCrab » Thu Jun 16, 2016 5:50 pm

Aleron Ives wrote:Iselia is now updated, if anybody wants to test the fix with another NTE player...
I guess it's a good thing that I ran "make install" before I posted before. :lol:
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Re: PSO NTE - Nishi's Report Log

Post by Aleron Ives » Thu Jun 16, 2016 6:54 pm

Prepared lobster is prepared. 8-)
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Re: PSO NTE - Nishi's Report Log

Post by BlueCrab » Fri Jun 17, 2016 7:33 pm

Fair warning, there's probably other things that aren't going to work right in NTE when you have multiple people in a team. I'm sure that there's plenty of other things that I either never finished or didn't even start working on during the process of getting things initially working. :wink:

For instance, there's this little piece of code (although, this is on lobby join, not game join, so at least there shouldn't be any real problem leaving this in the code):

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        /* Sigh... I should narrow the problem down a bit more, but this works
           for the time being... */
        if(!(l->clients[i]->flags & CLIENT_FLAG_IS_DCNTE))
            memset(&pkt->entries[pls].data.inv, 0, sizeof(inventory_t));
So, in short, if you do play, feel free to report whatever fun bugs show up (and don't blame me if your character gets corrupted). :lol:
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