I finally made to cave 3! Woot! Too bad I made a pipe to p2 to go shopping and sell some stuff, and when I piped down, I got infinite loading... Damn, I was so close... at least I know there's a complete cave 3 and probably De Ro Le at the end of the stage.Log 10:
I made a new game and got infinite loading in one of the pipes, still in cave 1. Shit, now I'm afraid to use pipes/ teleporters.Log 11:
New game, got myself to the end of cave 2 with no problems. There I see cave 3 teleporter. I use it and what happens...?
Still shows "Cave 3"Conclusions:
-Forest is only complete when I join a v1 team. When I do solo run, forest is always empty.
-When in empty forest, if I pipe up to p2, I can listen to hunters guild bgm instead of p2. But as soon as I walk around p2, bgm changes to the right one.
-Caution with pipes to Ragol (happened 2x). I'm trying to understand why this happens. I have a theory but I am not sure if this influences anything but I found a way to sort items automatically since the function doesn't work as supposed. I figured out that if I drop the units I got equipped and pick them up again, the game will let me sort automatically. Then what does this have to do with pipe freeze? I don't know if it's related or not, but the thing is, maybe the game does this to prevent bugging in transportation? I say this because I normally apply this little trick and one time, before the pipe crash happened and I had to boot the game again, the save state went a little backwards, more or less to the point before I sorted items. Still the things I had previously bought in shop and latest mag feeds didn't save. I suppose the game autosaves in "x" minutes? At least I don't lose the items/ meseta as seen in the final versions. The last time I entered cave 3 which led me to mine 1, I didn't organize items, maybe it was just a coincidence and I got lucky. Again, I don't think this has to do with pipe freezing, it's just a thought...More differences from the final versions:
-When you cast PB, if any enemy hits you, you'll lose PB and don't cast anything;
-When you're poisoned/ paralyzed, the respective icons don't show up near the hud as in the final version;
-F1 and C1 are available of the bat;
-When you get to C2 for instance, get to p2 through pipe and you want to return to C2 through main portal, you can't. Only F1 and C1 appear on the list. This sucks if died and didn't set up a pipe!
I'll update if I remember anything else... I'm pretty sure there was something else erm...