Caution. The entirety of this post is a personal rant on the subject of small private servers for PSO. The question posed in the thread has already been answered at this point, so feel free to ignore this entire post entirely.
Not that I'd have any power to stop you from doing so, but I personally recommend that you do not do such a thing. PSO is a whole lot more fun when you're playing with people from all over, including those who you do not know. That's the point of an online RPG, after all. Plus, why keep people potentially away from populated servers where others can join in and play too?
Personally, I've never understood the idea of setting up a private server for a couple of people to play on, especially on the Gamecube version of the game (since it has split-screen multiplayer). Sure, you might be able to cheat on your own personal server, but does that make the game any more fun? All the GMs on Sylverant have the ability to make any item they want, but we almost never use that ability (and usually when we do, it's only for helping those who have lost items for one reason or another). Cheating might make the game more fun for a few days, but after that, what's the point?
As with any game that's more than 10 years old, the number of people playing it is decreasing all the time. Why potentially decrease it further by fracturing off small parts of the community?
Anyone who has asked me for help setting up a small personal server for Sylverant has pretty much gotten this same answer. It's not that I don't want people using my software -- I just don't want them making the remaining community smaller by fracturing off people to ever smaller servers. That seems counterproductive to what I'm doing, after all.
I can sort of see both sides to this, actually.
On one hand, the PSO community will always be tiny going forward, and the more players here on Sylv, the better. On the other hand, how are we so sure that mrtator would join Sylv if he doesn't manage to get his own server running?
There are definitely reasons to want access to online functions without desiring the community aspect of it or wishing to cheat. Sometimes you just need to hit Gallon's Shop, y'know? And sometimes you need to run something for a hunt but no one's on to make it feasible. I did a Spread Needle hunt recently, but my character was far too low to do, say, EN4 on his own. But no one was on to run it with me half the time. So I popped over to L33tserv for 30 seconds and grabbed the DLQ version. When I found a squad, I ran it online; when I couldn't, I ran it offline. It's just the sort of adjustment you make when the community is too small to fit the original game design. That's how I see it, anyway.
I think one thing that mrtator would benefit from is an endorsement of what kind of community this actually is. And to that end, let me just say that most of the people I've met on GC are fantastic
. Very easygoing folks, almost no one tries to speedrun or criticize your gear (which is always what I hated on Schtserv)... I was legitimately surprised. I would recommend it to anyone who remembers playing on GC and decides to download Dolphin one night on a whim like I did.
But compare this server to another gaming community... take Minecraft for example. Anyone who's ever played on a public server for it (or hell, even seen youtube videos of it) knows how juvenile and exasperating that community can be. So when I made a server myself, I whitelisted only my friends, because I honestly had nothing to gain by widening my social circle in that particular game.
Again, Sylverant doesn't have that problem by any stretch of the imagination. I'm just saying that I can see where mrtator is coming from.