Hidden Cosmos: A Four Player Space Shooter Game

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EnigmaticCoder
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Hidden Cosmos: A Four Player Space Shooter Game

Post by EnigmaticCoder » Fri Dec 18, 2009 3:32 pm

I finished the Dreamcast game I've been working on for the past month called, Hidden Cosmos. It's similar to Galaga but with a story and four player multiplayer. And by the way, it's open source:

You can get the game and the code here: http://sites.google.com/site/enigmaticcoder/games

Thanks to everyone who's helped me the past few weeks! I'm very grateful.
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Re: Hidden Cosmos: A Four Player Space Shooter Game

Post by EnigmaticCoder » Fri Dec 18, 2009 5:31 pm

By the way, if you're trying to run the .elf with the BBA, it won't work unless you change this line in globals.cpp:

const std::string DIR = "/pc/home/john/Desktop/Link to Programming/Hidden Cosmos";

to

const std::string DIR = *INSERT PATH TO THE UNZIPPED FILES*
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Re: Hidden Cosmos: A Four Player Space Shooter Game

Post by Nico0020 » Fri Dec 18, 2009 7:42 pm

downloaded, I'll check it out this weekend.
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Re: Hidden Cosmos: A Four Player Space Shooter Game

Post by EnigmaticCoder » Wed Dec 23, 2009 6:32 pm

Did you get a chance to play it yet?
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Re: Hidden Cosmos: A Four Player Space Shooter Game

Post by nymus » Tue Dec 29, 2009 4:06 am

I played it a little bit. Good work!

The pc directory isn't really necessary if you have a BBA because we can use iso redirection. I just set the directory to DIR_CD and made an iso of the directory.

I thought the executable was a little large at 9MB stripped but later found out it's the romdisk data that's huge. I think you could use a small slice of the starfield and repeat it and a text menu.

I like the dialogue between missions, nice music, pretty stable. I got to the asteroid (Hidden Cosmos?) level but haven't finished the game. I like the animations of the enemies coming onto screen even though its hard to tell where they'll come from.

All in all, a nice game. Thanks for the release and hope you get more done. All the best!
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Re: Hidden Cosmos: A Four Player Space Shooter Game

Post by Maturion » Thu Dec 31, 2009 4:53 am

Yes, nice work! Very well done! :grin:
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Re: Hidden Cosmos: A Four Player Space Shooter Game

Post by EnigmaticCoder » Thu Dec 31, 2009 8:42 pm

Thanks so much you guys!

I was in San Fransisco the past four days, so I haven't been able to keep up with this thread, but I'm back now. I'm glad you guys played it! Very nice new years eve treat.

Sometime in the future I will be updating this game to include score and possibly power ups. I'll be using the advice that I got from you, nymus, and from gyrovorbis on his forums. All in all, I appreciate your tips and that you played the game. Expect more releases from me in the future!
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Re: Hidden Cosmos: A Four Player Space Shooter Game

Post by SeleenX » Mon Jan 20, 2014 7:51 pm

EnigmaticCoder wrote:I finished the Dreamcast game I've been working on for the past month called, Hidden Cosmos. It's similar to Galaga but with a story and four player multiplayer. And by the way, it's open source:

You can get the game and the code here: http://sites.google.com/site/enigmaticcoder/games

Thanks to everyone who's helped me the past few weeks! I'm very grateful.

So the code is free to use? Also for commercial use?
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