Adventures in Game Development Chapter 23

This forum is for the posting of new newsposts, and it stores the site's news and comments archives. Only newsposters have access to post new news in here; if you wish to submit news, please post it in the discussion section for your particular topic. We may choose to move it here as a newspost if we find that it's worthy for the front page.
Post Reply
User avatar
GyroVorbis
Elysian Shadows Developer
Elysian Shadows Developer
Posts: 1873
https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
Joined: Mon Mar 22, 2004 4:55 pm
Location: #%^&*!!!11one Super Sonic
Has thanked: 79 times
Been thanked: 61 times
Contact:

Adventures in Game Development Chapter 23

Post by GyroVorbis »

The latest webisode in the AiGD series has been posted, chronicling quite a bit of exciting new development from the Elysian Shadows project.
Description wrote: Team ES is back with level design, pixel art, music, dynamic lights, particles, and spell effects! We have all been extremely busy with the project over the last few weeks, and we're happy to bring an update from all ends of the spectrum: art, code, and music.

Things are getting very serious for us as we work towards our summer Kickstarter campaign. We have several surprises up our sleeves for you guys in the coming weeks, and we very much appreciate all of the community support and publicity we have been receiving during these critical times. Please help spread the word!

http://facebook.com/elysianshadows
http://twitter.com/elysian_shadows
http://www.slidedb.com/games/elysian-shadows
http://elysianshadows.com
Watch the YouTube video:


Juicy Screens (taken from PC builds):
Image
Image
Image
User avatar
Christuserloeser
Moderator
Moderator
Posts: 5948
Joined: Thu Aug 28, 2003 12:16 am
Location: DCEvolution.net
Has thanked: 10 times
Been thanked: 0
Contact:

Re: Adventures in Game Development Chapter 23

Post by Christuserloeser »

Looking really, REALLY good guys :grin: Love the new forest 2.0 tilesheet! And yeah three or four frames is more than enough for animated grass. Music sounds fantastic too. EVERYTHING's looking awesome! Can't wait until it's been all put together :o
Insane homebrew collector.
User avatar
GyroVorbis
Elysian Shadows Developer
Elysian Shadows Developer
Posts: 1873
Joined: Mon Mar 22, 2004 4:55 pm
Location: #%^&*!!!11one Super Sonic
Has thanked: 79 times
Been thanked: 61 times
Contact:

Re: Adventures in Game Development Chapter 23

Post by GyroVorbis »

Thanks, man!

Yeah, we spent a considerable amount of time in these last couple chapters maturing our engine and doing R&D. You're going to start seeing a lot more of the fruits of our labors, as we put these pieces together to form a cohesive game in the upcoming chapters.
User avatar
PH3NOM
DC Developer
DC Developer
Posts: 576
Joined: Fri Jun 18, 2010 9:29 pm
Has thanked: 0
Been thanked: 5 times

Re: Adventures in Game Development Chapter 23

Post by PH3NOM »

Gyro, your workstation look like mine: empty beverage containers and food wrappers :lol:

Looks like fun, too bad you guys are based in a different part of the country from where I am ( Boulder, CO )

Keep up the hard work and good luck!
User avatar
GyroVorbis
Elysian Shadows Developer
Elysian Shadows Developer
Posts: 1873
Joined: Mon Mar 22, 2004 4:55 pm
Location: #%^&*!!!11one Super Sonic
Has thanked: 79 times
Been thanked: 61 times
Contact:

Re: Adventures in Game Development Chapter 23

Post by GyroVorbis »

If you're ever in the Hunstville, AL area (no idea why you would be), hit me up, and we can destroy some DC code. :lol:
User avatar
Nico0020
DCEmu User with No Life
DCEmu User with No Life
Posts: 3837
Joined: Wed Oct 17, 2001 7:44 pm
Location: Fukuoka, Japan
Has thanked: 0
Been thanked: 1 time

Re: Adventures in Game Development Chapter 23

Post by Nico0020 »

Looks great! Keep up the good work! I can't wait to see more.
*The Cadillac of signatures*
User avatar
TheRedFox
Insane DCEmu
Insane DCEmu
Posts: 152
Joined: Tue Aug 05, 2008 1:57 pm
Has thanked: 0
Been thanked: 0

Re: Adventures in Game Development Chapter 23

Post by TheRedFox »

Whoo! ES rocks!
Wyrd bi∂ ful aræd
Post Reply