Dreamcast OpenBOR v3.0 - Latest Builds

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Stryfe
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Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Along with the PSP, Dingoo, GP2x, Wii, and Wiz, the current Dreamcast OpenBOR version (v3.0) has been updated.

OpenBOR is a continuation of Beats Of Rage originally created by Senile Team.

Dreamcast OpenBOR File Layout:

Code: Select all

\CD ROOT 
  +- 1st_read.bin
  +- bor.pak
Plainfiles:
OpenBOR v3.0 - build 2718
Improved aspects include the RAM, new commands, a fully working sound section, reduced lag, and reduced frame rate changes. True color and resolution, in solo mode, have also been optimized.



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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Plainfiles:
OpenBOR v3.0 - build 2719
[i]plombo[/i] wrote:'Cleaned up borpak code a bit.'


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Last edited by Stryfe on Fri Mar 12, 2010 9:54 am, edited 1 time in total.
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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Plainfiles:
OpenBOR v3.0 - build 2720
[i]plombo[/i] wrote:'Fixed a Windows-specific compiler error in borplay.'


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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Plainfiles:
OpenBOR v3.0 - build 2726
[i]plombo[/i] wrote: Added directory tools/makepkg, containing the new makedeb utility to make .deb packages of OpenBOR for easy distribution and installation on Debian/Ubuntu-based distros.

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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Plainfiles:
OpenBOR v3.0 - build 2727
[i]plombo[/i] wrote: Fixed the menu launcher in packages generated by makedeb.

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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Plainfiles:
OpenBOR v3.0 - build 2728
[i]damon caskey[/i] wrote:onblockwscript now returns following local variables:

"plane" (int): Plane of movement wall is blocking. 1 = x, 2 = z

"height" (float): Height of blocking wall.


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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Plainfiles:
OpenBOR v3.0 - build 2730
[i]plombo[/i] wrote:Reverted my previous Linux home-directory changes. I will implement a similar but much better system soon that does not require changes to the engine.


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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

Plainfiles:
OpenBOR v3.0 - build 2731
[i]damon caskey[/i] wrote:New range setting: rangeb {min} {max}. Identical to rangea, except compares base instead of altitude. Default -1000 1000.


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Re: Dreamcast OpenBOR v3.0 - Latest Builds

Post by Stryfe »

OpenBOR
----------------------
OpenBOR is a continuation of Beats Of Rage originally created by the wonderful
folks over at http://www.senileteam.com


History
----------------------
As fans of the 'Streets of Rage' series that originally appeared on the SEGA
megadrive/genesis, we always wanted to see streets of rage 4. But the waiting
proved futile, and streets of rage 4 never came. That's why we tried to correct
this mistake and fill the void by making the ultimate tribute to Streets of Rage:
Beats of Rage!!


Development
----------------------
Beats of Rage was created by Senile Team. However, the character sprites and
some parts of the backgrounds are taken from 'the King of Fighters' games by
SNK Playmore. Therefore special thanks go out to SNK Playmore and SEGA who
unknowingly helped in creating this game.

Beats of Rage and OpenBOR are a free, fully functional game, which includes
music, and features six playable levels plus a bonus level. It is available
for many systems, including:

PC, Dreamcast, Playstation 2, Xbox, PSP, PS3, Linux, Windows, GP32, and Palmtop.


The DOS version can also be used on Windows 95 and Windows 98.
Because I don't know if this thread has helped at all, this is my last update post here. Further versions can be found at the official site. (registry required).

Plainfiles:
OpenBOR v3.0 - build 2743
[i]sumolx[/i] wrote:Added required libraries for MVS.


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