Secret Maryo Chronicles

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Secret Maryo Chronicles

Post by law56ker » Sat Apr 11, 2009 1:06 pm

Secret Maryo Chronicles is an Open Source two-dimensional platform game with a style designed similar to classic sidescroller games. SMC uses the platform independent library SDL and the OpenGL accelerated Graphics Renderer for the best possible graphics quality.

http://www.secretmaryo.org/

I believe the source files are here, though i may be wrong.

development files http://www.secretmaryo.org/phpBB3/viewt ... ?f=6&t=300

binaries http://smclone.sourceforge.net/binaries/

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Re: Secret Maryo Chronicles

Post by Ex-Cyber » Sun Apr 12, 2009 2:47 am

Seems solid basically, but RAM might be an issue.
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Re: Secret Maryo Chronicles

Post by Christuserloeser » Mon Apr 20, 2009 10:14 am

This seems like a very nice game. Sure would be nice to have this on Dreamcast!
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Re: Secret Maryo Chronicles

Post by BlackAura » Mon Apr 20, 2009 10:41 am

OpenGL accelerated Graphics Renderer
That would likely hurt. We don't have anything resembling a real OpenGL implementation on the Dreamcast. That's partially because nobody's written one, and partially because the hardware just doesn't work the way OpenGL assumes it should.

Not to say it's impossible, but porting OpenGL games to the Dreamcast can either be very easy if they happen to use the subset of OpenGL we have in a way that the hardware can manage, or really hard if they don't.
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Re: Secret Maryo Chronicles

Post by law56ker » Mon Apr 20, 2009 3:47 pm

Didn't someone have an open gl driver made for the dreamcast but they had a hard drive crash and lost it all. Well it was worth a try. I should look for some more sonic/mario engines and see if i can find any open source ones. I've learned that it is a good thing to look for Japanese/Asian sources and websites. There is a lot of games developed over there that you can't find easily unless you try.

What is the easiest type of game engine/code to port to dreamcast?
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Re: Secret Maryo Chronicles

Post by curt_grymala » Sun Jun 14, 2009 6:58 pm

Isn't Secret Maryo Chronicles written in C++? I didn't think the DC supported that particular language. Of course, it's been a while since I paid any attention.
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Re: Secret Maryo Chronicles

Post by OneThirty8 » Sun Jun 14, 2009 9:29 pm

curt_grymala wrote:Isn't Secret Maryo Chronicles written in C++? I didn't think the DC supported that particular language. Of course, it's been a while since I paid any attention.
KOS is written in C, but that doesn't prevent programmers from using C++ in their programs. Some of the add-on libraries were written in C++, if I recall correctly.
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Re: Secret Maryo Chronicles

Post by PH3NOM » Mon Mar 26, 2012 8:50 pm

Last week was my spring break, and I had some free time to mess around with the DC.

After just a couple days of conceptualizing and coding, I came up with this little Demo.
It is not a port of Super Maryo Chronicles source code. It is completely written by me, for the DC.

Features of this Demo:
-Multiple layers of Parallax Scrolling
-Animated sprites creating pseudo 3D effects
-Fast render using PVR hardware ~ 60fps
-Texture compression in the format PVR VQ to maximize VRAM and minimize CPU time
-Looping background music, in the format ADX
-NOT using SDL or any external libraries.

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SMC-DC-TechDemo.part1.rar
Super Maryo Chronicles - DC ( Tech Demo )
(3 MiB) Downloaded 518 times
SMC-DC-TechDemo.part2.rar
Super Maryo Chronicles - DC ( Tech Demo )
(3 MiB) Downloaded 486 times
SMC-DC-TechDemo.part3.rar
Super Maryo Chronicles - DC ( Tech Demo )
(1.3 MiB) Downloaded 488 times
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Re: Secret Maryo Chronicles

Post by Basil » Tue Mar 27, 2012 8:43 am

Wow, nice animation. 50Hz option for future builds please.
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Re: Secret Maryo Chronicles

Post by PH3NOM » Wed Mar 28, 2012 10:45 pm

Basil wrote:Wow, nice animation. 50Hz option for future builds please.
Good idea, I will look into that.

On a side note, I have implemented a simple map format that should make level editing a breeze...

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Re: Secret Maryo Chronicles

Post by Indiket » Thu Mar 29, 2012 1:30 pm

Pretty cool stuff PH3NOM! Looks promising :D
Keep up the good work!
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Re: Secret Maryo Chronicles

Post by Basil » Fri Mar 30, 2012 2:47 pm

Do you have a name for your game or you going to keep Super Maryo Chronicles as a main name ?
Do you plan to make a full game ?
P.S. Yep, a level editor in future would be nice.

P.P.S.
It is not a port of Super Maryo Chronicles source code. It is completely written by me, for the DC.
You mean Secret Maryo Chronicles?
Last edited by Basil on Sat Mar 31, 2012 3:13 pm, edited 1 time in total.
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Re: Secret Maryo Chronicles

Post by dreamcast-news » Sat Mar 31, 2012 6:41 am

Great demo.
I hope you'll release a full Game. :grin:
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Re: Secret Maryo Chronicles

Post by PH3NOM » Wed Apr 04, 2012 11:56 pm

dreamcast-news wrote:Great demo.
I hope you'll release a full Game. :grin:
Basil wrote:Do you have a name for your game or you going to keep Super Maryo Chronicles as a main name ?
Do you plan to make a full game ?
P.S. Yep, a level editor in future would be nice.

P.P.S.
It is not a port of Super Maryo Chronicles source code. It is completely written by me, for the DC.
You mean Secret Maryo Chronicles?
Thanks for the interest guys, and thanks for the correction btw.

Secret Maryo Chronicles DC is the project name so far, would be nice to see a full game but I would probably need some help in converting the maps to the format I am using for DC, as it can be a bit time consuming.
If anyone is interested in helping, drop me a line.

The second demo is ready
Image
SMC-DC-T2.part1.rar
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SMC-DC-T2.part2.rar
(3 MiB) Downloaded 488 times
SMC-DC-T2.part3.rar
(3 MiB) Downloaded 422 times
**Part 4 see post below**
Last edited by PH3NOM on Thu Apr 05, 2012 12:02 am, edited 1 time in total.
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Re: Secret Maryo Chronicles

Post by PH3NOM » Wed Apr 04, 2012 11:57 pm

SMC-DC-T2.part4.rar
(634.61 KiB) Downloaded 444 times
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Re: Secret Maryo Chronicles

Post by dreamcast-news » Thu Apr 05, 2012 2:32 pm

If anyone is interested in helping, drop me a line.
How ? :roll:
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Re: Secret Maryo Chronicles

Post by Basil » Thu Apr 05, 2012 3:57 pm

I would probably need some help in converting the maps to the format I am using for DC, as it can be a bit time consuming.
If anyone is interested in helping, drop me a line.
If it doesnt require programming knowledge i can try to.
New beta looks awesome. I cant wait to see a full level. :)
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Re: Secret Maryo Chronicles

Post by dreamcast-news » Fri Apr 06, 2012 1:26 am

+1 with Basil.
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Re: Secret Maryo Chronicles

Post by Indiket » Sat Apr 07, 2012 5:02 am

+1 too :)

I also tried the demo, looks promising! What annoys me is the jump botton, atm you can't adjust it. I mean, it does not matter if you only push a bit or longer the jump button: it always jumps at the same height :-P

You could have a look at the source code of OpenGSS (a good clone of Giana's Sisters). I did the port to DC, and the code seems quite easy to understand. Maybe you just can copy some basic routines :)

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Re: Secret Maryo Chronicles

Post by Stryfe » Sun Apr 08, 2012 11:10 am

Very nice looking demo. I hope to see more.

For those interested, here's an demo sdiso I made of the above split archive.
- sdiso
Last edited by Stryfe on Sun Apr 15, 2012 12:17 pm, edited 2 times in total.
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