How about a 2D platformer?

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How about a 2D platformer?

Post by Stormwatch » Thu Mar 08, 2007 1:55 pm

I was wondering... you know in what genre is the Dreamcast is really lacking? 2D platformers. And it's not just that: back in the 16-bit days, 25% of all games were platformers, now they're around 2%.

I'm certainly not the only one who would love to play a new 2D platformer on the Dreamcast. How about a fantasy epic like Skyblazer, a run-and-gun like Contra, or something cute like Dynamite Headdy...?

What do you guys n' gals think?
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Post by Saiyan Eye » Thu Mar 08, 2007 2:40 pm

A shoot 'em up like Contra would be cool. Where would you find spriters and background artists?
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Post by Christuserloeser » Thu Mar 08, 2007 3:08 pm

OpenBoR should be a capable engine. I think everything you need to create a Contra clone is there. :)

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Post by Sweater Fish » Thu Mar 08, 2007 3:39 pm

I was hoping that the port of Super Tux might turn out to be for platformers what BOR has been for beat'em ups. It had a really easy to customize setup where the levels were actually laid out in text files and all the graphics were just GIFs, but unfortunately it was a pretty buggy port and never got much attention or the updates it needed. Too bad.


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Post by Stormwatch » Thu Mar 08, 2007 5:05 pm

Saiyan Eye wrote:Where would you find spriters and background artists?
Here's an idea: digitized photograph sprites, a la Mortal Kombat. It's so crazy, it could work. :P
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Post by DaMadFiddler » Thu Mar 08, 2007 5:24 pm

I had a really cool idea for a 2D puzzler/platformer, with everything mapped out and some preliminary hand art done, but I was never able to find a coder to put the game engine together. I kicked it around the Screamcast forums about two years back, but everyone was too busy with their own stuff.

If someone who actually knows their way around programming could help, I think I have something which could be really cool.
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Post by Stormwatch » Thu Mar 08, 2007 5:59 pm

What's a puzzler/platformer? Something like Flashback?
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Post by Juan » Thu Mar 08, 2007 8:55 pm

DaMadFiddler wrote:I had a really cool idea for a 2D puzzler/platformer, with everything mapped out and some preliminary hand art done, but I was never able to find a coder to put the game engine together. I kicked it around the Screamcast forums about two years back, but everyone was too busy with their own stuff.

If someone who actually knows their way around programming could help, I think I have something which could be really cool.
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Post by mankrip » Fri Mar 09, 2007 9:56 am

DaMadFiddler wrote:If someone who actually knows their way around programming could help, I think I have something which could be really cool.
The easiest way to make any game is to get some people, ask exactly what each one can do, and build your concepts and design around that. The game must be designed to fit the team, not the other way around.
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Post by Stormwatch » Sat Mar 10, 2007 7:30 pm

Ooops, I forgot about Shinobi Legions, it used digitized photo sprites. And it's a pretty good game. How about something with that visual, in a X-Kaliber 2097-like distopian sci-fi world, and a gameplay that mixes Skyblazer and Strider?
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Post by DaMadFiddler » Mon Mar 12, 2007 12:54 pm

Stormwatch wrote:What's a puzzler/platformer? Something like Flashback?
Think something of a mix between Mario, Lode Runner, and Ikaruga. It's a stylized run-and-jump platformer (all the art is constructed from flat colors and simple geometric shapes), with all objects and enemies being one of four colors, or black. You can toggle your player color, and only things that are the same color as you (or black) are solid. I had some fairly intricate levels mapped out on paper, which would make good use of this mechanic.

Impetus just always referred to it as "Fiddler's Ikaruga platformer thing." :P

A few (very rough) concept sketches here, from a couple years ago.
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Post by mink03 » Tue Mar 13, 2007 3:22 pm

Stormwatch wrote:
Saiyan Eye wrote:Where would you find spriters and background artists?
Here's an idea: digitized photograph sprites, a la Mortal Kombat. It's so crazy, it could work. :P
that is one of the coolest idea's i Have ever heard.... If no one makes a full side scriller like that someone should at least make a BOR mod with all real life sprites.. oh man.. wow.. that is just the best thing i've heard today
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Post by Stormwatch » Tue Mar 27, 2007 1:30 pm

Sounds like you people liked the idea. Let's do some brainstorming. Toss your ideas!

Gameplay... like a mix of Shinobi 3 and Strider. Definitely.

Weapons... sword, shuriken... grappling hook maybe? Magic special attacks?

Plot... no good idea yet. Ninja? Cyborgs? Mutants? Aliens? Occult?

Hero: male or female? Both, for the player to choose? Both for multiplayer? Age?

Clothes: cheesy 80s pop fashion, jeans jacket and spiky hair, that kind of thing. Or something really colorful, like Michael Jackson's jacket in "Thriller".
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Post by Smiley » Wed Apr 04, 2007 4:04 pm

New Bonk game FTW.
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Post by Stormwatch » Sun Apr 08, 2007 1:29 pm

Lemme guess... you had a TurboGrafx. :roll:
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Post by Smiley » Thu Apr 12, 2007 9:53 am

Stormwatch wrote:Lemme guess... you had a TurboGrafx. :roll:
Yes, and a turbo duo. Still have the turbo duo, despite needing to gut others to keep it running.
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Post by Dreamcast4life » Thu Apr 19, 2007 2:29 pm

the game you are wanting/planning has sort of been done. Ever played ninja five-O for gameboy advance? That game rocks but it would be nice if something improves upon that idea,it would be cool to see.
Have you played dreamcast today?
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Re: How about a 2D platformer?

Post by Stormwatch » Sun Jul 22, 2007 2:51 pm

Here's a fake screenshot, I hope this will inspire someone... (cosplay by Wayne Kaa)

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