DCEmulation

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PostPosted: Wed Aug 23, 2006 6:17 am 
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Respected Artist
Respected Artist

Joined: Fri Mar 15, 2002 6:29 am
Posts: 503
Alright, here's the file - 9mb RAR will unzip a bunch of PSDs.

Edit: nice direct link thanks to DCSteve: http://borrevolution.vg-network.com/gui.rar

I've PM'd you the archive password.

(BTW, since I used a picture of Sonic in the main menu, you should maybe add a copyright statement about the character in the startup screen, or better yet, if someone can help us replace the picture with a sihlouette of Sonic's spikes, that'd look great).

If you need me to whip up any additional graphics, just ask.


Last edited by Lyris on Wed Aug 23, 2006 6:50 am, edited 1 time in total.

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PostPosted: Wed Aug 23, 2006 6:42 am 
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Modder Of Rage
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Joined: Mon Mar 18, 2002 11:41 am
Posts: 805
Location: Midwest
Here is an undying and faster direct mirror-

http://borrevolution.vg-network.com/gui.rar

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PostPosted: Wed Aug 23, 2006 8:49 am 
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DC Developer
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Joined: Sun Dec 30, 2001 8:02 am
Posts: 9951
Thanks. I should be able to put something together from that.


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PostPosted: Thu Aug 24, 2006 2:00 pm 
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Respected Artist
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Joined: Fri Mar 15, 2002 6:29 am
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Great, just ask PM or email (lyris1 AT gmail.com) if you have any questions or need any extra.

And show us what you come up with :D


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PostPosted: Sun Oct 15, 2006 2:24 pm 
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Mental DCEmu
Mental DCEmu

Joined: Sun Oct 01, 2006 8:24 am
Posts: 459
Is any of this awesome work lyris did ever gonna be implemented into this emulator? Its been almost over a year.


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PostPosted: Wed Oct 25, 2006 1:19 pm 
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Respected Artist
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Joined: Fri Mar 15, 2002 6:29 am
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As usual, if I can do anything to speed things along, just give me a shout :)


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PostPosted: Wed Dec 17, 2008 4:11 pm 
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DCEmu User with No Life
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Joined: Wed Oct 17, 2001 5:44 pm
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Location: Fukuoka, Japan
did this ever get implemented into any version of genesis plus?

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PostPosted: Thu Dec 18, 2008 5:35 am 
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DCEmu Junior
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Joined: Mon Oct 27, 2008 8:50 am
Posts: 45
This looked like a great idea, it's too bad it fell into archive status...


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