If by that you mean it was a video of the game running on a Ps2 or Ps2 dev kit, rather then a real Ps2 that was there, then your right, but does it really matter ?.Put whatever spin you want on it, the point is any scenes that where shown in that trailer that were in the final game were identical (and in some cases better). The guy who wrote that article posted it on DCWarez message board about how the Ps2 couldnt possibley pull off something that good looking. Take the Final Fantasy games on the Psx, in any of the adverts for those games all they show is the FMV's from the game, and no in game footage because they want you to believe that the game really looks that good. That was what the guy was getting at, but then the demo that came free with ZOE came out and flushed his article down the toilet.MetaFox wrote:The teaser trailer of Metal Gear Solid 2 shown at E3, that the article is referring to, was not powered by the Playstation 2 in real time. It was all pre-rendered video.-Johnick- wrote:And when MGS2 came out and the assclown who wrote this saw it was real in game footage and not FMV, it killed his article, going down faster then a blonde on prom night.If one full motion video demo of Metal Gear Solid 2 has convinced you that the PS2 is the better machine, then you haven't opened your eyes to the reality before you
Most of the footage that was in the trailer did make it into the game - so it was "real in game footage", as you so eloquently put it - however it was mostly pre-rendered cutscenes.
Comparing the DC and the Ps2 is like comparing the Spectrum 48k to the Commodore 64, both machines could do certain things better then the other, but over all the c64 was the more powerful machine. The same goes for the Ps2.
I disagree with your argument about Piracy being the biggest factor in the DC's demise, and how it was worse then the Psx because you didnt need a modchip. Once swap carts came out everybody had them, and nobody bothered with mod chips. Then Sony removed the exapansion bay, but then along came the Psxchange disc. Its not rocket science sticking a spring under the eject tray of your Psx, or putting a sticker over the latch of your eject tray on your Psone. So in comparison you have the Utopia Boot disc, which is free, and then you have the Psxchange which does the same thing but costs 10 bucks cause it needs to be a factory pressed disc. I dunno about you but im willing to bet your average pirate isnt going to mind making a one time investment like that, hell I even knew people who sold copies of the Utopia boot disc to people who didnt have CD burners or who had burners that couldnt burn it (remember, back then not everybody could burn Mil-CD format discs).
If Piracy killed the DC then what killed the Saturn ? (modding a Saturn was easier then modding a Psx before swap carts/discs came along), or the Mega-CD/Sega-CD ? (nobody had CD burners back then), or the 32x ?. The truth is whilst Piracy certainly didnt help, it wasnt the only reason, nor was it even the main reason the DC failed. The DC failed because
1. It came off the back of 3 others failures (with the exception of the Saturns success in Japan).
2. Sega where in bad financial shape as it was
3. They didnt market the machine properly (in all the years Ive owned a DC ive only seen one advert on TV for a DC game, im also the only person I know in real life who owns a DC)
4. 'Playstation' was already a household name, something Sega hadnt been since the Megadrive/Genesis, and even then they were in a 50/50 tug of war with Nintendo. Like it or not, the Playstation was to the late 90's what the NES was to the late 80's.