The Dreamcast Real Power [pics and videos inside] [+update]

Any discussion of Dreamcast-related things that doesn't belong in the other forums, including discussion of commercial Dreamcast games or emulating the Dreamcast console on your computer or on another gaming console. Discussion of Reicast should go in the Official Reicast Forum. Please feel free to ask for help on a game, make Dreamcast emulator compatibility lists, post your own guides, review Dreamcast games, and post your game saves here as well.
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Segata Sanshiro
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Post by Segata Sanshiro » Tue Apr 25, 2006 6:02 am

Veggita2099 wrote:Although really I haven't seen too many graphically impressive games on the Xbox.
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Post by Nick » Tue Apr 25, 2006 11:10 pm

Veggita2099 wrote:
Nick wrote:The last two were essentially an answer to all the PS2 hype at the time.

To answer the question at hand, Did the Dreamcast's Power Get Used 100%? No. Reports were that it could potentially render up to 8 million polygons with the correct programming. Most games only pushed up to around 3-5 million, tops. And this was in the best of the best graphical releases for the DC.

I think, if the system was still in production, and developers were still making games for it--big name games, with millions of dollars going into them--they would be comparable to what the best of the current gen has to offer.
I seriously doubt it would compare to the Xbox 360, but seeing the junk that has been released lately cross platform I say it would handle them fine. Get sick of game companies making games with obsolete technology so they run on the PS2 instead of designing them exclusively on Xbox or Gamecube.

Although really I haven't seen too many graphically impressive games on the Xbox. The best looking (graphics wise of course mind you) games I have seen have been Gamecube games such as Resident Evil 4, Metroid Prime, etc.

...

Did you notice that the date I posted on was months before the Xbox 360's launch?
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Post by Veggita2099 » Wed Apr 26, 2006 9:57 am

Nick wrote:
Veggita2099 wrote:
Nick wrote:The last two were essentially an answer to all the PS2 hype at the time.

To answer the question at hand, Did the Dreamcast's Power Get Used 100%? No. Reports were that it could potentially render up to 8 million polygons with the correct programming. Most games only pushed up to around 3-5 million, tops. And this was in the best of the best graphical releases for the DC.

I think, if the system was still in production, and developers were still making games for it--big name games, with millions of dollars going into them--they would be comparable to what the best of the current gen has to offer.
I seriously doubt it would compare to the Xbox 360, but seeing the junk that has been released lately cross platform I say it would handle them fine. Get sick of game companies making games with obsolete technology so they run on the PS2 instead of designing them exclusively on Xbox or Gamecube.

Although really I haven't seen too many graphically impressive games on the Xbox. The best looking (graphics wise of course mind you) games I have seen have been Gamecube games such as Resident Evil 4, Metroid Prime, etc.

...

Did you notice that the date I posted on was months before the Xbox 360's launch?

No.......no I did not.....
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Post by cube_b3 » Wed Apr 26, 2006 4:36 pm

and isn't x-box 360 7th generation which would still be considered next gen till all the 7th gen consoles are released so right now dreamcast is still a current gen pc on the same line as orignal X-box , Poop Station 2 :kiss) and Game Cube
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Post by GyroVorbis » Wed Apr 26, 2006 5:13 pm

That's what I think.

I don't think we've officially moved to the 360's generation until the competition has come out as well. DC, GC, Xbox, PS2 are still current gen whereas 360 is still gonna be nextgen until around November when Rev and PS3 arrive.
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Post by Nick » Wed Apr 26, 2006 6:58 pm

BILAL_XIA wrote:and isn't x-box 360 7th generation which would still be considered next gen till all the 7th gen consoles are released so right now dreamcast is still a current gen pc on the same line as orignal X-box , Poop Station 2 :kiss) and Game Cube
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Post by cube_b3 » Wed Aug 09, 2006 1:07 pm

Time to bring the thread back to life.

I do not have a screen shot showing it's true power instead I have a quote out of an interview with Yu Suzuki I hope it is helpful and could stir up a nice discussion.

IGNDC: Obviously, this indicates that you're able to get a lot more out of the Dreamcast than before. How much further do you think the system can go, graphically?

Suzuki: It depends on software technology, but there's still a lot of space left. Probably, easily, twice the level of Shenmue 1.


IGNDC: Do you think the system can compete with the current level of PlayStation 2 games?

Suzuki: Looking at the current PS2 software at E3, we can do better with the Dreamcast. Of course, PS2 is new, so its games will get better. Not many people are fully utilizing it just yet.
Well so do you think Resident Evil 4 (PS2 version) is twice the level of Shenmue 1 , If not is it less or more.
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Post by Cid Highwind » Wed Aug 09, 2006 3:53 pm

Perhaps so, they might have to cut down on polygons to maintain a solid framerate, but texture wise it would beat the crap out of PS2, as usual :P
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Post by Arqueiro » Fri Aug 25, 2006 7:07 am

I updated the fist page !
3d graphics and visualization ?
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Post by Pyrite » Fri Aug 25, 2006 7:54 am

What game is this?

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Last edited by Pyrite on Fri Aug 25, 2006 8:10 am, edited 1 time in total.
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Post by Christuserloeser » Fri Aug 25, 2006 7:58 am

Looks very interesting!
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Post by Imerion » Fri Aug 25, 2006 8:13 am

Is that Planet Harriers? If I remember right, it was a Naomi-arcade game which was supposed to get a DC release. There was even a video of it included in a japanese DC Demo-CD. However, it was never released, which is a pity, since it looks fantastic and another rail-shooter on the DC could compensate for the fact that Panzer Dragoon never got a DC release...
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Post by Juan » Fri Aug 25, 2006 4:18 pm

Imerion wrote:Is that Planet Harriers?
Yes it is.
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Post by cube_b3 » Tue Aug 29, 2006 12:58 pm

Perhaps the broken links could be fixed Arqueiro.

Planet Harrier was not released on any console right?
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Post by Darksaviour69 » Tue Aug 29, 2006 2:17 pm

BILAL_XIA wrote:Perhaps the broken links could be fixed Arqueiro.

Planet Harrier was not released on any console right?
yeah
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Post by Arqueiro » Wed Nov 01, 2006 12:44 pm

lets try fix these broken image links ? :mrgreen:
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Post by cube_b3 » Thu Nov 02, 2006 1:56 pm

Yaay!!! By the way celebrating this topics 7 month Belated Birthday have we concluded the Dreamcasts True Power yet?
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Post by mankrip » Fri Nov 03, 2006 5:55 pm

Yes. It's a lot of power :mrgreen:.
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Post by Green Ranger » Wed Nov 08, 2006 11:44 pm

Don't know if this has been mentioned yet, but how about Alone in The Dark: The New Nightmare and Evil Dead: Hail To The King? I hear the pre-rendered backgrounds are enough to drool over.
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Post by cube_b3 » Thu Nov 09, 2006 4:46 am

I haved played Evil Dead and loved the shadows of the trees inside the cabin.
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