Shenmue and Shenmue 2 engine

Discussion of topics related to licensed games, software hacking/modification, prototypes, and development kits belongs here. Includes topics related to emulating the Dreamcast console on your computer or on another gaming console. Discussion of Reicast should go in the Official Reicast Forum.
User avatar
RyoDC
Mental DCEmu
Mental DCEmu
Posts: 366
https://www.artistsworkshop.eu/meble-kuchenne-na-wymiar-warszawa-gdzie-zamowic/
Joined: Wed Mar 30, 2011 12:13 pm
Has thanked: 2 times
Been thanked: 0

Re: Shenmue and Shenmue 2 engine

Post by RyoDC »

Well, Shenmue engine already used some nifty tricks to get the big levels working, especially big central street of the main level - it used billboards (planes with textures, texture was pre-rendered part of the level, as seen from the players perspective), and when player went close enough to this billboard mock up, it unloaded the part of the level you were about to leave and loaded the part of level you were about to enter in the memory.

Modern games use this technique a lot too - I've seen ton of this stuff in Mass Effect series.
How do I try to build a Dreamcast toolchain:
Image
Post Reply