This all sounds very interesting! I very recently began catching up with the whole DC scene, and, it's great to see things going on in this area.
Mr MetaFox, I'd like to thank you for setting this contest up. I saw the 'official page' last night, and decided to search for anything relating to the contest since I felt sort of at an impasse (no links to anywhere from that page, it seemed, other than the PayPal donation graphic)... I have a few ideas; First, after perusing the threads at the various sites, it seems as though it would be a good idea to whip up an 'official rules' list and place the link on the info page; Really, it'd be like an FAQ for all the previously-asked questions, only, without the questions, and presented in sort of a "McDonald's Monopoly Game Rules" format... \=]
Also; As mentioned, I'm new to the scene, but I was wondering -- Is there any sort of repository listing for purposes of finding an individual to aid in the development process, especially for something like this? I imagined someone having a bulletin board, where everyone lists what the can [and like to] do in their profile with perhaps a short description... And as a result, browsing the 'memberlist' yields results that can be flipped through, and upon discovering a potential additional 'partner' for a particular project, a private message may be sent for purposes of proposing the... idea. (Sorry, couldn't keep that 'p' thing going. =) Sort of similar to how Freeze suggested checking deviantart.com for artists, but, this would cover a large range of areas... I'm sure there's probably already something like this, though!
As for what spawned the idea; I've only gotten as far as messing around with the Duke Nukem 3D CON files, but I do enjoy composing [mostly electronic] music on the computer and of course have a fondness for various video game music, and so I would be happy to contribute to somebody's project if they're in need of additional music production.
Say; Did I miss the info pertaining to the... ah... 'official flyer'? I've been trying to promote the SVC Chaos for DC possibility, getting people to vote and sign and all, and I would be more than glad to include this contest in my flyer runs...
I wonder if anyone's working on a 2D-style platformer... I grew up on that stuff, and so, I've got a soft spot for 'em -- Especially when they're done up all fantasy-like, colorful, different worlds or natural settings or utopian future or *cough* Okay, going off on a tangent, here. Something like Duke Nukem Manhattan Project could be cool, albeit in the more Yoshi's Island non-apocalyptic style... Not that I'm one to really say anything, though, since as mentioned, I have not delved into any sort of serious programming at all! I wish I had gotten started earlier this year as I had planned to, though, since then, I'd be ready enough to take a stab at this contest...
Actually, I've been meaning to tell the makers of Jump n Bump
that I really like the style of their little multiplayer bunny game, and to ask them if they would ever consider making a full-fledged single-player adventure. I think I'll ask them about that, and mention this contest, right after I submit this post!
Sidenote: I love four-player 'party-style' games. I'm not sure if the homebrew software is capable of something like that, but, as BlackAura pointed out, simple games with a flair of style and catchy play mechanics can be _money_... Stuff like Chu Chu Rocket, Bomberman Online, and Virtua Tennis (but think Net de Tennis, which I don't have yet) are staples when I pack up my DC and bring it with my to stay with friends or family over the weekend. Granted, I bring DOA2 and SF RUSH 2049 as well, but I won't expect anything that extreme by December 31st.
Still though; Looking at that banner, I get imaginings of the things one doesn't see very often (or at least, I haven't seen much of) in this area... An RPG, survival/horror, or even a genre-combining/defining game would be absolutely fantastic. Adventures can be tough, or they can be really, really easy -- It all sort of depends on the developing conditions. Get the right story, crank it out, and put in some action, and you've got the next Silent Hill (it is October after all). One doesn't need pulsating walls to get into it; I was talking with my little sister about how the best 'scary movies' are the ones where they give you enough to go on, and then, they simply sit back while your imagination runs away with you... It's when the film actually shows the acts that the viewer becomes disinterested (as in 'been there, done that').
But, it really is a toss-up between looking forward to something like this, or marking the calendar for the release of a sure-hit simple-and-fun activity game. I do look forward to getting this to-be-announced title when it is released, in any case.