Is there any interest in an updated Quake engine?

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lerabot
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Re: Is there any interest in an updated Quake engine?

Post by lerabot » Fri Oct 12, 2018 8:37 am

I'm glad you found motivation to keep working on it :)

Keep up the good work man :)
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mankrip
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Re: Is there any interest in an updated Quake engine?

Post by mankrip » Mon Oct 15, 2018 1:13 pm

Done:
mankrip wrote:
Wed Oct 10, 2018 1:00 pm
  • Faster BSP z-buffer rendering
  • Faster surface cache drawing
  • Lightmap dithering on surface caches - this is only calculated when lighting changes, so the impact on performance won't be noticeable
Still left:
mankrip wrote:
Wed Oct 10, 2018 1:00 pm
  • Faster texture rendering (for BSP, SPR & MDL models)
  • Faster sky rendering (with no blending and no fading)
  • Proper high-res underwater screen warping (this may not make much visual difference, but is also faster)
  • High-res turbulence on liquid surfaces
  • Stippled translucent liquids (water & slime only)
I'm not sure about the stippled liquids, though.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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bbmario
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Re: Is there any interest in an updated Quake engine?

Post by bbmario » Thu Oct 18, 2018 10:41 am

This is amazing! Makaqu is coming back! :D
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mankrip
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Re: Is there any interest in an updated Quake engine?

Post by mankrip » Sat Oct 20, 2018 8:41 pm

Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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law56ker
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Re: Is there any interest in an updated Quake engine?

Post by law56ker » Mon Oct 22, 2018 5:05 pm

immpressive
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