Simplygon

If you have any questions on programming, this is the place to ask them, whether you're a newbie or an experienced programmer. Discussion on programming in general is also welcome. We will help you with programming homework, but we will not do your work for you! Any porting requests must be made in Developmental Ideas.
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phisejr
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Simplygon

Post by phisejr »

http://www.gamedev.net/features/reviews ... ductid=651

this site has a review for this program that reduces polygon count, and still have the same look. For Ex. a charaters face has 100 polygons it will reduce it to about 40 - 50 polygons without changing the model.

Now the Dreamcast can interpret 5million polygons a frame, so could this mean better graphics on the Dreamcast ? and it is possible for the dreamcast to use ?
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henzenmann
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Re: Simplygon

Post by henzenmann »

phisejr wrote:http://www.gamedev.net/features/reviews ... ductid=651

this site has a review for this program that reduces polygon count, and still have the same look. For Ex. a charaters face has 100 polygons it will reduce it to about 40 - 50 polygons without changing the model.

Now the Dreamcast can interpret 5million polygons a frame, so could this mean better graphics on the Dreamcast ? and it is possible for the dreamcast to use ?
More like 5 million per second, which is ~ 83000 per frame :-)
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Re: Simplygon

Post by phisejr »

henzenmann wrote:
phisejr wrote:http://www.gamedev.net/features/reviews ... ductid=651

this site has a review for this program that reduces polygon count, and still have the same look. For Ex. a charaters face has 100 polygons it will reduce it to about 40 - 50 polygons without changing the model.

Now the Dreamcast can interpret 5million polygons a frame, so could this mean better graphics on the Dreamcast ? and it is possible for the dreamcast to use ?
More like 5 million per second, which is ~ 83000 per frame :-)
i know that a frame is per second, every second is a frame
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Re: Simplygon

Post by Christuserloeser »

phisejr wrote:i know that a frame is per second, every second is a frame
? - A second is like 24, 25, 30, 50, or 60 frames. See http://en.wikipedia.org/wiki/Film_frame
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Re: Simplygon

Post by BB Hood »

There are 60 frames in a second
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Re: Simplygon

Post by Christuserloeser »

Where ?
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Re: Simplygon

Post by BlueCrab »

Always in NTSC regions. :lol:
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Re: Simplygon

Post by Christuserloeser »

NTSC is displayed at approximately 29.97 frames per second. - [1]

60i (interlaced; 59.94 to be more precise; 50i= 50 frames in Europe and Australia) is the standard video field rate per second (60 interlaced fields = 29.97 frames) that has been used for television for decades, whether from a broadcast signal, rented DVD, or home camcorder. - [2]


The Dreamcast however does output 60p via VGA. :)
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Re: Simplygon

Post by phisejr »

i just wanna know is this program beneficial to the dreamcast, sorry for a typo no ones perfect
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Re: Simplygon

Post by semicolo »

well of course it can be useful if your game engine lags because the models you use have too much polygons.
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