That 's how it is supposed to work and it does so on emulators.
However, testing on real hardware gives me this:
- disabling\changing culling order
- changing triangles order
- testing other convex shapes
- sending ALL modifier triangles as INCLUDE_LAST_POLY. Now this one is interesting. While it does result in this:
I really can't see anything wrong here. Do I miss something? Any ideas?
By the way, I'm well aware of other issues with modifiers (as described here: http://yam.20to4.net/dreamcast/index_old.html), but it's not related.