Confirmed: New NiGHTS Game To Show Up On The Nintendo Wii!

Talk about all gaming unrelated to the Dreamcast. This includes emulation of other consoles as well.
User avatar
DaMadFiddler
Team Screamcast
Team Screamcast
Posts: 7953
Joined: Fri Feb 06, 2004 7:17 am
Location: San Francisco, CA
Contact:

Post by DaMadFiddler » Mon Apr 02, 2007 10:21 am

Also posted on IGN as of this morning.
Green Ranger
Insane DCEmu
Insane DCEmu
Posts: 195
Joined: Sat Nov 23, 2002 3:19 am
Location: AZ, USA

Post by Green Ranger » Mon Apr 02, 2007 11:26 am

Ha! Told ya! :wink:
Go Go Power Rangers!!!
jaredfogle
DCEmu Turkey Baster
DCEmu Turkey Baster
Posts: 2663
Joined: Tue Feb 26, 2002 8:34 pm

Post by jaredfogle » Tue Apr 03, 2007 1:07 am

This sounds like it could be the first real test of the Wii's potential.

Are there any other candidates for producing something really, really fantastic (of Rez calibur) on the Wii? I haven't been following it as I'd like. I don't own one yet. Pong got old a long time ago. I'm just waiting for something fantastic.
Where's toastman? I'm bored.
User avatar
DaMadFiddler
Team Screamcast
Team Screamcast
Posts: 7953
Joined: Fri Feb 06, 2004 7:17 am
Location: San Francisco, CA
Contact:

Post by DaMadFiddler » Tue Apr 03, 2007 2:08 am

jaredfogle wrote:This sounds like it could be the first real test of the Wii's potential.

Are there any other candidates for producing something really, really fantastic (of Rez calibur) on the Wii? I haven't been following it as I'd like. I don't own one yet. Pong got old a long time ago. I'm just waiting for something fantastic.
If you're not stoked for Super Paper Mario, you haven't been paying attention ;)

Also, Telltale confirmed last month that they are porting the new Sam & Max episodes to Wii and XBLA.
User avatar
Nyarlathotep
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 7390
Joined: Sat Jan 05, 2002 1:37 pm

Post by Nyarlathotep » Tue Apr 03, 2007 2:44 am

So this is the long lost Dreamcast Air NiGHTs?
Image
Joestar
DCEmu Respected
DCEmu Respected
Posts: 1374
Joined: Fri Nov 09, 2001 12:34 pm
Location: your face

Post by Joestar » Tue Apr 03, 2007 6:00 am

It'll be interesting to see how it controls. It may end up being like the Sega Superstars game for the PS2:

Image

Which by no means is a bad thing, since the eyetoy controls worked out in the end. It simulated the theme of 'human flight' quite well actually.
User avatar
Nyarlathotep
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 7390
Joined: Sat Jan 05, 2002 1:37 pm

Post by Nyarlathotep » Tue Apr 03, 2007 12:33 pm

Joestar wrote:It'll be interesting to see how it controls. It may end up being like the Sega Superstars game for the PS2:

Image

Which by no means is a bad thing, since the eyetoy controls worked out in the end. It simulated the theme of 'human flight' quite well actually.
Any game that requires you to stand with your arms outstretched for over 5 minutes is fundamentally broken in design.

Go ahead and stand like that until it becomes painful. Then imagine you are having to raise your arms up and down intermittently to fly through rings.

Then realise you have to do it for another 3 minutes.
Image
User avatar
Hawq
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 7817
Joined: Sat Jan 05, 2002 1:43 pm
Location: Great Britain
Contact:

Post by Hawq » Tue Apr 03, 2007 12:57 pm

Nyarlathotep wrote:
Joestar wrote:It'll be interesting to see how it controls. It may end up being like the Sega Superstars game for the PS2:

Image

Which by no means is a bad thing, since the eyetoy controls worked out in the end. It simulated the theme of 'human flight' quite well actually.
Any game that requires you to stand with your arms outstretched for over 5 minutes is fundamentally broken in design.

Go ahead and stand like that until it becomes painful. Then imagine you are having to raise your arms up and down intermittently to fly through rings.

Then realise you have to do it for another 3 minutes.
Puts me in mind of the old bird eyetoy tech demo, much arm/wing flapping it was a great laugh & oddly relaxing, shame it didnt end up on the eyetoy disc when it came out really
Image
The Prisoner - Makes NGE's ending look almost intelligible.
theres no-one else to blame

Bored? figure out where the above lines from. Answers
jaredfogle
DCEmu Turkey Baster
DCEmu Turkey Baster
Posts: 2663
Joined: Tue Feb 26, 2002 8:34 pm

Post by jaredfogle » Tue Apr 03, 2007 4:13 pm

DaMadFiddler wrote:
jaredfogle wrote:This sounds like it could be the first real test of the Wii's potential.

Are there any other candidates for producing something really, really fantastic (of Rez calibur) on the Wii? I haven't been following it as I'd like. I don't own one yet. Pong got old a long time ago. I'm just waiting for something fantastic.
If you're not stoked for Super Paper Mario, you haven't been paying attention ;)
Thanks, man. I really just can't seem to navigate the old planetgamecube stomping grounds like I did for the GC's lifespan.

I'm really considering a Wii ASAP now, and letting Zelda justify the purchase until SPM.
Where's toastman? I'm bored.
User avatar
mrandyk
DCEmu Mega Poster
DCEmu Mega Poster
Posts: 1629
Joined: Thu Sep 01, 2005 8:31 pm
Location: Stalking

Post by mrandyk » Tue Apr 03, 2007 8:21 pm

spm comes out on monday so you could just get both at the same time if you wanted too
Image
zero
DCEmu Super Fan
DCEmu Super Fan
Posts: 2445
Joined: Sun Apr 28, 2002 9:34 pm
Location: ireland
Contact:

Post by zero » Wed Apr 04, 2007 6:11 am

Here are some images of the new Nights game for Wii.

Image
Image
Image
Image
Image

Link: http://www.the-magicbox.com/0704/game070403e.shtml

The is a few more images at that link.
Image
User avatar
DaMadFiddler
Team Screamcast
Team Screamcast
Posts: 7953
Joined: Fri Feb 06, 2004 7:17 am
Location: San Francisco, CA
Contact:

Post by DaMadFiddler » Wed Apr 04, 2007 11:54 am

According to a new report I found via Ars Technica and 4 Color Rebellion, here are some new details:
- Masks allow NiGHTS to shape-shift into a dragon, a dolphin, and a rocket

- Change scenery according to real-world seasons with the Forecast Channel

- Seven dream worlds to explore

- Exchange items via WiiConnect 24
Not sure how I feel about that first one, but others (especially the second point) are definitely cool.
User avatar
az_bont
Administrator
Administrator
Posts: 13567
Joined: Sat Mar 09, 2002 8:35 am
Location: Swansea, Wales
Contact:

Post by az_bont » Wed Apr 04, 2007 11:58 am

DaMadFiddler wrote:
- Masks allow NiGHTS to shape-shift into a dragon, a dolphin, and a rocket

- Change scenery according to real-world seasons with the Forecast Channel

- Seven dream worlds to explore

- Exchange items via WiiConnect 24
Not sure how I feel about that first one, but others (especially the second point) are definitely cool.
Spoken like someone who lives in California, and not South West Wales.
Sick of sub-par Dreamcast web browsers that fail to impress? Visit Psilocybin Dreams!
Nachtholm
DCEmu Newbie
DCEmu Newbie
Posts: 6
Joined: Mon Apr 02, 2007 5:00 am
Location: SLC, UT

Post by Nachtholm » Fri Apr 06, 2007 12:30 am

I seriously hope that they don't screw this one up like they did with the 360 sonic...

that aside... Has anyone else noticed that NiGHTS looks like he's made out of plastic?
If a person does not know what evil is, how can that person define good?
If one has no concept of good, how can they understand evil?
Image
User avatar
Nyarlathotep
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 7390
Joined: Sat Jan 05, 2002 1:37 pm

Post by Nyarlathotep » Fri Apr 06, 2007 5:12 am

az_bont wrote:
DaMadFiddler wrote:
- Masks allow NiGHTS to shape-shift into a dragon, a dolphin, and a rocket

- Change scenery according to real-world seasons with the Forecast Channel

- Seven dream worlds to explore

- Exchange items via WiiConnect 24
Not sure how I feel about that first one, but others (especially the second point) are definitely cool.
Spoken like someone who lives in California, and not South West Wales.
I'd say its more likely that they are going to use forecast channel to obtain 'the real date' for holiday or seasonal themes and events (like christmas nights) rather than relying on it to set up 'real world weather conditions'.

It's a game set in someones dreams, not 'the real world'. Of course, used well and hopefully actual weather events will be used in games more appropriate for that (I remember a rumour long ago that Wii Madden would use the weather channel to set weather conditions for each match)
Image
Veggita2099
Janitor 2nd Class
Janitor 2nd Class
Posts: 9018
Joined: Wed Oct 17, 2001 7:44 pm
Location: Chesapeake, Ohio

Post by Veggita2099 » Fri Apr 06, 2007 6:07 am

Looks pretty good (although ID still just assume have seen it on 360). It is still painfully obvious it doesn't compete technology wise with the 360/ps3, however it looks like it actually might be a step or 2 above a gamecube game at least. I do like the idea of actually having a reason to keep my Wii connected to the internet though. Being able to change into other forms could end up being good or bad, only time can tell.

Like many have said though hopefully they don't screw it up like recent games. Sonic Team hasn't really been all that wonderful lately.
Wii number: 1227 6854 1080 3665
User avatar
FiendWithoutAface
Mental DCEmu
Mental DCEmu
Posts: 306
Joined: Sun Feb 18, 2007 10:15 am
Location: Under your bed.

Post by FiendWithoutAface » Thu Apr 12, 2007 11:39 am

Veggita2099 wrote:Looks pretty good (although ID still just assume have seen it on 360). It is still painfully obvious it doesn't compete technology wise with the 360/ps3, however it looks like it actually might be a step or 2 above a gamecube game at least. I do like the idea of actually having a reason to keep my Wii connected to the internet though. Being able to change into other forms could end up being good or bad, only time can tell.

Like many have said though hopefully they don't screw it up like recent games. Sonic Team hasn't really been all that wonderful lately.
"It is still painfully obvious it doesn't compete technology wise with the 360/ps3"

It doesn't compete graphics wise in terms of poly's or textures, but the technology behind the user interface is light years ahead of 360/ps3. Personally I find the tech behind the two to be quite dated in comparison.
User avatar
APE
Newsposter
Newsposter
Posts: 2799
Joined: Wed Oct 17, 2001 7:44 pm
Contact:

Post by APE » Thu Apr 12, 2007 11:47 am

az_bont wrote:
DaMadFiddler wrote:
- Masks allow NiGHTS to shape-shift into a dragon, a dolphin, and a rocket

- Change scenery according to real-world seasons with the Forecast Channel

- Seven dream worlds to explore

- Exchange items via WiiConnect 24
Not sure how I feel about that first one, but others (especially the second point) are definitely cool.
Spoken like someone who lives in California, and not South West Wales.
California is a bit more like Wales than you think. Goes like this:

October, gets a bit colder than 80F. November-February rain, lots of rain. March-April rain depending on which part of the state you're in, usually less of it. May-September: THE SURFACE OF THE SUN.
Image
A few fries short of a happy meal.
Veggita2099
Janitor 2nd Class
Janitor 2nd Class
Posts: 9018
Joined: Wed Oct 17, 2001 7:44 pm
Location: Chesapeake, Ohio

Post by Veggita2099 » Thu Apr 12, 2007 12:38 pm

DaMadFiddler wrote:
jaredfogle wrote:This sounds like it could be the first real test of the Wii's potential.

Are there any other candidates for producing something really, really fantastic (of Rez calibur) on the Wii? I haven't been following it as I'd like. I don't own one yet. Pong got old a long time ago. I'm just waiting for something fantastic.
If you're not stoked for Super Paper Mario, you haven't been paying attention ;)

Also, Telltale confirmed last month that they are porting the new Sam & Max episodes to Wii and XBLA.
Im sure Super Pario Mario will be neat and all, but its hardly a fantastic breath taking title. ITs just another Gamecube game that uses the Wii-mote.
Wii number: 1227 6854 1080 3665
User avatar
Calavera
DCEmu Classic User
DCEmu Classic User
Posts: 4190
Joined: Sat Aug 03, 2002 3:51 pm
Location: Calacera County

Post by Calavera » Thu Apr 12, 2007 2:26 pm

Veggita2099 wrote:Im sure Super Pario Mario will be neat and all, but its hardly a fantastic breath taking title. ITs just another Gamecube game that uses the Wii-mote.
Lol at Super Pario.
Image
Post Reply