Gamecube

General purpose discussion about gaming and emulation.
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sir lister of smeg
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Gamecube

Post by sir lister of smeg »

Ok I don't own one, but I was curious from a hardware standpoint if the GC would be better or worse than the DC the emulate on. I guess i'm asking if the more ram would really prove to make better EMUS. I know there are other factors, like programing the emu and running it...but I was curious.
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Post by Dr Wily »

Well, *apparently* the GC has an adapter that will allow it to use Flash cards like you get in MP3 players as memory cards... and onsidering you can get those up to like 4GB in size, I'm guessing some bright spark might be able to use that to do some pretty nifty (and *FAST* accessed) emulators... for one thing it basically means you could have direct access RAM emulation (like an N64 Emu with pretty good EEPROM simulation) but obviously at this poin thats just conjecture...
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Post by radish28 »

GC should Die, DC forever!!! Xbox will rule after DC is completly abandoned (estimated in 40 years).. im drunk so if stuff happens its not my fault...
anywayz, who knows whats going to happen in the fuuture, like in 1992 ppl were makning 16bit systems with the knowlege to make 64-bit systems (and yes i knwo fo the Atari Jagure) see, the difference today si that plp are making 128-Bit systems without the knowlege to make 256-Bit systems, (someone please prve me wrong) it seems that 128-Bit is going to be the everlasting standard (for now at least)... all thats going to happen is that 128-Bit is going to get bigger and bigger buffers with more room for effects and stuff... now its up to 64mb witht eh GeForce... remeber if i wasnt drunk this post would have been better...
sir lister of smeg
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Post by sir lister of smeg »

Actually I know a lot about Flash cards and 4 gig ones cost over $1000. Besides that I read that the adapter only allows up to 64MB...and that it needs to be specially formated (yes I know that'll be cracked). One question I left out is what type of Chip archeticure the cube has, I know it was made by IBM, but I don't know more than that.
Last edited by sir lister of smeg on Thu Nov 22, 2001 9:22 pm, edited 1 time in total.
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Post by radish28 »

did you copy my quotations idea for your sig Lister? btw remember im drunk...
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Post by Kami »

[quote=Nyarlathotep]
Well, *apparently* the GC has an adapter that will allow it to use Flash cards like you get in MP3 players as memory cards... and onsidering you can get those up to like 4GB in size, I'm guessing some bright spark might be able to use that to do some pretty nifty (and *FAST* accessed) emulators... for one thing it basically means you could have direct access RAM emulation (like an N64 Emu with pretty good EEPROM simulation) but obviously at this poin thats just conjecture...
[/quote]


thats a lot of hardware to buy just to play an emu on a gc...
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Post by radish28 »

it 'could' be worht uit though, though i'd just buy an Xbox or GBA rather (dev emu's for that) less mone, etc, once Xbox has been hacked (i know it alreay has) and ppl know easily how to dev for it without a dev kit then i'll buy an Xbox...
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Post by Dr Wily »

[quote=sir lister of smeg]
Actually I know a lot about Flash cards and 4 gig ones cost over $1000. Besides that I read that the adapter only allows up to 64MB
[/quote]

No, I don't think theres a limit on them... and I know a 4GB carts pricey at the moment, but thats because they're new... they *WILL* drop in price, and you can always use smaller ones as well... I think at the moment 16MB cards are *less* than official GC memory cards...

[quote=Kami]
thats a lot of hardware to buy just to play an emu on a gc...
[/quote]

True, but if you already *have* flashcards for your MP3 player or whatever, buying the adapter will work out cheaper than buying new memory cards... I'm personally hoping some coders are going to support these adapters in their games, so you can have your own MP3 soundtracks - because thats a *really* good idea that the X-Box has...
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Post by radish28 »

i saw a 3GB flash card today in a flyer for about $500CAD... maybe the price just dropped...
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Post by Dr Wily »

[quote=SW4EtErNiTy]
I believe the default GC memory card is 1mb (ugh!) and that the adapter you refer to is the SD Card adapter that fits in there and lkets you slide one in. (why SD cards and compactflash? of well...) I dont think Gamecube has the major potential to be a big emulator though, especially that it cant eeven fit a cd in it!
[/quote]

Yeah, but you're missing the point; with a big fat direct access RAM like the SD adapter provides *theoretically* you can put the EMulator and ROMs on the memory cards - so no CD needed... plus theres a post in the off topic forums that someones cracked it so you can use mini CD-Rs which do fit... either way I doubt it'll be that long before someone writing a GC Emu... if you had Emulators on the N64 which needed a *lot* more specialised equipment to run them, I'm pretty sure there'll be some on their way...

*AND* you stole my Sig idea... grrrrr...... :roll:
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Post by DuffMan »

[quote=sir lister of smeg]
One question I left out is what type of Chip archeticure the cube has, I know it was made by IBM, but I don't know more than that.
[/quote]

I think that ATI made the Chip set.
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Post by Enki-14 »

The mem card for the gc is 4mb. And it is smaller than the psx mem cards. If someone could write an emu for the 64 for gc that was small, then you might be able to figure out a way to have one reg(or maybe larger) mem card w;/emu on it. Plus another whole big mem card w/roms on it. You could write a program to let it select roms form the other mem slot.

BTW, ATI did make the chipset for the gc.
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Post by Enki-14 »

Before anyone says this, let me correct myself. I am usure of how big the gc's mem cards are. The "nintendo" card is called card 59. Because it has 59 blocks of free space on it. I thought it was 4 meg but it isn't. However, I did see a pelican mem card that was 4 megs already out.
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Post by sir lister of smeg »

DuffMan wrote: I think that ATI made the Chip set.
Well ATI developed the graphics processor, code named 'Flipper'. IBM developed the CPU, the Gekko processor which is a PowerPC architecture.

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