With Sonic Generations, Sega seems to be finally nailing it

Talk about all gaming unrelated to the Dreamcast. This includes emulation of other consoles as well.
User avatar
mankrip
DCEmu Ex-Mod
DCEmu Ex-Mod
Posts: 3674
Joined: Sun Nov 04, 2001 5:12 pm
Contact:

With Sonic Generations, Sega seems to be finally nailing it

Post by mankrip » Thu May 05, 2011 12:23 am

Image



I can't wait to play this one.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
==-=-=-=-=-=-=-=-=-=-==
Dev blog / Twitter / YouTube
Image
User avatar
DaMadFiddler
Team Screamcast
Team Screamcast
Posts: 7953
Joined: Fri Feb 06, 2004 7:17 am
Location: San Francisco, CA
Contact:

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by DaMadFiddler » Thu May 05, 2011 12:28 am

I was about to make a snarky comment about how many times we've heard this one before... but hot damn does that actually look like a real Sonic game.
User avatar
Specially Cork
Moderator
Moderator
Posts: 11411
Joined: Fri Apr 05, 2002 10:01 am

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Specially Cork » Thu May 05, 2011 8:25 am

I liked whatever the last one was, but it was held back by poor level design. They really need to fix that.

I'll pick this up.

Also, Tenderoni and Sonic = win.
Image
User avatar
Smiley
DCEmu Ultra Fan
DCEmu Ultra Fan
Posts: 3071
Joined: Wed Jan 26, 2005 9:31 pm
Location: For British Eyes Only...

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Smiley » Thu May 05, 2011 12:35 pm

Sonic died after sonic 3 on the genesis. I havent like any that followed. and I consider myself a big fan of both the games and the old sonic satam cartoons.
Image
User avatar
Juan
DCEmu Commie
DCEmu Commie
Posts: 3313
Joined: Sun Jun 15, 2003 11:47 pm
Location: Montevideo

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Juan » Thu May 05, 2011 2:24 pm

So you play the actual game as Classic Sonic, and then some interactive cutscenes featuring Modern Sonic? Sorry, I haven't played any of the newer Sonic games so I wouldn't know if there's more to the "modern" gameplay than what I see on that one minute clip.
cube_b3
Ex-Newsposter
Ex-Newsposter
Posts: 3937
Joined: Tue May 28, 2002 6:51 am
Location: pakistan,karachi
Contact:

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by cube_b3 » Thu May 05, 2011 6:46 pm

I hate the boost based Unleashed segments, I think the best version is still Adventure.

Green Hill Zone Adventure 2 for the win, both of these versions can't compare to that build.
Jeeba Jabba
Jeeba Jabba
Posts: 9102
Joined: Tue Oct 16, 2001 7:00 am
Location: New Orleans, Louisiana
Contact:

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Jeeba Jabba » Fri May 06, 2011 3:09 am

Juan wrote:So you play the actual game as Classic Sonic, and then some interactive cutscenes featuring Modern Sonic? Sorry, I haven't played any of the newer Sonic games so I wouldn't know if there's more to the "modern" gameplay than what I see on that one minute clip.

My impressions from other viewings of this one left me thinking that you can play every level from either 2D perspective or 3D perspective.
Image
"He who cannot draw on 3,000 years is living hand-to-mouth." -Goethe
User avatar
Specially Cork
Moderator
Moderator
Posts: 11411
Joined: Fri Apr 05, 2002 10:01 am

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Specially Cork » Fri May 06, 2011 7:09 am

It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
Image
User avatar
Eviltaco64X
DCEmu Mega Poster
DCEmu Mega Poster
Posts: 1595
Joined: Wed Jun 25, 2008 7:12 pm

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Eviltaco64X » Fri May 06, 2011 10:33 am

BoneyCork wrote:It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
NO, NOT THAT MANY. TAKE SOME OF THEM AWAY NOW.
User avatar
Eviltaco64X
DCEmu Mega Poster
DCEmu Mega Poster
Posts: 1595
Joined: Wed Jun 25, 2008 7:12 pm

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Eviltaco64X » Fri May 06, 2011 10:34 am

Eviltaco64X wrote:
BoneyCork wrote:It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
NO, NOT THAT MANY. TAKE SOME OF THEM AWAY NOW.
BAH, NOW YOU TOOK AWAY TOO MANY. GET IT TOGETHER, DAMN.
User avatar
Smiley
DCEmu Ultra Fan
DCEmu Ultra Fan
Posts: 3071
Joined: Wed Jan 26, 2005 9:31 pm
Location: For British Eyes Only...

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Smiley » Fri May 06, 2011 11:33 am

BoneyCork wrote:It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
sounds like that shitty game sonic hereos.
Image
User avatar
pixel
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 4956
Joined: Mon Jun 24, 2002 10:52 am
Contact:

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by pixel » Fri May 06, 2011 1:57 pm

BoneyCork wrote:It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
Good idea right there. What if there were some exploration levels, like where you have to search for treasure? You know, like a scavenger hunt? That would be boss.
User avatar
mrandyk
DCEmu Mega Poster
DCEmu Mega Poster
Posts: 1627
Joined: Thu Sep 01, 2005 8:31 pm
Location: Stalking

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by mrandyk » Fri May 06, 2011 2:18 pm

pixel wrote:
BoneyCork wrote:It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
Good idea right there. What if there were some exploration levels, like where you have to search for treasure? You know, like a scavenger hunt? That would be boss.
Also droids.
Image
User avatar
pixel
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 4956
Joined: Mon Jun 24, 2002 10:52 am
Contact:

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by pixel » Fri May 06, 2011 2:25 pm

mrandyk wrote:
pixel wrote:
BoneyCork wrote:It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
Good idea right there. What if there were some exploration levels, like where you have to search for treasure? You know, like a scavenger hunt? That would be boss.
Also droids.
Everyone loves fishing. Put some of that into the game, as well.
User avatar
DaMadFiddler
Team Screamcast
Team Screamcast
Posts: 7953
Joined: Fri Feb 06, 2004 7:17 am
Location: San Francisco, CA
Contact:

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by DaMadFiddler » Fri May 06, 2011 4:21 pm

pixel wrote:
mrandyk wrote:
pixel wrote:
BoneyCork wrote:It looks kinda boring with just Sonic in though. They should add a handful of friends with different abilities.
Good idea right there. What if there were some exploration levels, like where you have to search for treasure? You know, like a scavenger hunt? That would be boss.
Also droids.
Everyone loves fishing. Put some of that into the game, as well.
Nothing screams "speed" and "Sonic the Hedgehog" like fishing. While we're at it, let's stick Sonic in a car, and give him an expansive overworld with a detailed story acted out between different points on the map. The story is always the strongest part of a Sonic game, plus it'll help break up the levels to keep the game from getting too repetitive.
User avatar
Nico0020
DCEmu User with No Life
DCEmu User with No Life
Posts: 3808
Joined: Wed Oct 17, 2001 7:44 pm
Location: Fukuoka, Japan

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Nico0020 » Fri May 06, 2011 8:01 pm

I'll wait before getting excited, just like sonic4. Sonic 4 was a step in the right direction, but the physics were garbage, lazy level design and was more of "sonic 2 remix." Sega did make a post saying they fixed at least the issue with sonic dropping straight down if you stopped holding right while in the air for this sonic generations game.

I wont let myself be burned on a sonic game. Sonic colors looks alright, though I tried the DS one and hated it. Since I don't have a Wii, I'll have to wait until I get a better computer to try it out.

I don't see the point of actually pointing out the difference between the look of sonic. Characters evolve in their looks. Nintendo didn't need to make Mario look like the NES sprite to make new and good mario games. Sega is just doing this to appeal to sonic elitist fanboys with a boner for what had a once great series of games. I have a friend who is way too much into sonic...... and he jumps up and down like a little girl everytime they do something that is slightly like the old games, even though the new game is shitty all around.

And on that topic, another mega64 video about sonic.

*The Cadillac of signatures*
User avatar
melancholy
DCEmu's Ace Attorney
DCEmu's Ace Attorney
Posts: 10964
Joined: Mon Nov 26, 2001 12:34 am
Location: Indiana

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by melancholy » Fri May 06, 2011 8:20 pm

Nico0020 wrote:Sega did make a post saying they fixed at least the issue with sonic dropping straight down if you stopped holding right while in the air for this sonic generations game.
You know what's the most depressing about this whole thing? I'm excited that they fixed that. They fixed a problem that was never a problem on their 20 year old game, and should never have been a problem in the first place.

This Sonic trailer looks just as good as any other trailer, but we all know Sega's going to screw this up. They are bound to do something completely stupid that kills the game and pisses everyone off.
User avatar
Specially Cork
Moderator
Moderator
Posts: 11411
Joined: Fri Apr 05, 2002 10:01 am

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by Specially Cork » Sat May 07, 2011 7:33 am

I'm with mel. The first trailer is always great. It's all part of the cycle. Even if they get everything right it'll probably be 2 hours long or something.
Image
User avatar
pixel
Soul Sold for DCEmu
Soul Sold for DCEmu
Posts: 4956
Joined: Mon Jun 24, 2002 10:52 am
Contact:

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by pixel » Sat May 07, 2011 7:58 am

BoneyCork wrote:I'm with mel. The first trailer is always great. It's all part of the cycle. Even if they get everything right it'll probably be 2 hours long or something.
Episodic content!
User avatar
mrandyk
DCEmu Mega Poster
DCEmu Mega Poster
Posts: 1627
Joined: Thu Sep 01, 2005 8:31 pm
Location: Stalking

Re: With Sonic Generations, Sega seems to be finally nailing it

Post by mrandyk » Sat May 07, 2011 11:43 pm

Wat the hell ever happened with that episodic content? Do they intend on realseing another one?
Image
Post Reply