The Ascension Of Vigil

Talk about Quake, Doom, Wolfenstein 3D, or other DC first person shooting game ports and mods for those games in here.
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Tyne
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Re: The Ascension Of Vigil

Post by Tyne » Sat Jan 07, 2017 6:48 pm

Latest release is here.

It's 123mb. Here's a link, can someone test this please? https://drive.google.com/file/d/0B8gDsn ... Vjb1k/view

Changelog notes are located in the work/src/ folder, it also let's you see what I intend to do still (if I ever get time).
If anyone continues to fork off and work on TAoV themselves that's fine by me as well.
"I'm convinced RenegadeC is in fact not a human, but rather an experimental IRC/QuakeC bot who has the ability to randomly formulate mods and code them, programmed to have a distinct Canadian personality as well."
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Re: The Ascension Of Vigil

Post by Christuserloeser » Tue Jan 17, 2017 5:07 pm

Wow this came out of nowhere!
Insane homebrew collector.
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Re: The Ascension Of Vigil

Post by law56ker » Tue Jan 17, 2017 11:21 pm

Thanks tyne :) good to see you are doing well
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Tyne
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Re: The Ascension Of Vigil

Post by Tyne » Tue Jan 17, 2017 11:50 pm

Thanks, I feel bad for neglecting TAoV it's just hard to work on it with having 2 children now and creating maps is really time consuming.
"I'm convinced RenegadeC is in fact not a human, but rather an experimental IRC/QuakeC bot who has the ability to randomly formulate mods and code them, programmed to have a distinct Canadian personality as well."
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Re: The Ascension Of Vigil

Post by lerabot » Tue May 02, 2017 9:06 am

Damn! Quite a suprise! THe video looks super good, remind me of Gauntlet in a very good way!
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Re: The Ascension Of Vigil

Post by lerabot » Tue May 02, 2017 9:06 am

oups double posted..
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Re: The Ascension Of Vigil

Post by law56ker » Sat Mar 17, 2018 4:23 pm

tyne, hello :) any updates? thanks
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