Search found 88 matches

by Guaripolo
Fri Jun 11, 2010 12:42 pm
Forum: Off-Topic Forum
Topic: THE WORLD CUP 2010 THREAD
Replies: 76
Views: 6950

Re: THE WORLD CUP 2010 THREAD

i'm the best football player in this thread.
by Guaripolo
Fri Dec 25, 2009 9:49 pm
Forum: /dev/null
Topic: Hey you
Replies: 13
Views: 1806

Re: Hey you

Juan wrote:kosher waters
Wow, Capusotto goes international. Ur-gay-an people can understand it.Awesome!
by Guaripolo
Fri Dec 25, 2009 11:12 am
Forum: Off-Topic Forum
Topic: Typewriter Ribbons?
Replies: 7
Views: 636

Re: Typewriter Ribbons?

yes, here in Argentina typewriters still being used. Here you can buy in any paper/office suppliers store. here some links: http://articulo.mercadolibre.com.ar/MLA-69847129-cintas-maquinas-escribir-vs-modelos-y-marcas-_JM http://www.officenet.com.ar/product.asp?tracking=SIDEBAR-DEPT&SKU=CIIPKNYO...
by Guaripolo
Tue Nov 17, 2009 8:54 am
Forum: /dev/null
Topic: Let's get this straight...
Replies: 2
Views: 325

Re: Let's get this straight...

NONONONO, LET'S GET THIS REALLY STRAIGHT:

FAGBALL
Image


FUTBOL
Image
by Guaripolo
Sun Sep 27, 2009 8:40 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: lxdream
Replies: 0
Views: 725

lxdream

hi! i'm trying to use lxdream to test homebrew, but i don't know how to get the kallistios debug messages in console/file. Is there any way to do it? Thanks!
by Guaripolo
Thu Sep 10, 2009 6:10 pm
Forum: Front Page News and Forum Guidelines
Topic: Announcing the Sylverant PSO Server Project
Replies: 18
Views: 2364

Re: Announcing the Sylverant PSO Server Project

wow! Congratulations! this is a good surprise for the DC users! thanks!

Maybe a net auditing tool can be useful? (like wireshark). If the mac version runs fine and the linux don't, a comparision between the two sequences can isolate the problem.
by Guaripolo
Fri Aug 14, 2009 12:14 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Dreamcast: Street Fighter 3 Question?
Replies: 15
Views: 1781

Re: Dreamcast: Street Fighter 3 Question?

sf3 is pretty good on dreamcast, i play the arcade version and no noticeable differences exists. In fact, a good arcade player need to adjust to environment conditions like the smoke of the cigarrettes, fat players (in small arcades they uses the 75% of space), bad buttons, destroyed joysticks and t...
by Guaripolo
Wed Aug 12, 2009 11:15 am
Forum: Front Page News and Forum Guidelines
Topic: Open Sonic port for Dreamcast Released
Replies: 65
Views: 14137

Re: Open Sonic port for Dreamcast Released

Hey, you can get the libraries at http://www.dreamcast.es We finally found some source code lost on some HDD. http://dreamcast.es/news.php?readmore=284 it is not the newest version and might have some bugs, but it works. Until Chui pops up this is the best we could find. I, as well as others, appre...
by Guaripolo
Thu Aug 06, 2009 5:47 pm
Forum: Front Page News and Forum Guidelines
Topic: Open Sonic port for Dreamcast Released
Replies: 65
Views: 14137

Re: Open Sonic port for Dreamcast Released

Agreed, but, that stance may be a bit too optimistic. The GPL itself assumes trust in no one to "do the right thing." It quite literally forces your decision in whether or not you want to provide the source. That said, in communities where people can usually be trusted to "do the rig...
by Guaripolo
Thu Aug 06, 2009 11:02 am
Forum: Front Page News and Forum Guidelines
Topic: Open Sonic port for Dreamcast Released
Replies: 65
Views: 14137

Re: Open Sonic port for Dreamcast Released

spirit of free software Did you read Marx? do you know who Paulo Freire is? do you know what happened in Chile the 11/09/1973? do you understand why Bobby Fischer and Charles Chaplin (and many other people) was pursuit by the Government of USA? Do you know what is Telesur? Do you know who is Evo Mo...
by Guaripolo
Tue Aug 04, 2009 9:21 pm
Forum: Front Page News and Forum Guidelines
Topic: Open Sonic port for Dreamcast Released
Replies: 65
Views: 14137

Re: Open Sonic port for Dreamcast Released

OneThirty8, i know what is Free Software, i agree with Richard Stallman about that every human knowledge must be free (in fact i'm Marxist), but this is not a conversation about copyrights (or copylefts) but just a flame war that Quzar and BlackAura has against Dreamcast.es people, i don't know why ...
by Guaripolo
Tue Aug 04, 2009 4:37 pm
Forum: Front Page News and Forum Guidelines
Topic: Open Sonic port for Dreamcast Released
Replies: 65
Views: 14137

Re: Open Sonic port for Dreamcast Released

DCDayDreamer, i wasn't talking to you, the thing is with BlackAura and Quzar. Sorry.
by Guaripolo
Tue Aug 04, 2009 1:18 pm
Forum: Front Page News and Forum Guidelines
Topic: Open Sonic port for Dreamcast Released
Replies: 65
Views: 14137

Re: Open Sonic port for Dreamcast Released

Read the Allegro license: http://alleg.sourceforge.net/license.html http://www.allegro.cc/manual/miscellaneous/frequently-asked-questions-(faq)/the-giftware-licence/84a7983a8f140e9e203eb8016947b8f0 Open Sonic is GPL, but that doesn't mean that the Allegro parts included must match with it, the Alleg...
by Guaripolo
Sun Jul 26, 2009 11:24 pm
Forum: Developmental Ideas
Topic: Command & Conquer?
Replies: 4
Views: 1860

Re: Command & Conquer?

the port was started by mekanaizer and then continued by chui (as far as i know). I think that some kind of demo/beta was included in a dreamcast.es compillation... ...searching... ...yes, there is a compillation with it, it's the retromadrid compillation, here's a link to the post: http://www.dcemu...
by Guaripolo
Wed Jul 22, 2009 11:23 am
Forum: Front Page News and Forum Guidelines
Topic: Open Sonic port for Dreamcast Released
Replies: 65
Views: 14137

Re: Open Sonic port for Dreamcast Released

Quzar wrote:The readme says 'or compile your own with the sourcecode', how might anyone outside of dciberia do so without allergro libs?
1) Time travel (to the future).
2) Port yourself Allegro.
3) Ask them. They're not so evil.
4) Roll on the floor. Sometimes it works (specially when you're in flames).
by Guaripolo
Tue Jul 14, 2009 8:53 am
Forum: Programming Discussion
Topic: ADPCM
Replies: 6
Views: 3139

Re: ADPCM

there's a wav2adpcm utility in kos (directory "utils"), i haven't tested enough, but seems to work. It converts a 16 bits RIFF wave to the specific Yamaha ADPCM that Dreamcast uses.
by Guaripolo
Thu Jul 09, 2009 3:37 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DreamShell 4
Replies: 95
Views: 36805

Re: DreamShell 4

tovarich, dreamshell is getting better and better. Keep up the good work!!!

Can existing homebrew be integrated into dreamshell? (like launch an emulator/game and then exit back to dreamshell)
by Guaripolo
Thu Jul 09, 2009 3:32 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Yeti3D demo with PVR rendering.
Replies: 25
Views: 8071

Re: Yeti3D demo with PVR rendering.

i've tested it and looks very good! it's smooth like velvet my friend aWHeAUWehAUheAH. Very good work!

PD: ron has also made an SDL port of yeti3d about a year ago.
by Guaripolo
Fri Jul 03, 2009 8:09 am
Forum: Programming Discussion
Topic: Cubic Vr
Replies: 19
Views: 5365

Re: Cubic Vr

i've got two responses from the author: It's using the KGLX (PVR OpenGL) library from Kallistios coupled with the compiled normal & dynamic lighting arrays from CubicVR's SH4 Optimized lighting. Currently only point lights are supported but there is no limit on the number of lights. The Po...
by Guaripolo
Wed Jun 17, 2009 3:47 pm
Forum: Programming Discussion
Topic: Trying to make a Dreamcast Mappy playback library
Replies: 49
Views: 7883

Re: Trying to make a Dreamcast Mappy playback library

i think that if you use PVR_TXRFMT_ARGB4444 you should draw transparent polygons, not opaque (PVR_LIST_TR_POLY). Am i wrong?