Search found 724 matches

by DCmad
Wed Nov 16, 2005 5:32 pm
Forum: First Person Shooters Development
Topic: Makaqu 1.5.1
Replies: 207
Views: 96576

ok I'm new to this whole quake thing so I've got questions of course. Is there like an open source, free version of Quake I download for this or do I pull the files off my pc version. If I get the files from my pc copy do I have to convert them to something else? If so, how? If you don't have the f...
by DCmad
Tue Nov 15, 2005 8:27 pm
Forum: First Person Shooters Development
Topic: Makaqu 1.5.1
Replies: 207
Views: 96576

OMG!
Fragger your tricky one, it's wonderful, all this time we waited for this release and nobody comments loud and clear about it?

BTW, how is this thing looking on a 20" TV? Way less blured than RADthingy i hope...
We need a new mod compatibility list for this one :D

Thank you sir.
by DCmad
Sun Nov 13, 2005 8:41 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: neo4all Beta Three is out
Replies: 29
Views: 1950

It's a wonderful bit of code, but i hate the L trigger for going back to menu, my big hands are pressing it everytime by acident. Bad thing for big handers like me...
Maybe if it were used in combo with START...
by DCmad
Fri Nov 11, 2005 1:31 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: neo4all Beta Three is out
Replies: 29
Views: 1950

http://www.dciberia.net/
header already sent
by DCmad
Fri Oct 14, 2005 5:49 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DOSBox
Replies: 14
Views: 1289

This is the man, GPF. So many good games we could have if it runs well.

BTW, GPF, are you still planning to mess with DCNeoPop and REminiscence?
by DCmad
Wed Oct 12, 2005 10:58 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DCPang! Alpha
Replies: 8
Views: 1101

Screenshots please?
by DCmad
Fri Sep 23, 2005 9:59 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamchess.
Replies: 109
Views: 10353

There is plenty Photoshop tutorials arround the web teaching how to do nice interfaces. Sure we could take advantage of this.
By "themeable", i was just seeing the ability of making new pieces. Great job, Skar.
And Phantom, please give us a new version :D
by DCmad
Tue Sep 20, 2005 2:25 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Turbo Graphix
Replies: 20
Views: 1457

Who'd say? PCEngine actually IS Turbo Graphix :D
by DCmad
Mon Sep 05, 2005 12:45 pm
Forum: First Person Shooters Development
Topic: Tyne Releases 2 Old Unplayed Mods!
Replies: 11
Views: 2509

I can ensure Codename Corporal: Complete is by far better than the previous released versions.
Tyne should be sued for not releasing it before )()(
by DCmad
Tue Aug 23, 2005 1:00 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamchess.
Replies: 109
Views: 10353

My Sonic vs Mario theme is done, but i fear it cannot be redistrbuted as it contains copyrighted arts. Just like any BoR mod.
Image646x505
by DCmad
Fri Aug 12, 2005 8:37 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 15698

Ajay, do you think you or someone can fix LJ to run in any other PC engine? My two engines of choice are DarkPlaces (GL) and Makaqu (software render). In DarkPlaces, i get that error and in Makaqu i got to load the mod and read some initial dialogs, but looks like QC is garbled with Quake original p...
by DCmad
Thu Aug 11, 2005 10:59 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey updates
Replies: 136
Views: 15698

Like that?
Image
by DCmad
Fri Jul 29, 2005 2:54 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamcast Microphone Successfully Hacked
Replies: 42
Views: 20767

So now we can hope DCRPG has a voice lobby? Not even PSO has it o.O!
Nice one BC.
by DCmad
Fri Jun 17, 2005 8:39 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamchess.
Replies: 109
Views: 10353

Nah, i suck in 3D modelling, but i got my first theme for DreamChess, i called it Sonic vs Mario: Battle Chess! http://img.photobucket.com/albums/v188/MasterMan194/forum/DreamChess00.jpg As you can see, i wrote everything in portuguese, my language, and i must say it's very easy to work with. I have...
by DCmad
Thu Jun 16, 2005 6:06 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamchess.
Replies: 109
Views: 10353

Whats the future plans for DreamChess? Will it go comercialy published and sold? It looks way too cool and for themeing capabilities, i can think of many possibilities. Remember Bomberman Wars for 32bit systems? Mind a Sega vs Nintendo theme? Sonic, Knuckles, Nights, Ulala against Mario, DK, Link, S...
by DCmad
Thu Jun 09, 2005 6:06 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 160613

Those Maqaku-shots, are they running on DC? Nope. If you check the other post from Fragger, you will see Makaqu is winQuake with all the improvements Fragger planned for NxQuake, which will be for DC when the time comes. Makaqu is a lot more robust than ToChris, sprite tranparencies, dinamic lights...
by DCmad
Mon Jun 06, 2005 8:23 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Visual Troy Advance 1.4
Replies: 15
Views: 1203

Thanks, Troy.
by DCmad
Sat Jun 04, 2005 7:35 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 160613

RPG, thanks for your reply, sure i'll mail you when the time come. BTW... http://img.photobucket.com/albums/v188/MasterMan194/forum/dp000005.jpg and http://photobucket.com/albums/v188/MasterMan194/forum/th_makaqu01.jpg http://photobucket.com/albums/v188/MasterMan194/forum/th_makaqu02.jpg http://phot...
by DCmad
Sun May 29, 2005 11:36 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 160613

Law56ker: The most up-to-date info is here: http://geocities.yahoo.com.br/joaoviss2/TAoV.htm It's a bit out of date, and I'm working on a .txt file that should be a bit more useful. Err, i dunno if i can finish it or reach a almost done state, but i've spent my night trying to do a custom .fgd file...
by DCmad
Fri May 27, 2005 10:22 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 160613

I think i'll be toying with Vigil's climbing next days. Let you know if i come with anything cool.