Search found 724 matches
- Wed Nov 16, 2005 5:32 pm
- Forum: First Person Shooters Development
- Topic: Makaqu 1.5.1
- Replies: 207
- Views: 96576
ok I'm new to this whole quake thing so I've got questions of course. Is there like an open source, free version of Quake I download for this or do I pull the files off my pc version. If I get the files from my pc copy do I have to convert them to something else? If so, how? If you don't have the f...
- Tue Nov 15, 2005 8:27 pm
- Forum: First Person Shooters Development
- Topic: Makaqu 1.5.1
- Replies: 207
- Views: 96576
- Sun Nov 13, 2005 8:41 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: neo4all Beta Three is out
- Replies: 29
- Views: 1950
- Fri Nov 11, 2005 1:31 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: neo4all Beta Three is out
- Replies: 29
- Views: 1950
http://www.dciberia.net/
header already sent
- Fri Oct 14, 2005 5:49 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DOSBox
- Replies: 14
- Views: 1289
- Wed Oct 12, 2005 10:58 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DCPang! Alpha
- Replies: 8
- Views: 1101
- Fri Sep 23, 2005 9:59 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Dreamchess.
- Replies: 109
- Views: 10353
- Tue Sep 20, 2005 2:25 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Turbo Graphix
- Replies: 20
- Views: 1457
- Mon Sep 05, 2005 12:45 pm
- Forum: First Person Shooters Development
- Topic: Tyne Releases 2 Old Unplayed Mods!
- Replies: 11
- Views: 2509
- Tue Aug 23, 2005 1:00 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Dreamchess.
- Replies: 109
- Views: 10353
My Sonic vs Mario theme is done, but i fear it cannot be redistrbuted as it contains copyrighted arts. Just like any BoR mod.
646x505
646x505
- Fri Aug 12, 2005 8:37 pm
- Forum: First Person Shooters Development
- Topic: Lunkin's Journey updates
- Replies: 136
- Views: 15698
Ajay, do you think you or someone can fix LJ to run in any other PC engine? My two engines of choice are DarkPlaces (GL) and Makaqu (software render). In DarkPlaces, i get that error and in Makaqu i got to load the mod and read some initial dialogs, but looks like QC is garbled with Quake original p...
- Thu Aug 11, 2005 10:59 pm
- Forum: First Person Shooters Development
- Topic: Lunkin's Journey updates
- Replies: 136
- Views: 15698
- Fri Jul 29, 2005 2:54 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Dreamcast Microphone Successfully Hacked
- Replies: 42
- Views: 20767
- Fri Jun 17, 2005 8:39 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Dreamchess.
- Replies: 109
- Views: 10353
Nah, i suck in 3D modelling, but i got my first theme for DreamChess, i called it Sonic vs Mario: Battle Chess! http://img.photobucket.com/albums/v188/MasterMan194/forum/DreamChess00.jpg As you can see, i wrote everything in portuguese, my language, and i must say it's very easy to work with. I have...
- Thu Jun 16, 2005 6:06 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Dreamchess.
- Replies: 109
- Views: 10353
Whats the future plans for DreamChess? Will it go comercialy published and sold? It looks way too cool and for themeing capabilities, i can think of many possibilities. Remember Bomberman Wars for 32bit systems? Mind a Sega vs Nintendo theme? Sonic, Knuckles, Nights, Ulala against Mario, DK, Link, S...
- Thu Jun 09, 2005 6:06 pm
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 160613
Those Maqaku-shots, are they running on DC? Nope. If you check the other post from Fragger, you will see Makaqu is winQuake with all the improvements Fragger planned for NxQuake, which will be for DC when the time comes. Makaqu is a lot more robust than ToChris, sprite tranparencies, dinamic lights...
- Mon Jun 06, 2005 8:23 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Visual Troy Advance 1.4
- Replies: 15
- Views: 1203
- Sat Jun 04, 2005 7:35 pm
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 160613
RPG, thanks for your reply, sure i'll mail you when the time come. BTW... http://img.photobucket.com/albums/v188/MasterMan194/forum/dp000005.jpg and http://photobucket.com/albums/v188/MasterMan194/forum/th_makaqu01.jpg http://photobucket.com/albums/v188/MasterMan194/forum/th_makaqu02.jpg http://phot...
- Sun May 29, 2005 11:36 pm
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 160613
Law56ker: The most up-to-date info is here: http://geocities.yahoo.com.br/joaoviss2/TAoV.htm It's a bit out of date, and I'm working on a .txt file that should be a bit more useful. Err, i dunno if i can finish it or reach a almost done state, but i've spent my night trying to do a custom .fgd file...
- Fri May 27, 2005 10:22 pm
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 160613