Search found 415 matches
- Sun Dec 15, 2002 11:22 pm
- Forum: Programming Discussion
- Topic: compiling for dreamcast.
- Replies: 87
- Views: 5418
i have Dev-C ++ 4.0 and MSYS....
I just downloaded MSYS and you're right it is much smaller. i was trying to run the install and it asked where the MingW compiler was. since i didn't know exactly i stopped midway. so my question is there a tutorial/site that you (BlueCrab) or anyone else can give/show me that can allow me to instal...
- Sun Dec 08, 2002 2:17 am
- Forum: Programming Discussion
- Topic: compiling for dreamcast.
- Replies: 87
- Views: 5418
Yes Please
I would like (much ) more info.
Thanks a bunch!
Thanks a bunch!
- Sat Dec 07, 2002 5:58 pm
- Forum: Programming Discussion
- Topic: compiling for dreamcast.
- Replies: 87
- Views: 5418
Instructions.....
OK! I have dial - up and Dev-C++(which has MinGW). I have a Dreamcast and plenty of CDRs. Now what do I do? Is there some site that can tell how I can develop on the DC with what I have? Do I need more? Please help!!! (i know this question has been asked a billion times.... and i searched the forums...
- Wed Nov 27, 2002 11:24 pm
- Forum: Programming Discussion
- Topic: DC and SDL
- Replies: 295
- Views: 14590
DC and SDL
has anyone heard anything about this lately? how are we supposed to use it? is it supposed to replace KOS or have KOS code inside SDL code?? i don't know. it was on the radar and then disappeared!! i went to the website but nothing was said about it..... somebody help me out.... let me know.... plea...
- Sun Nov 03, 2002 1:35 pm
- Forum: Programming Discussion
- Topic: for() loops
- Replies: 15
- Views: 1248
this didn't work??
for(i = 255; i > 0; i--) { switch (i){ case stats[0].stats.speed: turn = 0; break; case stats[1].stats.speed: turn = 1; break; case stats[2].stats.speed: turn = 2; break; case stats[3].stats.speed: turn = 3; break; case enemies[0].stats.speed: turn = 10; break; case enemies[1].stats.speed: turn = 1...
- Sun Oct 27, 2002 6:11 pm
- Forum: Programming Discussion
- Topic: Programming: Where should i start?
- Replies: 17
- Views: 1315
Deitel?
I have their C book.
It's pretty good.
It has C++ and Java too.
What's wrong with it?
Did I miss something?
It's pretty good.
It has C++ and Java too.
What's wrong with it?
Did I miss something?
- Sun Oct 27, 2002 3:03 pm
- Forum: Programming Discussion
- Topic: Programming: Where should i start?
- Replies: 17
- Views: 1315
theory
i would like a ebook/book that teaches code design, theory, and structure.
i feel that these things are not taught well in college classes.
any suggestions?
i feel that these things are not taught well in college classes.
any suggestions?
- Fri Oct 18, 2002 12:23 pm
- Forum: Hardware Modification and Repair
- Topic: Hard Drive
- Replies: 16
- Views: 921
A little info.....
well here's an interesting site: DC Expandability but here's an excerpt: Sega has confirmed that a DVD-ROM drive will be available ("when the time is right") to those who wish to upgrade the Dreamcast's GD-ROM drive (which already holds over 50% more data than standard CDs). ... the Dreamc...
- Thu Oct 17, 2002 4:23 pm
- Forum: Hardware Modification and Repair
- Topic: Hard Drive
- Replies: 16
- Views: 921
PS2?
Prophet ][ The think is that if somethin were to act like a VMU, the DC can only read 200 blocks at a time. If you look at 4mb VM's you have to switch to different 200block chips. Well how does the Xbox or PS2 HDD work? I'm sure the Xbox or PS2 doesn't read the HDD like 8MB memory cards. So couldn'...
- Tue Oct 15, 2002 10:25 pm
- Forum: Hardware Modification and Repair
- Topic: Hard Drive
- Replies: 16
- Views: 921
i think that would be cool a zip drive for the DC.....
someone needs to look into that!
i'm pretty sure the ingenious minds of this community can get an interface going for a Zip (hopefully 250 or more) Drive and the DC.
i'm pretty sure the ingenious minds of this community can get an interface going for a Zip (hopefully 250 or more) Drive and the DC.
- Mon Oct 14, 2002 12:51 am
- Forum: Hardware Modification and Repair
- Topic: Hard Drive
- Replies: 16
- Views: 921
clarity..... i need to learn that
Well what i meant was.... (and thank you axe) has anyone in the Dev community been able to connect a hard drive whether, IDE or Zip, to the Dreamcast?
- Sun Oct 13, 2002 5:15 pm
- Forum: Hardware Modification and Repair
- Topic: Hard Drive
- Replies: 16
- Views: 921
Hard Drive
I remember there was some talk of Sega making an attachable Zip hard drive.
I was wondering if anyone here or anywhere made any headway with that?
I was wondering if anyone here or anywhere made any headway with that?
- Fri Oct 11, 2002 7:20 pm
- Forum: Programming Discussion
- Topic: compiler
- Replies: 1
- Views: 289
compiler
I have Dev-C++ 4.0.
Now how do i use that for the cross compile or even the compile period?
It says it has MingW and cygwin.
Also I'm running WinXP.
Now how do i use that for the cross compile or even the compile period?
It says it has MingW and cygwin.
Also I'm running WinXP.
- Fri Oct 11, 2002 5:59 pm
- Forum: Programming Discussion
- Topic: Dreamcast and All It's wonders........ How?
- Replies: 6
- Views: 498
so why don't we (meaning anyone in the community) make a tutorial that shows how to put together some simple programs and a simple game (Pong is my choice)? also...... so no Windows CE. got that. and SDL can be used. so i can program a game in SDL and compile it with KOS and it'll work? just like th...
- Thu Oct 10, 2002 10:23 pm
- Forum: Programming Discussion
- Topic: Dreamcast and All It's wonders........ How?
- Replies: 6
- Views: 498
Dreamcast and All It's wonders........ How?
Hello everyone! Obviously I'm new to this forum and to DC programming. I've been reading some of the posts in this section so hopefully I won't make any redundant remarks or questions. So here I go..... Windows CE. Why can't I get the Version 2.1 (or whatever version is out) and program a game (and ...