Search found 1560 matches
- Wed Mar 26, 2008 6:06 pm
- Forum: First Person Shooters Development
- Topic: Stealth Quake Released!
- Replies: 14
- Views: 8511
Re: Stealth Quake Released!
v1.2 will be released very shortly! It's fixed/updated over 20 things and is a lot more solid and *may* be the final release.
- Tue Mar 25, 2008 7:45 pm
- Forum: First Person Shooters Development
- Topic: Makaqu 1.5.1
- Replies: 207
- Views: 101168
Re: Makaqu 1.3
Awesome! Nice work Fragger
- Mon Mar 24, 2008 12:50 pm
- Forum: First Person Shooters Development
- Topic: Stealth Quake Released!
- Replies: 14
- Views: 8511
Re: Stealth Quake Released!
A ready to use .cdi is possible provided you use Shareware Quake, it'd be a better idea to just copy the Stealth Quake mod dir on a CD and run it using the full ver of Quake. Anyways, I've tested it more on XBox and found it crashed on certain maps, this is good and bad since the XBox ver is similar...
- Thu Mar 20, 2008 4:41 pm
- Forum: First Person Shooters Development
- Topic: Stealth Quake Released!
- Replies: 14
- Views: 8511
Re: Stealth Quake Released!
Stealth Quake v1.1 Patch Released Extract and overwrite all the files in the /Stealth/ (or /StealthWQ) directory. Darkplaces ver, http://renegadec.digitalfunk.org/Quake%20Mods/StealthDP11.rar WinQuake ver, http://renegadec.digitalfunk.org/Quake%20Mods/StealthWQ11.rar VERSION 1.1 CHANGES ------------...
- Thu Mar 20, 2008 3:19 pm
- Forum: Off-Topic Forum
- Topic: I'm leaving this place for good.
- Replies: 25
- Views: 2083
Re: I'm leaving this place for good.
Seanbajuice has nothing to do with Dreamcast, or emulation; therefore shouldn't be there at all. It's like we're being used as an advertising vehicle when we shouldn't be, it's dirty.
Also farewell BlueCrab, sorry to see you go.
Also farewell BlueCrab, sorry to see you go.
- Thu Mar 20, 2008 12:22 pm
- Forum: First Person Shooters Development
- Topic: Stealth Quake Released!
- Replies: 14
- Views: 8511
Re: Stealth Quake Released!
haha, like my AIM name
Anyways, v1.1 will be released soon because I found a bug with torches turning the lightaffect flag on the player yet sometimes not being properly removed and the WinQuake version acting somewhat different from the Darkplaces one.
Anyways, v1.1 will be released soon because I found a bug with torches turning the lightaffect flag on the player yet sometimes not being properly removed and the WinQuake version acting somewhat different from the Darkplaces one.
- Wed Mar 19, 2008 5:15 pm
- Forum: First Person Shooters Development
- Topic: Stealth Quake Released!
- Replies: 14
- Views: 8511
Stealth Quake Released!
Blamo! First release v1.0. Grab it here: High-end Darkplaces version: http://renegadec.digitalfunk.org/Quake%20Mods/StealthDP.rar Text: http://renegadec.digitalfunk.org/Quake%20Mods/StealthDP.txt Low-end Winquake version: http://renegadec.digitalfunk.org/Quake%20Mods/StealthWQ.rar Text: http://rene...
- Tue Mar 18, 2008 12:39 am
- Forum: First Person Shooters Development
- Topic: I have a present incoming...
- Replies: 9
- Views: 3187
Re: I have a present incoming...
E2M2 Run, without dying. Not an easy task! Can't wait to do a proper release.
- Sat Mar 15, 2008 11:58 pm
- Forum: First Person Shooters Development
- Topic: I have a present incoming...
- Replies: 9
- Views: 3187
- Sat Mar 15, 2008 12:41 pm
- Forum: First Person Shooters Development
- Topic: How to use cheats in nxdoom?
- Replies: 8
- Views: 3668
Re: How to use cheats in nxdoom?
Yeah you can edit/create deh files to make cheats, like have your weapons fire super fast, or start with 999 health etc.
- Sat Mar 15, 2008 3:20 am
- Forum: First Person Shooters Development
- Topic: I have a present incoming...
- Replies: 9
- Views: 3187
Re: I have a present incoming...
Maybe, Dreamcast yes. Quake related.Moi wrote:Can't wait
Will this have to do with easter and/or dreamcast?
- Fri Mar 14, 2008 11:24 am
- Forum: First Person Shooters Development
- Topic: I have a present incoming...
- Replies: 9
- Views: 3187
I have a present incoming...
You'll like it, trust me.
- Fri Mar 14, 2008 11:23 am
- Forum: First Person Shooters Development
- Topic: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
- Replies: 35
- Views: 16876
Re: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
Okay, thanks. Just curious that's all.
- Thu Mar 13, 2008 12:23 pm
- Forum: First Person Shooters Development
- Topic: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
- Replies: 35
- Views: 16876
Re: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
Wait, aren't you calling yourself 3dfx Development? That has everything to do with 3dfx as far as I can tell.
- Thu Mar 13, 2008 12:22 pm
- Forum: First Person Shooters Development
- Topic: Your favorite Total Conversions and levels for nxdoom.
- Replies: 2
- Views: 2440
Re: Your favorite Total Conversions and levels for nxdoom.
I throughly enjoy Arctic Wolf.
- Wed Mar 12, 2008 9:24 pm
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 168830
Re: The Ascension Of Vigil
Tyne, I remember a screenshot you posted which had grass and rain effects. I wonder how you did it. Did you use sprites and if yes how did you stop them from rotating? Grass I've explained on #qc with you. Rain is a bit different, 3 entities of rain.spr spawned in front of the players view at diffe...
- Tue Mar 11, 2008 8:44 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: EmuForge Homebrew Compilation Released!
- Replies: 4
- Views: 1109
Re: EmuForge Homebrew Compilation Released!
I'm kinda disappointed at the sourecode for Dreamplaces not being packaged or available. It's GPL after all.
- Mon Mar 10, 2008 8:41 pm
- Forum: First Person Shooters Development
- Topic: Screenshots goes here :-)
- Replies: 7
- Views: 8481
- Mon Mar 10, 2008 1:41 pm
- Forum: First Person Shooters Development
- Topic: Dreamplaces
- Replies: 21
- Views: 8060
Re: Dreamplaces
Also where's the source code?
Edit: I also highly recommend removing Q3DM7 from there, quite illegal.
Edit: I also highly recommend removing Q3DM7 from there, quite illegal.
- Mon Mar 10, 2008 1:06 pm
- Forum: First Person Shooters Development
- Topic: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
- Replies: 35
- Views: 16876
Re: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
I don't think you're allowed to use the '3dfx' name dude.