Search found 1459 matches

by speud
Thu Aug 05, 2004 10:41 am
Forum: First Person Shooters Development
Topic: ___
Replies: 38
Views: 3367

Teamwork is the key and treating others with dignity and respect ALWAYS gets better results in the long run looks like you have still some problems to understand what happened. so ill explain it to you again: i could have sent my source to ian so he makes a release without waiting for fraggers chan...
by speud
Wed Aug 04, 2004 8:41 am
Forum: Homebrew Software and Indie Games Discussion
Topic: title list bug in genesis plus?
Replies: 3
Views: 320

filenames have to be 32 chars long max.
by speud
Tue Aug 03, 2004 8:50 pm
Forum: First Person Shooters Development
Topic: DCQuake; the rise and fall...
Replies: 48
Views: 4338

I hope DarkHalo2K wont start bashing me for my dumb actions and for his lost time...
very clever comment.
by speud
Tue Aug 03, 2004 7:56 pm
Forum: Programming Discussion
Topic: VMoo Source Release
Replies: 3
Views: 778

yer, i tried contacting tyro, i would have loved seeing his source, but he never replied. his version runs a lot more games without those weird bugs. hopefully someone will be able to improve your version to fix them though.
by speud
Tue Aug 03, 2004 7:46 pm
Forum: Programming Discussion
Topic: VMoo Source Release
Replies: 3
Views: 778

is it the same version you sent me or did you modify it? the one you sent me works very well, you did a great port. i dont remember if you had flashrom saving implemented or i had to add it, but i didnt notice any corruption personnally.
by speud
Tue Aug 03, 2004 5:43 pm
Forum: First Person Shooters Development
Topic: DCQuake; the rise and fall...
Replies: 48
Views: 4338

i appreciate your intentions, and i like the way you wrote this post, but i already explained myself and i dont want to go back on my decision. please dont tell me what i should do or should have done again, some people already did it (although not in this elegant way) and i think its enough. i dont...
by speud
Tue Aug 03, 2004 3:06 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey
Replies: 34
Views: 3620

no, its not to punish people that i dont release it, its so it wont reward those who dont deserve it. like you said not everybody was bashing me but i felt like there was a big majority of people looking at this release with a negative feeling. so those who were reproaching me to steal fraggers proj...
by speud
Tue Aug 03, 2004 2:50 pm
Forum: First Person Shooters Development
Topic: Lunkin's Journey
Replies: 34
Views: 3620

I think that's the point of not releasing it: Trying to hurt the scene. Some form of punishment. err, not at all. i think ive told my reasons too often, although it was quite obvious. then if you still didnt understand dont post this sort of crap. immature people who cant help bashing other devvers...
by speud
Tue Aug 03, 2004 2:36 pm
Forum: First Person Shooters Development
Topic: Radquake
Replies: 13
Views: 1685

ian, did you really have to open a new topic? all it will do is give oportunity to the same lamers to come and say how much im childish, blah blah blah. some guys should really look at themselves before judging other people. wraggster you dare calling me a child while the real reason of your spammin...
by speud
Tue Aug 03, 2004 5:18 am
Forum: First Person Shooters Development
Topic: RADQuake 5
Replies: 42
Views: 5078

look, i never intended to bash fragger, thats why i reacted so violently to cristuserlosers post. i only posted here because that was the only way to contact him quickly and get him to read my decision. my first post is definitely not as bitchy as you think. i was explaining him my decision and why...
by speud
Tue Aug 03, 2004 5:15 am
Forum: First Person Shooters Development
Topic: RADQuake 5
Replies: 42
Views: 5078

"Whenst on other forums doing stuff you shouldnt, a wise person changes their nickname, or will find the wrath in google" unless they have nothing to be ashamed of. also who said i shouldnt do this and that? and how is it related to RADquake? or maybe someone should change the name of thi...
by speud
Tue Aug 03, 2004 5:08 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Dreamcast saves on cd?
Replies: 8
Views: 333

the readme file should be included in any of the archive. if youre new to burning dc homebrews i suggest you to get the sbi and look at sbiffy.com for infos on how to use it.
by speud
Tue Aug 03, 2004 5:05 am
Forum: First Person Shooters Development
Topic: RADQuake 5
Replies: 42
Views: 5078

look, i never intended to bash fragger, thats why i reacted so violently to cristuserlosers post. i only posted here because that was the only way to contact him quickly and get him to read my decision. my first post is definitely not as bitchy as you think. i was explaining him my decision and why ...
by speud
Tue Aug 03, 2004 4:56 am
Forum: Programming Discussion
Topic: PPPPUURRRRUU PURU!
Replies: 63
Views: 21504

here is the result of my tests with a madcatz rumble pack: the 2nd byte is the frequency, it can vary from 0x07 to 0x3b. the 3rd byte is ther power. the 4th byte is the type, 0x1[2,4,6,8,a,c,e] for short vibration, 0x1[1,3,5,7,9,b,d,f] for long vibration. also as you can see in the previous code i p...
by speud
Tue Aug 03, 2004 4:46 am
Forum: First Person Shooters Development
Topic: RADQuake 5
Replies: 42
Views: 5078

did i bitch about fragger? where did i do that please? i told him in the topic he made that i planned not to use his changes, cause he didnt PMed me yet. then he PMed me and i entered more in details with the reasons i didnt want to use his changes. the problem is since i publicly posted my decision...
by speud
Tue Aug 03, 2004 4:19 am
Forum: First Person Shooters Development
Topic: RADQuake 5
Replies: 42
Views: 5078

thats it, i wont release anything. just because im so superior i waited for fraggers code and didnt release it a while back although people told me to do it, now only a few people with a bit of common sense can understand my decision. i like to be judged by people so much that i feel i have to relea...
by speud
Mon Aug 02, 2004 10:31 pm
Forum: First Person Shooters Development
Topic: RADQuake 5
Replies: 42
Views: 5078

You are both well aware that I'm not just talking about this one thread, but several of the threads that the two of you have hijacked, and slung mud with others in uh? no im not. anyway, do you think thats the best place to talk about it if its not directly connected to this topic? maybe you should...
by speud
Mon Aug 02, 2004 9:23 pm
Forum: Programming Discussion
Topic: Running out of texture memory?!
Replies: 5
Views: 532

oh ok. wow 1024 really? never thought you could go further than 512. thanks for clarifying.
by speud
Mon Aug 02, 2004 9:07 pm
Forum: Programming Discussion
Topic: Running out of texture memory?!
Replies: 5
Views: 532

are you able to load textures which dont have the same height and width? i thought the textures had to be perfect squares.
by speud
Mon Aug 02, 2004 9:03 pm
Forum: Programming Discussion
Topic: /PC Question
Replies: 8
Views: 815

so if i understood correctly you put your files in the /rd dir, and since there are much of them or they are too big, youre bored having to wait and upload the whole bin which contains your files, right? if so, the /pc dir wont really help. the files are loaded through the coder cable/bba too, and i...