Search found 112 matches

by Jae686
Sun Feb 10, 2013 4:36 pm
Forum: Programming Discussion
Topic: OpenGL - New Build in the works
Replies: 21
Views: 5960

Re: OpenGL - New Build in the works

:) looking forward to test it (as soon as I have my DC fixed)
by Jae686
Tue Apr 27, 2010 6:01 am
Forum: Programming Discussion
Topic: KGL-X issues
Replies: 0
Views: 524

KGL-X issues

Basically i get a black window on lxdream and on the dreamcast. Although the examples work when used with KGL-X, my code (witch works on the PC) does not. Any pointers? (Am I missing some initialization?). #include <kos.h> #include <stdio.h> #include <string.h> #include <math.h> #include <GL/gl.h> #...
by Jae686
Sun Mar 07, 2010 9:43 am
Forum: Programming Discussion
Topic: Eclipse, Linux, and Dreamcast Dev
Replies: 16
Views: 2958

Re: Eclipse, Linux, and Dreamcast Dev

Worry not.

As long as I can still get the toolchain as it is, I'm happy with it :)
by Jae686
Sat Mar 06, 2010 6:44 am
Forum: Programming Discussion
Topic: Eclipse, Linux, and Dreamcast Dev
Replies: 16
Views: 2958

Re: Eclipse, Linux, and Dreamcast Dev

Well i would not mind seeing KGL-X and chui's SDL there :).
And I would not mind to have the KalistiOS in a .deb :P
by Jae686
Wed Aug 05, 2009 8:21 pm
Forum: Programming Discussion
Topic: Regenerator
Replies: 4
Views: 1135

Re: 09-09-09: Regenerator

I'm planning on making a demo (although I forgot the DC's B-DAY) . I'm currently starting to build a small data driven framework in order to create something. I'm currently writing the .obj loader (I'm currently having some malloc issues on the PC ). If you are good at C i sure could use a hand. Sen...
by Jae686
Mon Aug 03, 2009 6:46 pm
Forum: Hardware Modification and Repair
Topic: need to know where by the us can i by a coder cable
Replies: 2
Views: 1144

Re: need to know where by the us can i by a coder cable

Tough question.....in europe i could not find one. Anywhere.... The only thing i could do was to make my own coder's cable,

There is plenty of documentation on it all arround!
by Jae686
Sat Jun 06, 2009 10:21 am
Forum: Programming Discussion
Topic: KGL-X where to find it ?
Replies: 3
Views: 1044

Re: KGL-X where to find it ?

Thank you. after reading his webpage more carefully his implementation is based on KGL-X. Best Regards! [EDIT] I get the following error when trying to compile libglx... jaerder@jaerder-laptop:~/development/dc/kos-ports/libglx$ make kos-cc -c src/glapi.c -o src/glapi.o src/glapi.c:76: error: conflic...
by Jae686
Sat Jun 06, 2009 8:14 am
Forum: Programming Discussion
Topic: KGL-X where to find it ?
Replies: 3
Views: 1044

KGL-X where to find it ?

Hi there.
I've been looking for the KGL-X libary ( due to the fact that it supports display lists) but the site that hosted it is down, And i've been unable to find it anywhere.

Does anyone know were i could get it ?

Best Regards!
by Jae686
Thu May 14, 2009 2:15 am
Forum: Programming Discussion
Topic: 3D file formats
Replies: 0
Views: 851

3D file formats

Well, as I'm learning Open GL, I will eventually want to load 3d meshes from the CD / SD.
Is there any 3d format that you recomment, or i should make my own 3d file format instead ?


Any thoughts ?
by Jae686
Sat May 09, 2009 10:08 am
Forum: Hardware Modification and Repair
Topic: Building a USB coders cable
Replies: 6
Views: 3130

Re: Building a USB coders cable

Well, i've finished my coders cable. The Pcb containing the 74HC244 is a bit....big (I'm probably going to etch a pcb to make it smaller.....) but the setup works as intended. Pics: http://jaerder.videmogroup.org/images/DSC_0086_small.JPG http://jaerder.videmogroup.org/images/DSC_0092_small.JPG Now ...
by Jae686
Wed May 06, 2009 3:18 am
Forum: Programming Discussion
Topic: New guy, and looking for someone to develope with
Replies: 8
Views: 988

Re: New guy, and looking for someone to develope with

I'd recommend that if you're serious about Dreamcast development, you don't use SDL for what you're doing on the Dreamcast. SDL will slow things down considerably, and there are many known bugs all of the various SDL ports to the Dreamcast. Also, note that if you want to use OpenGL, there are sever...
by Jae686
Tue May 05, 2009 8:54 am
Forum: Programming Discussion
Topic: New guy, and looking for someone to develope with
Replies: 8
Views: 988

Re: New guy, and looking for someone to develope with

Hi. I know C (and a little tiny bit of 2D SDL) and i'm currently learning C++ and OpenGL . (Got both Beguining OpenGL and Beguining C++ trough game programming) My roadmap is to make a demo or two for the dreamcast, and later on a rail shooter (basically a Sin And Punisher Clone). Right now I'm bui...
by Jae686
Tue May 05, 2009 1:44 am
Forum: Off-Topic Forum
Topic: Largest Saturn V Model Rocket Launch
Replies: 7
Views: 720

Re: Largest Saturn V Model Rocket Launch

My saturn and my ST-V are still alive for the kicks!
by Jae686
Tue May 05, 2009 1:37 am
Forum: Programming Discussion
Topic: New guy, and looking for someone to develope with
Replies: 8
Views: 988

Re: New guy, and looking for someone to develope with

Hi. I know C (and a little tiny bit of 2D SDL) and i'm currently learning C++ and OpenGL . (Got both Beguining OpenGL and Beguining C++ trough game programming) My roadmap is to make a demo or two for the dreamcast, and later on a rail shooter (basically a Sin And Punisher Clone). Right now I'm buil...
by Jae686
Sun May 03, 2009 1:59 am
Forum: Front Page News and Forum Guidelines
Topic: DIY: USB to DC serial connector
Replies: 1
Views: 2542

Re: DIY: USB to DC serial connector

I've read his guide and I dont really like this method though. (although what matters is that it works).
by Jae686
Fri Apr 17, 2009 9:33 am
Forum: Hardware Modification and Repair
Topic: Building a USB coders cable
Replies: 6
Views: 3130

Re: Building a USB coders cable

In your circuit what IC you used for the Interface Switiching (buffer tri-state?)
And how did you wired it ?
by Jae686
Mon Apr 06, 2009 1:41 am
Forum: Front Page News and Forum Guidelines
Topic: Dreamcast SD adapter by EmuForge
Replies: 57
Views: 13353

Re: Dreamcast SD adapter by EmuForge

I find it interesting, although i've only heard about it too late (I'm already working on adding the USB<->DC serial interface + sd card reader inside the dreamcast it self. When i've heard of the sd card adapter from emuforge I've already had ordered the parts)
by Jae686
Fri Apr 03, 2009 9:35 am
Forum: Programming Discussion
Topic: Technical question about the way the DC boots games...
Replies: 32
Views: 3409

Re: Technical question about the way the DC boots games...

Well , the system IS commercially dead..... And I must agree on the wear and tear of the system. Those thing are not being manufactured for a while....
by Jae686
Fri Apr 03, 2009 4:40 am
Forum: Programming Discussion
Topic: Technical question about the way the DC boots games...
Replies: 32
Views: 3409

Re: Technical question about the way the DC boots games...

Ti sounds like a conspiracy!

*looks shady and with an undone beard*