Search found 1917 matches

by emptythought
Mon May 24, 2010 12:07 pm
Forum: Gaming Forum
Topic: Pac Man
Replies: 5
Views: 887

Re: Pac Man

PacBurn; the same? TBD. :twisted:
by emptythought
Sat May 01, 2010 6:33 pm
Forum: Programming Discussion
Topic: [GDB] Connecting Insight makes the program crashes
Replies: 12
Views: 1380

Re: [GDB] Connecting Insight makes the program crashes

There's an old post on the mailing list about it, it basically says that Newlib 1.15 and printf on DC does not work. That's why I suggested the debugger log.
by emptythought
Tue Apr 27, 2010 3:25 pm
Forum: Programming Discussion
Topic: [GDB] Connecting Insight makes the program crashes
Replies: 12
Views: 1380

Re: [GDB] Connecting Insight makes the program crashes

Do you have Newlib 1.15? If you do try Newlib 1.12, 1.15 has some issues with printf that need to be fixed.
by emptythought
Sat Apr 17, 2010 12:32 pm
Forum: Programming Discussion
Topic: [GDB] Connecting Insight makes the program crashes
Replies: 12
Views: 1380

Re: [GDB] Connecting Insight makes the program crashes

Try KOS' debug "logging" method. Add this to your includes: #include "kos/dbglog.h" Use this instead of printf: dbglog(DBG_DEBUG, ""); So try running this in GDB\Insight: /* #include <string.h> */ #include "arch/gdb.h" #include "kos/dbglog.h" int mai...
by emptythought
Thu Apr 15, 2010 3:54 pm
Forum: Front Page News and Forum Guidelines
Topic: Wobble - A new Dreamcast Demo
Replies: 3
Views: 1999

Re: Wobble - A new Dreamcast Demo

That's pretty cool...

We got 7th place; Expect to see this "demo" in a future DCEvolution compilation.

[Thanks for the Demo]
by emptythought
Fri Apr 09, 2010 1:33 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Standalone nxDoom games...
Replies: 10
Views: 3899

Re: Standalone nxDoom games...

I take it from the 'no robots.txt' that BA doesn't want anyone raiding the site's archived pages for missing binaries, or other downloads..? The what? As I recall, all those files were hosted one someone else's web space. Which then vanished, taking most of the files with it. I'll see if I've still...
by emptythought
Fri Apr 02, 2010 11:29 am
Forum: Developmental Ideas
Topic: gnuboy zip support?
Replies: 27
Views: 20860

Re: gnuboy zip support?

Yeah, it's active. The frame rate is 60Hz -- I didn't really think about it when I added the screenshot.
by emptythought
Thu Apr 01, 2010 5:51 pm
Forum: Developmental Ideas
Topic: gnuboy zip support?
Replies: 27
Views: 20860

Re: gnuboy zip support?

[...] I have no idea what's wrong with the menu after loading a few roms - it ends up say "/cd/gb" and then you gotta restart. [...] I had some ideas for the bug. Change the following piece of code in dc\dc_menu.c /* FIX ME! to use snprintf */ sprintf (fm_files[i].path, "%s/%s",...
by emptythought
Mon Mar 29, 2010 5:45 pm
Forum: Programming Discussion
Topic: Disc Swap API etc.
Replies: 2
Views: 999

Disc Swap API etc.

Does anyone have a sample of any disc swapping in KOS' 1.3.x API? I wanted to use it in Wolf4SDL; I don't have a Dreamcast (or emulator that supports disc swapping [open\close]) to test it on).

DoomDC by BlackAura has somewhere to start, I just haven't gotten around to it.
by emptythought
Mon Mar 29, 2010 5:34 pm
Forum: Front Page News and Forum Guidelines
Topic: Makaron Test 12 - Dreamcast
Replies: 1
Views: 1391

Re: Makaron Test 12 - Dreamcast

See link if you use Code::Blocks DC Dev Environment 'Release 2' or DC Development Environment 'Release 4'.
by emptythought
Mon Mar 29, 2010 5:30 pm
Forum: Programming Discussion
Topic: DC Dev ISO R4
Replies: 66
Views: 31481

Re: DC Dev ISO R4

The Makaron that's with DDEr4 doesn't have Command Line support. If you guys need command line support use RunMak.7z. Off the top of my head, I don't remember what version I included of Makaron in DDEr4, but the latest update (12) has command line implementation. :)
by emptythought
Mon Mar 15, 2010 3:23 pm
Forum: Programming Discussion
Topic: Most Helpful Books?
Replies: 3
Views: 991

Re: Most Helpful Books?

Check your local library. They have programming books & C/C++ reference books.
by emptythought
Thu Mar 11, 2010 4:54 pm
Forum: Programming Discussion
Topic: Dreamcast Programming (Where To Start)
Replies: 20
Views: 6957

Re: Dreamcast Programming (Where To Start)

There's also local libraries. Nutshell books are what you're after for reference(s).
by emptythought
Tue Mar 09, 2010 2:01 pm
Forum: Programming Discussion
Topic: Dreamcast Programming (Where To Start)
Replies: 20
Views: 6957

Re: Dreamcast Programming (Where To Start)

Just buy a book; Practical C Programming by O'Reilly.
by emptythought
Tue Mar 09, 2010 1:57 pm
Forum: Programming Discussion
Topic: DC Dev ISO R4
Replies: 66
Views: 31481

Re: DC Dev ISO R4

Fixed, sorry about it.
by emptythought
Thu Feb 25, 2010 12:54 pm
Forum: First Person Shooters Development
Topic: Wolf4SDL\DC
Replies: 15
Views: 12698

Wolf4SDL\DC

I'm starting a Wolf4SDL\DC page for requests and help speeding it up. Any suggestions please reply!
by emptythought
Thu Feb 11, 2010 2:18 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dream Inducer source
Replies: 43
Views: 9696

Re: Dream Inducer source

GIF's aren't fully homebrew AFAIK.
by emptythought
Mon Jan 25, 2010 11:47 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Open Dreamcast MIL-CD Burning Tool
Replies: 5
Views: 1409

Re: Open Dreamcast MIL-CD Burning Tool

I finished creating a Code page, if anyone is coming on board please PM me your email address.

Google Code project page.
by emptythought
Thu Jan 14, 2010 2:14 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Open Dreamcast MIL-CD Burning Tool
Replies: 5
Views: 1409

Open Dreamcast MIL-CD Burning Tool

Here's a post to start an open (OS-wise) MIL-CD burning tool (BootDreams 2.0). If anyone wants to start we can start in this topic. I have a few idea for 2.0 that are not in BootDreams like "dummying" (or padding to be exact) the filesystem, correctly anyway (no files in Mode not audio). A...
by emptythought
Wed Dec 23, 2009 8:52 pm
Forum: Developmental Ideas
Topic: Hey there.
Replies: 6
Views: 2408

Re: Hey there.

Ed Templton (test).