Search found 1556 matches

by Tyne
Thu Mar 20, 2008 3:19 pm
Forum: Off-Topic Forum
Topic: I'm leaving this place for good.
Replies: 25
Views: 1482

Re: I'm leaving this place for good.

Seanbajuice has nothing to do with Dreamcast, or emulation; therefore shouldn't be there at all. It's like we're being used as an advertising vehicle when we shouldn't be, it's dirty.

Also farewell BlueCrab, sorry to see you go.
by Tyne
Thu Mar 20, 2008 12:22 pm
Forum: First Person Shooters Development
Topic: Stealth Quake Released!
Replies: 14
Views: 6392

Re: Stealth Quake Released!

haha, like my AIM name :P
Anyways, v1.1 will be released soon because I found a bug with torches turning the lightaffect flag on the player yet sometimes not being properly removed and the WinQuake version acting somewhat different from the Darkplaces one.
by Tyne
Wed Mar 19, 2008 5:15 pm
Forum: First Person Shooters Development
Topic: Stealth Quake Released!
Replies: 14
Views: 6392

Stealth Quake Released!

Blamo! First release v1.0. Grab it here: High-end Darkplaces version: http://renegadec.digitalfunk.org/Quake%20Mods/StealthDP.rar Text: http://renegadec.digitalfunk.org/Quake%20Mods/StealthDP.txt Low-end Winquake version: http://renegadec.digitalfunk.org/Quake%20Mods/StealthWQ.rar Text: http://rene...
by Tyne
Tue Mar 18, 2008 12:39 am
Forum: First Person Shooters Development
Topic: I have a present incoming...
Replies: 9
Views: 2607

Re: I have a present incoming...

E2M2 Run, without dying. Not an easy task! Can't wait to do a proper release.
by Tyne
Sat Mar 15, 2008 12:41 pm
Forum: First Person Shooters Development
Topic: How to use cheats in nxdoom?
Replies: 8
Views: 3162

Re: How to use cheats in nxdoom?

Yeah you can edit/create deh files to make cheats, like have your weapons fire super fast, or start with 999 health etc.
by Tyne
Sat Mar 15, 2008 3:20 am
Forum: First Person Shooters Development
Topic: I have a present incoming...
Replies: 9
Views: 2607

Re: I have a present incoming...

Moi wrote:Can't wait :D
Will this have to do with easter and/or dreamcast?
Maybe, Dreamcast yes. Quake related.
by Tyne
Fri Mar 14, 2008 11:24 am
Forum: First Person Shooters Development
Topic: I have a present incoming...
Replies: 9
Views: 2607

I have a present incoming...

You'll like it, trust me.
by Tyne
Fri Mar 14, 2008 11:23 am
Forum: First Person Shooters Development
Topic: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
Replies: 35
Views: 14157

Re: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast

Okay, thanks. Just curious that's all.
by Tyne
Thu Mar 13, 2008 12:23 pm
Forum: First Person Shooters Development
Topic: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
Replies: 35
Views: 14157

Re: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast

Wait, aren't you calling yourself 3dfx Development? That has everything to do with 3dfx as far as I can tell.
by Tyne
Wed Mar 12, 2008 9:24 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 118317

Re: The Ascension Of Vigil

Tyne, I remember a screenshot you posted which had grass and rain effects. I wonder how you did it. Did you use sprites and if yes how did you stop them from rotating? Grass I've explained on #qc with you. Rain is a bit different, 3 entities of rain.spr spawned in front of the players view at diffe...
by Tyne
Tue Mar 11, 2008 8:44 pm
Forum: Dreamcast Homebrew Software Discussion
Topic: EmuForge Homebrew Compilation Released!
Replies: 4
Views: 956

Re: EmuForge Homebrew Compilation Released!

I'm kinda disappointed at the sourecode for Dreamplaces not being packaged or available. It's GPL after all.
by Tyne
Mon Mar 10, 2008 1:41 pm
Forum: First Person Shooters Development
Topic: Dreamplaces
Replies: 21
Views: 6520

Re: Dreamplaces

Also where's the source code?

Edit: I also highly recommend removing Q3DM7 from there, quite illegal.
by Tyne
Mon Mar 10, 2008 1:06 pm
Forum: First Person Shooters Development
Topic: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast
Replies: 35
Views: 14157

Re: DreamEdge: Chui's EDGE (DOOM) port to Dreamcast

I don't think you're allowed to use the '3dfx' name dude.
by Tyne
Mon Mar 10, 2008 12:17 pm
Forum: First Person Shooters Development
Topic: Dreamplaces
Replies: 21
Views: 6520

Re: Dreamplaces

Shame I'm out of CD-R's, if anyone can tests mods with this that'd be great.
by Tyne
Sun Mar 09, 2008 11:10 am
Forum: Dreamcast Homebrew Software Discussion
Topic: More stupid questions from another noobie.
Replies: 6
Views: 844

Re: More stupid questions from another noobie.

The only console I know that can emulate N64 fairly well is XBox.
by Tyne
Fri Mar 07, 2008 4:34 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 118317

Re: The Ascension Of Vigil

FIXME: Angle graphic error with mauve's code for tilting on slopes - fixed FIXME: Circular shadows appearing on walls and above Vigil during his spin jump - Fixed FIXME: Found out why Fireballs aren't homing in and dying super fast in latest DPs :( - Fixed TODO: 3 More stabs per button mashing for a...
by Tyne
Thu Mar 06, 2008 12:34 pm
Forum: Dreamcast Homebrew Software Discussion
Topic: OpenTyrian port released!
Replies: 7
Views: 1663

Re: OpenTyrian port released!

Maturion wrote:Yes, very nice. I think I'll make a video.
Mind linking it here when you're finished? I'm interested in comparing how it runs to the Xbox Dosbox port. :)