Search found 2566 matches
- Tue Mar 26, 2002 9:54 pm
- Forum: Programming Discussion
- Topic: C or C++ ?
- Replies: 10
- Views: 880
Linux
Thanks for the link, but are there any Linux specific instructions? The CygWin instructions are hard to follow using Linux. (Actually I can't install Linux Redhat 7.2 untill I get a new hard drive, but I'm planning it out now so I can start developing ASAP.) Thanks.
- Tue Mar 26, 2002 8:16 pm
- Forum: Programming Discussion
- Topic: C or C++ ?
- Replies: 10
- Views: 880
C or C++ ?
Hi, I have read that C is used for Dreamcast development. Would I be able to use C++ or do I have to use C? Also, would Basic work? Thanks for your time.
- Fri Mar 15, 2002 6:29 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: How can I extract files from a Dreamcast game?
- Replies: 12
- Views: 948
You Can
I know it is possible to do so with Tony Hawk's Pro Skater 2. The boards and other items throughout the game are bitmaps that can be edited. I'm sure this is possible for other games too.
- Sat Feb 16, 2002 5:41 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Questions about Nero Image Burning
- Replies: 4
- Views: 578
Please
Any help would be appreciated. I am desperate.
- Thu Feb 14, 2002 5:27 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Questions about Nero Image Burning
- Replies: 4
- Views: 578
Thanks
Thanks. I have just one more question. Does a game image already contain an audio track? If it doesn't, then how do I add one?
- Wed Feb 13, 2002 7:41 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Questions about Nero Image Burning
- Replies: 4
- Views: 578
Questions about Nero Image Burning
Hi, I know this is a very basic question, but how do you burn game images (wolfenstein3D) with Nero. Don't you need an audio track? Can anyone write some detailed instructions on how to burn images or give me a link to a tutorial. I've searched the internet for days for good instructions, but I cann...