Search found 3429 matches

by mankrip
Thu Nov 29, 2018 3:31 pm
Forum: First Person Shooters Development
Topic: Full version Quake on 10th anniversary disc?
Replies: 2
Views: 98

Re: Full version Quake on 10th anniversary disc?

Does JoyMenu work with your full version PAKs? If so, type "registered 1" in JoyConsole and see if it works, because it may be that the "registered" cvar is being manually set to zero in one of the config files from this compilation. If JoyMenu is not working with your full version PAKs, you got the...
by mankrip
Mon Oct 29, 2018 12:43 am
Forum: First Person Shooters Development
Topic: Makaqu 1.5.2
Replies: 2
Views: 395

Makaqu 1.5.2

Announcement & download . This is a continuation of the "is there any interest in an updated Quake engine" thread. The changes in this version are mostly optimizations to improve performance on the Dreamcast, and making several non-essential effects optional & disabled by default. Some lightweight ...
by mankrip
Mon Oct 15, 2018 1:13 pm
Forum: Dreamcast Homebrew Software Discussion
Topic: Is there any interest in an updated Quake engine?
Replies: 25
Views: 4149

Re: Is there any interest in an updated Quake engine?

Done: Faster BSP z-buffer rendering Faster surface cache drawing Lightmap dithering on surface caches - this is only calculated when lighting changes, so the impact on performance won't be noticeable Still left: Faster texture rendering (for BSP, SPR & MDL models) Faster sky rendering (with no blend...
by mankrip
Sat Oct 13, 2018 10:41 am
Forum: Programming Discussion
Topic: Wiki feedback
Replies: 102
Views: 13715

Re: Wiki feedback

There's nothing in the BootDreams page, not even a download link. The links in the forums are dead.
by mankrip
Wed Oct 10, 2018 1:00 pm
Forum: Dreamcast Homebrew Software Discussion
Topic: Is there any interest in an updated Quake engine?
Replies: 25
Views: 4149

Re: Is there any interest in an updated Quake engine?

I'm working on Makaqu again, backporting all the good improvements from the 1.5.1 and 1.6 versions into the 1.3.1 version. Unstable and memory-heavy stuff like color management features (multiple fullbright settings, etc.) won't be backported. The point is to create a more updated version of Makaqu ...
by mankrip
Mon Sep 24, 2018 2:19 pm
Forum: Programming Discussion
Topic: Project Works on Emulators; Black Screen on Hardware
Replies: 12
Views: 408

Re: Project Works on Emulators; Black Screen on Hardware

You could try outputting debug messages to a VMU save file.
by mankrip
Sat Sep 22, 2018 8:23 pm
Forum: Programming Discussion
Topic: Project Works on Emulators; Black Screen on Hardware
Replies: 12
Views: 408

Re: Project Works on Emulators; Black Screen on Hardware

Did you scramble the binary before making the CD image?

The DC only boots scrambled binaries. Boot discs such as DCHakker and emulators can boot both scrambled and unscrambled binaries.
by mankrip
Sat Sep 15, 2018 12:23 pm
Forum: Dreamcast Gaming and Emulation
Topic: WashingtonDC dreamcast emulator
Replies: 8
Views: 1110

Re: WashingtonDC dreamcast emulator

Specially Cork wrote:
Sat Aug 18, 2018 6:35 pm
- Nintendo are going to give up on consoles and become software only. More surprisingly, this software will be a Mario themed mass downloader for PornHub - which Nintendo buy in 2022 for an undisclosed sum.
|darc| wrote:
Sun Aug 19, 2018 12:08 pm
Very nice. Anyone tried compiling it on macOS?
:-o
by mankrip
Sat Sep 15, 2018 12:04 pm
Forum: First Person Shooters Development
Topic: Makaqu 1.5.1
Replies: 207
Views: 57360

Re: Makaqu 1.5.1

Hmm I see there WAS a 1.6 release, wonder what was changed and if mankrip is stil around? The 1.6 release had better 50Hz support, with autodetection (IIRC previous releases required manually configuring the .ini file). It also has an older version of the procedural particles featured in Retroquad ...
by mankrip
Tue Jul 24, 2018 1:42 am
Forum: Hardware Hacking and Repair
Topic: Can someone upload a mini game to my VMU card for me?
Replies: 3
Views: 400

Re: Can someone upload a mini game to my VMU card for me?

Some VMU files have a copy protection flag, I don't remember if VMU games use it.
by mankrip
Mon Jul 23, 2018 8:41 pm
Forum: Hardware Hacking and Repair
Topic: Can someone upload a mini game to my VMU card for me?
Replies: 3
Views: 400

Re: Can someone upload a mini game to my VMU card for me?

If you mention where you live, people nearby may be more willing to help.
by mankrip
Sun Jul 22, 2018 9:09 pm
Forum: Front Page News and Forum Guidelines
Topic: Elysian Shadows Kickstarter Live NOW!
Replies: 85
Views: 13531

Re: Elysian Shadows Kickstarter Live NOW!

Yes, we're in good terms. Life was rough for both of us so I understand how things can get abrasive sometimes. I'm also difficult to deal with from time to time (as many people here know).
by mankrip
Mon Jul 09, 2018 2:33 pm
Forum: Front Page News and Forum Guidelines
Topic: Elysian Shadows Kickstarter Live NOW!
Replies: 85
Views: 13531

Re: Elysian Shadows Kickstarter Live NOW!

This is how I imagined Elysian Shadows would turn out when I gave money to its Kickstarter campaign:


Sigh.
by mankrip
Tue Jun 05, 2018 12:45 am
Forum: Dreamcast Gaming and Emulation
Topic: WashingtonDC dreamcast emulator
Replies: 8
Views: 1110

Re: WashingtonDC dreamcast emulator

Nice! It's great to have a DC emulator being actively worked on.
by mankrip
Fri May 25, 2018 9:41 pm
Forum: /dev/null
Topic: touching
Replies: 1
Views: 374

Re: touching

Ha!
by mankrip
Thu May 17, 2018 2:57 am
Forum: /dev/null
Topic: Pls halp
Replies: 0
Views: 508

Pls halp

My Google searches for "bismuth dildo" proved ineffective.
by mankrip
Tue May 08, 2018 7:38 am
Forum: /dev/null
Topic: So
Replies: 2
Views: 520

Re: So

FETUS wrote:
Sat May 05, 2018 5:01 pm
How's it hangin?
Balls.
by mankrip
Wed May 02, 2018 7:44 pm
Forum: Front Page News and Forum Guidelines
Topic: Downtime, and forum software updated to version 3.2
Replies: 9
Views: 1431

Re: Downtime, and forum software updated to version 3.2

The link to the "view active topics" page is missing in this new layout. The page still works, but there's no way to reach it without manually entering its URL.

[edit] Oh crap, it's in a drop-down menu in the blue bar!