Search found 287 matches
- Sat Aug 02, 2003 5:34 pm
- Forum: First Person Shooters Development
- Topic: Wolf3D/DC
- Replies: 23
- Views: 3367
open source isn't really an issue... the only people that would actually end up doing anything with it, I share code snippets with anyway... as far as DMA and crashing, its something I could track down with more time... probably just an issue of hacking something copied nearly verbatim from gen-emu ...
- Sat Aug 02, 2003 3:59 pm
- Forum: First Person Shooters Development
- Topic: Wolf3D/DC
- Replies: 23
- Views: 3367
- Sat Aug 02, 2003 7:09 am
- Forum: First Person Shooters Development
- Topic: Wolf3D/DC
- Replies: 23
- Views: 3367
- Sat Aug 02, 2003 12:36 am
- Forum: First Person Shooters Development
- Topic: Wolf3D/DC
- Replies: 23
- Views: 3367
- Thu Jul 31, 2003 10:40 pm
- Forum: Official DreamSNES Forum
- Topic: What is the Reason for Slow DreamSNES?
- Replies: 55
- Views: 3835
Also note, Pentium chips, even the slower models, had a lot more instruction cache than the SH4 does, meaning more code could fit, and would run faster. I don't know how integer operations per second compare between the two processors (x86 vs SH4), but integer is important for 16-bit emulation. The ...
- Tue Jul 22, 2003 5:28 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Translating Dreamcast games
- Replies: 3
- Views: 327
- Thu Jun 05, 2003 2:12 pm
- Forum: Programming Discussion
- Topic: Help my little bro
- Replies: 15
- Views: 1024
- Wed Apr 23, 2003 3:15 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DC Generator
- Replies: 67
- Views: 4342
- Wed Apr 23, 2003 10:57 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DC Generator
- Replies: 67
- Views: 4342
- Wed Apr 23, 2003 7:56 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Crt0's Genesis Emu?
- Replies: 40
- Views: 1909
I have no idea what to tell you guys. Many of you seem misinformed, but it was actually a pair-programming project, and the other part of the pair hasn't been involved much for a long time (packed-up DC/BBA, no time/motivation to unpack, etc). This leaves me with either engineering a bunch of change...
- Tue Apr 22, 2003 9:28 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Nester
- Replies: 12
- Views: 729
- Fri Apr 11, 2003 7:14 am
- Forum: Programming Discussion
- Topic: All WindowsCE sources released
- Replies: 4
- Views: 608
- Tue Apr 01, 2003 3:02 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: SonEv canceled MarioEv underweigh
- Replies: 10
- Views: 654
- Wed Mar 26, 2003 12:52 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Screen shots of "DCRPG"
- Replies: 89
- Views: 11119
- Tue Mar 18, 2003 10:36 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Is Saturn possible to emulate on DC?
- Replies: 72
- Views: 4138
- Fri Feb 21, 2003 4:04 pm
- Forum: Programming Discussion
- Topic: Musically speaking...
- Replies: 10
- Views: 826
MP3's are also supported but if you use them, your program will be infected by the GPL. Don't spread more FUD where it's not needed. I'd venture to say that whatever MP3 library KOS uses is under the LGPL, which would mean you don't have to open up code that links to it, only changes made to the li...
- Fri Feb 21, 2003 9:10 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Source Code
- Replies: 6
- Views: 491
- Wed Feb 12, 2003 9:17 pm
- Forum: Programming Discussion
- Topic: Polygons Per Second
- Replies: 11
- Views: 1558
- Fri Feb 07, 2003 1:30 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: New Megadrive (genesis) emulator for Dc next soon
- Replies: 72
- Views: 4054
- Fri Feb 07, 2003 11:17 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: New Megadrive (genesis) emulator for Dc next soon
- Replies: 72
- Views: 4054