Search found 45 matches
- Tue Feb 26, 2002 4:16 pm
- Forum: Off-Topic Forum
- Topic: Good GBA Games
- Replies: 10
- Views: 712
Castlevania COTM is one of the best games i've ever played. You might want to get a glowguard or some ohter good light source because it can be hard to see. Street Fighter 2 X Reviviall is a really good port, but it kinda got old fast for me. The only players I can beat it with are ryu and ken. I ne...
- Fri Feb 15, 2002 8:24 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: divx help...
- Replies: 10
- Views: 1261
I got it to work by using no audiio in the frist pass. :D Question: when i did the conversion, my file jumped from 72 mb to 126 mb, is there a way to keep the file relatively the same size? The thing i noticed is that the data rate changed from 57 to 99 kb/second. And the sound went from stereo to m...
- Fri Feb 15, 2002 5:21 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: divx help...
- Replies: 10
- Views: 1261
- Fri Feb 15, 2002 4:27 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: divx help...
- Replies: 10
- Views: 1261
Let me guess... you're using divx 4.12 in 2-pass mode, using first pass, then not running the second pass? When you use this mode, you will always get this secenario. You have to run it through in first pass mode, just use no audio, then run a second pass with same video settings and do the audio c...
- Sun Jan 13, 2002 9:33 pm
- Forum: Gaming Forum
- Topic: How does the meka emulator works
- Replies: 3
- Views: 725
Meka is meant for dos based os's, so you need win ME, 98, 95 etc. It won't work 2000, XP, or any NT based os. The same goes for the bloodlust emus: callus, nesticle, genecyst. I have trouble with Meka going fullscreen since I upgraded to a geforce 2. If you still have trouble, go to the smspower for...
- Sat Dec 29, 2001 10:21 pm
- Forum: Programming Discussion
- Topic: After you have a source code how do you compile it.
- Replies: 11
- Views: 1242
- Fri Dec 28, 2001 3:02 am
- Forum: Programming Discussion
- Topic: After you have a source code how do you compile it.
- Replies: 11
- Views: 1242
If you have MS Visual c++, just open filename.c and find the menu bar option for link/compile. The executable ends up in a subfolder of the folder of the source. In nix, at prompt type: gcc -c filename.c then: gcc filename.o -o filename then to run: ./filename or gcc filename.c then to run: ./a.out ...
- Fri Dec 28, 2001 2:45 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: PSO / DCBrowser Problems
- Replies: 4
- Views: 668
- Sun Dec 23, 2001 1:14 am
- Forum: Off-Topic Forum
- Topic: Top 20 Sega Master System Games
- Replies: 3
- Views: 515
blah, i'm not a fan of the post 1988 type games here's my favs: phantasy star quartet black belt kenseiden alex kidd in miracle world hang on zillion shinobi the ninja golvelius r-type y's space harrier out run transbot great baseball great football zillion II: the triformation world grand prix astr...
- Sun Dec 23, 2001 1:01 am
- Forum: Gaming Forum
- Topic: Way of the exploding stick
- Replies: 1
- Views: 542
- Sun Dec 23, 2001 12:55 am
- Forum: bleemcast! Archive
- Topic: GT2
- Replies: 8
- Views: 8579
I have all the gran turismos series and I like each one even more than the last. GT2 was kind of boring to me because I could beat every race with either a fully modded civic or escudo pike's peak version. They kind of messed up how they let you enter races that weren't really your car type. GT2 ble...
- Wed Dec 19, 2001 1:14 pm
- Forum: Off-Topic Forum
- Topic: off tha chains sucka
- Replies: 4
- Views: 744
- Wed Dec 19, 2001 12:44 pm
- Forum: Off-Topic Forum
- Topic: off tha chains sucka
- Replies: 4
- Views: 744
off tha chains sucka
dcemu pities the foo:
http://firefly.sparse.org/~mrt/cgi-bin/ ... lation.org
pity your other favorite sites:
http://firefly.sparse.org/~mrt/
http://firefly.sparse.org/~mrt/cgi-bin/ ... lation.org
pity your other favorite sites:
http://firefly.sparse.org/~mrt/
- Wed Dec 19, 2001 4:33 am
- Forum: Gaming Forum
- Topic: PS2 SNES emulator in private beta
- Replies: 16
- Views: 1707
- Wed Dec 19, 2001 4:25 am
- Forum: Gaming Forum
- Topic: Flash Advanced
- Replies: 2
- Views: 569
- Mon Dec 17, 2001 6:07 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: 4x memory card
- Replies: 15
- Views: 1720
- Thu Dec 13, 2001 10:00 pm
- Forum: Gaming Forum
- Topic: Should I buy a Flash Advance Linker?
- Replies: 3
- Views: 685
I just put pocketNES on my 128M cart and I'm very impressed with it. It is not perfect but it is 99% speed and most every game is 100% playable. I've been playing it more than any of my GBA or GBC games. I think the 256M cart is perfect size. As far as emulation goes, I bet you could fit just about ...
- Sat Dec 08, 2001 3:33 am
- Forum: Gaming Forum
- Topic: Corn N64 emu help
- Replies: 15
- Views: 1564
wave race, zelda 1 and 2, star fox, mortl K 4, etc. like 40 games run. I found a compatability list here: http://www.smiff.clara.net/emulators/corn/compatibility.htm Waverace does work with sound. :D Is that list 100% correct? and is not a death project :) Emulation64.com says its discontinued and ...
- Thu Dec 06, 2001 10:59 pm
- Forum: Gaming Forum
- Topic: Corn N64 emu help
- Replies: 15
- Views: 1564
- Wed Dec 05, 2001 11:44 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DREAMCAST LIVES!!!
- Replies: 24
- Views: 1714
I heard about this on another site, but it all probably goes back to the same site 007 mentioned. Even if it's true, I doubt Sega or any other companies will suddenly decide to produce software for it in the USA. I bet only Japan will experience this rebirth of the DC since xbox is less of a factor ...