Search found 4 matches

by wewlad
Mon Nov 07, 2016 2:44 pm
Forum: Official Sylverant PSO Server Forum
Topic: Buffer Overflow Detected
Replies: 6
Views: 1294

Re: Buffer Overflow Detected

Yeah I'm glad this is documented. Changed the name to just "anime" (no titties :cry: ) and it worked fine. Thanks for forcing me to actually debug things haha.
by wewlad
Mon Nov 07, 2016 2:02 pm
Forum: Official Sylverant PSO Server Forum
Topic: Buffer Overflow Detected
Replies: 6
Views: 1294

Re: Buffer Overflow Detected

I just ran the shipgate with valgrind -v. The output is below: ==8833== Memcheck, a memory error detector ==8833== Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al. ==8833== Using Valgrind-3.11.0 and LibVEX; rerun with -h for copyright info ==8833== Command: shipgate --nodaemon ==8833=...
by wewlad
Mon Nov 07, 2016 11:49 am
Forum: Official Sylverant PSO Server Forum
Topic: Buffer Overflow Detected
Replies: 6
Views: 1294

Re: Buffer Overflow Detected

I plan on writing up a good guide on setting up the server on ubuntu if I can get this running. Unfortunately my experience with makefiles is limited to coursework. I am unsure how to edit the file to enable debugging symbols. It looks like its just a "-g" added the gcc command but again, ...
by wewlad
Mon Nov 07, 2016 10:36 am
Forum: Official Sylverant PSO Server Forum
Topic: Buffer Overflow Detected
Replies: 6
Views: 1294

Buffer Overflow Detected

Hi, I hope I'm posting this on the right forum. If not than delete or move this topic. I have been trying to get a basic gamecube server up and running for a few LAN parties. You may have seen me post on IRC but I don't idle long enough to see my posts. I can get the login server and the shipgate ru...