Search found 351 matches

by RyoDC
Mon Jan 15, 2018 2:53 pm
Forum: Developmental Ideas
Topic: Looking for programmer for Makaqu Engine!!!
Replies: 13
Views: 918

Re: Looking for programmer for Makaqu Engine!!!

Then, why are you even posting in a Dreamcast programming forum? Smart point! You got my ass :D I was sitting sick at home, was bored as fuck, and depressed. Decided to check my old interests. And actually yes, you got my ass. There's something romantic in such things, there's something thart makes...
by RyoDC
Fri Jan 12, 2018 1:45 pm
Forum: Developmental Ideas
Topic: Looking for programmer for Makaqu Engine!!!
Replies: 13
Views: 918

Re: Looking for programmer for Makaqu Engine!!!

It always wandered me why people, instead of picking Unreal Engine or Unity, or some other relevant technology, and making a game for modern smartphones\consoles\PC want to make a game for a dead console, which has died more then 10 years ago. Pick relevant technology, learn yourself some scripting,...
by RyoDC
Thu Aug 24, 2017 8:21 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire Early Access Beta Released To Public
Replies: 53
Views: 11367

Re: In The Line Of Fire Early Access Beta Released To Public

I understand that my opinion might not be popular, but isn't any Dreamcast related development doomed these days?
I mean, sure, it's great thing to do as a fan service, from love to that console, but from financial point of view?
by RyoDC
Mon Dec 12, 2016 4:47 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Coming Soon!
Replies: 35
Views: 20429

Re: In The Line Of Fire - Coming Soon!

Interesting, how they did that.
They have pre-rendered this to texture maps and then applied the textures?
by RyoDC
Sun Dec 11, 2016 10:18 am
Forum: /dev/null
Topic: McDonald's vs. Burger King
Replies: 25
Views: 2308

Re: McDonald's vs. Burger King

Well, we haven't any Burger King restaurant's in our area, so let it be McDonald's.

But their food only tastes well when you're really hungry.
by RyoDC
Fri Dec 09, 2016 7:25 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Coming Soon!
Replies: 35
Views: 20429

Re: In The Line Of Fire - Coming Soon!

Wow, that looks much better then previous screenshots!
Congrats on your hard work!
by RyoDC
Mon Dec 05, 2016 4:08 pm
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Coming Soon!
Replies: 35
Views: 20429

Re: In The Line Of Fire - Coming Soon!

Virtua Cop 2 is a game from the Saturn era; it's one of the best-looking Saturn games. Had it been originally developed for the Dreamcast, of course it could have used higher res textures and higher poly models, while retaining the same visual style. In The Line Of Fire has already covered those as...
by RyoDC
Sat Dec 03, 2016 8:08 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Coming Soon!
Replies: 35
Views: 20429

Re: In The Line Of Fire - Coming Soon!

Interesting input on art direction. I tend to agree with both arguments - both artistic and technical sides are important. But I'm not sure I like Virtua Cop, for me it looks bland too, but maybe it's a deal of preference (beauty is in the eye of the beholder, right?) For me Jet Set Radio better app...
by RyoDC
Sun Nov 27, 2016 7:13 am
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Coming Soon!
Replies: 35
Views: 20429

Re: In The Line Of Fire - Coming Soon!

With shadows it will look more like this https://m.youtube.com/watch?v=GpEYvABt9yc Then you add a particle effect for smoke out of vents etc and things come to life. Yep, looks like its a level for debugging purposes. Also, i think they should make textures less repetitive, it will add some level o...
by RyoDC
Sat Nov 26, 2016 4:37 pm
Forum: Front Page News and Forum Guidelines
Topic: In The Line Of Fire - Coming Soon!
Replies: 35
Views: 20429

Re: In The Line Of Fire - Coming Soon!

I understand that I may sound like a total asshole and dickhead, but graphics looks a little bit rusty, even by Dreamcast standards.
by RyoDC
Tue Jun 28, 2016 4:46 am
Forum: Off-Topic Forum
Topic: That's it...I'm coming back 'home'
Replies: 16
Views: 1733

Re: That's it...I'm coming back 'home'

Boney, can you create some blog or post here where you describe your experience being in China with all it's peculiarities and interesting points?
by RyoDC
Fri May 06, 2016 3:56 pm
Forum: Programming Discussion
Topic: Best format for skeletal meshes in DC?
Replies: 1
Views: 496

Re: Best format for skeletal meshes in DC?

Which open format for skeletal meshes is preferred for running on DC? MD5? IQM? Can't tell anything on or against the usage of the specific formats you've provided, but I can elaborate on points you might want to estimate before picking one: 1. Memory If it eats a lot of memory then it's probably n...
by RyoDC
Fri May 06, 2016 1:23 pm
Forum: Dreamcast Gaming and Emulation
Topic: Shenmue and Shenmue 2 engine
Replies: 20
Views: 4842

Re: Shenmue and Shenmue 2 engine

Well, Shenmue engine already used some nifty tricks to get the big levels working, especially big central street of the main level - it used billboards (planes with textures, texture was pre-rendered part of the level, as seen from the players perspective), and when player went close enough to this ...
by RyoDC
Fri May 06, 2016 1:05 pm
Forum: Dreamcast Gaming and Emulation
Topic: dreamcast games shaders?
Replies: 3
Views: 2214

Re: dreamcast games shaders?

As much as good as old games on PC released on hardware not supporting shaders and modern PC games which are released on hardware supporting it. Just type in google "PC games before 2000" and "PC games after 2000" (I think this is approximately the right time division blade, when consumer GPU's star...
by RyoDC
Fri May 06, 2016 1:05 pm
Forum: Dreamcast Gaming and Emulation
Topic: dreamcast games shaders?
Replies: 3
Views: 2214

Re: dreamcast games shaders?

As much as good as old games on PC released on hardware not supporting shaders and modern PC games which are released on hardware supporting it. Just type in google "PC games before 2002" and "PC games after 2002", or simply compare screenshots fromn HL1 and HL2. See the difference with a naked eye....
by RyoDC
Fri May 06, 2016 12:43 pm
Forum: Dreamcast Gaming and Emulation
Topic: What happened to Schtserv?
Replies: 0
Views: 2266

What happened to Schtserv?

Any chance it will be ever back?
by RyoDC
Fri Mar 18, 2016 4:51 pm
Forum: Developmental Ideas
Topic: Looking for a programer
Replies: 41
Views: 9388

Re: Looking for a programer

Phenom, are you going to release your engine? Not now, but maybe someday?
by RyoDC
Fri Feb 12, 2016 3:00 pm
Forum: Off-Topic Forum
Topic: DCEmu Decides the 2016 Presidential Election
Replies: 69
Views: 6184

Re: DCEmu Decides the 2016 Presidential Election

I'm not an US citizen by If I would, I would vote for Bernie Sanders
by RyoDC
Fri Jan 22, 2016 6:45 am
Forum: Programming Discussion
Topic: PVR Data Format Documentation?
Replies: 17
Views: 1348

Re: PVR Data Format Documentation?

Thank you. One more question. Isn't then creating a homebrew software and KallistiOS project in particular a copyright infringement? It is impossible to create something like KOS without technical documentation and specifications, and I think those documents are too never supposed to leave SEGA's of...