Search found 58 matches
- Sun Sep 08, 2019 5:39 am
- Forum: Front Page News and Forum Guidelines
- Topic: Dreamcast Media Center Has Now Reached Version 2.1
- Replies: 5
- Views: 10427
Re: Dreamcast Media Center Has Now Reached Version 2.1
This is awesome, Has there been any proof of concept of a dvd player program to play dvd video discs directly?
- Wed Apr 25, 2012 9:43 pm
- Forum: First Person Shooters Development
- Topic: Hypertension [2011 Gameplay Trailer footage]
- Replies: 53
- Views: 27524
Re: Hypertension [2011 Gameplay Trailer footage]
Is there going to be widescreen support for dreamcast?
I think that should be easy to implement and very helpful for split screen.
I think that should be easy to implement and very helpful for split screen.
- Wed Apr 25, 2012 9:32 pm
- Forum: Developmental Ideas
- Topic: Arx Fatalis source released (Arx Liberatis)
- Replies: 0
- Views: 2622
Arx Fatalis source released (Arx Liberatis)
http://arx-libertatis.org/ https://github.com/arx/ArxLibertatis Developed by Arkane (Looking Glass) Studios. Arx Libertatis is mainly developed on Windows and Linux, but has also been successfully run under Mac OS X and FreeBSD. original requirements: 500 MHz Intel Pentium CPU, 64 MB RAM, 16 MB vide...
- Wed Apr 25, 2012 9:14 pm
- Forum: Hardware Modification and Repair
- Topic: Bios Swap for SD Card, Have Questions.
- Replies: 1
- Views: 1439
Re: Bios Swap for SD Card, Have Questions.
Has there been any progress in making a VMU file exploit to launch a program off the SD?
- Mon Sep 20, 2010 10:34 am
- Forum: First Person Shooters Development
- Topic: Return to Castle Wolfenstein Source code released
- Replies: 3
- Views: 3072
- Tue May 04, 2010 2:20 am
- Forum: First Person Shooters Development
- Topic: Gravity Bone
- Replies: 1
- Views: 1690
Gravity Bone
One of the best indy games I've ever played.
http://www.blendogames.com/
Source available (Quake 2, version 3.21)
The art-style uses very simple geometry and the lights could be reduced to like 1 or 2.
Wonder if this could be ported to makaqu ?
http://www.blendogames.com/
Source available (Quake 2, version 3.21)
The art-style uses very simple geometry and the lights could be reduced to like 1 or 2.
Wonder if this could be ported to makaqu ?
- Wed Sep 09, 2009 11:39 pm
- Forum: Front Page News and Forum Guidelines
- Topic: Dreamcast 10th Anniversary - Web Roundup
- Replies: 5
- Views: 1858
Re: Dreamcast 10th Anniversary - Web Roundup
Thanks for posting!
I was harassing everyone at work if they remember what happened 10 years ago
I was harassing everyone at work if they remember what happened 10 years ago
- Thu Apr 16, 2009 3:12 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Name My Game: Pong Remake
- Replies: 25
- Views: 4395
Re: Name My Game: Pong Remake
DREANIS
PONGCAST
pongage
DreamPong
MaplePong
KatanaPong
PHONHG
PONGCAST
pongage
DreamPong
MaplePong
KatanaPong
PHONHG
- Sun Mar 29, 2009 6:46 pm
- Forum: Front Page News and Forum Guidelines
- Topic: Dreamcast SD adapter by EmuForge
- Replies: 57
- Views: 13338
Re: Dreamcast SD adapter by EmuForge
It could be used as secondary ram, leaving the disk to playing music, but all of that will have to be custom coded per application...
But why SD? Why not a USB 1.1 host device with FAT16/32 suport
But why SD? Why not a USB 1.1 host device with FAT16/32 suport
- Sun Mar 29, 2009 6:35 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DreamShell 4
- Replies: 95
- Views: 35382
Re: DreamShell 4
/* Dreamshell is a custom Dreamcast Operating system. This project was collecting dust on the shelf due to lack of interest (and a very limited user-base). That's why the decision was made to make a new kernel that is cross-platform. This way it can be compiled on various platforms. Porting Dreamshe...
- Tue Mar 17, 2009 2:22 pm
- Forum: Hardware Modification and Repair
- Topic: Making PSones run off batteries
- Replies: 2
- Views: 1185
Re: Making PSones run off batteries
That's pretty cool.
However, owning a PSP is a much more viable alternative
However, owning a PSP is a much more viable alternative
- Sun Feb 08, 2009 5:32 am
- Forum: Developmental Ideas
- Topic: Gravity Bone
- Replies: 0
- Views: 1782
Gravity Bone
Never heard of it?
Get it now!
http://www.blendogames.com/
quake2, very low polycount
DC port will award you 50 internets!
Get it now!
http://www.blendogames.com/
quake2, very low polycount
DC port will award you 50 internets!
- Sun Feb 08, 2009 5:10 am
- Forum: Hardware Modification and Repair
- Topic: Official Twin Sticks squeaking?
- Replies: 4
- Views: 1347
Re: Official Twin Sticks squeaking?
i used silicon grease on my sticks and laser guide beam
- Sun Feb 08, 2009 5:08 am
- Forum: Gaming Forum
- Topic: Post everytime that you buy a new game...
- Replies: 4291
- Views: 274118
Re: Post everytime that you buy a new game...
I bought Mirror's edge from Thailand, since EA decided that a single DVD case should suffice in the states
- Sun Feb 08, 2009 5:06 am
- Forum: Programming Discussion
- Topic: Question about Internet Functionality
- Replies: 3
- Views: 1074
Re: Question about Internet Functionality
Is it possible to connect 2 modems by a phone line and have 2 dreamcasts call each other?
- Sun Feb 08, 2009 5:04 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: PowerVR lives on
- Replies: 2
- Views: 1036
Re: PowerVR lives on
There's only one way I would ever buy an iPhone: if Sega ports Shen...
- Sun Feb 08, 2009 5:02 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Fightoon video
- Replies: 30
- Views: 8389
Re: Fightoon video
False, I tested it thoroughly on PC.
But never used QuakeC or its map editor.
Anyone else know quake porting? its liek the most pop thing in opensauce
But never used QuakeC or its map editor.
Anyone else know quake porting? its liek the most pop thing in opensauce
- Sun Feb 08, 2009 5:00 am
- Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
- Topic: Project Cerberus - New NAOMI game?
- Replies: 8
- Views: 1667
Re: Project Cerberus - New NAOMI game?
Who do we bribe for a port?
- Wed Jan 07, 2009 5:10 pm
- Forum: First Person Shooters Development
- Topic: castlevania in quake1
- Replies: 6
- Views: 3350
- Wed Jan 07, 2009 4:59 pm
- Forum: Hardware Modification and Repair
- Topic: what to do with a broken dreamcast
- Replies: 8
- Views: 2545
Re: what to do with a broken dreamcast
Fix it.
It still works fine.
Look for a broken dreamcast that "doesnt power up" (bad psu/mobo) and use its gd drive
It still works fine.
Look for a broken dreamcast that "doesnt power up" (bad psu/mobo) and use its gd drive