Search found 75 matches

by elefas
Mon Apr 11, 2005 4:40 am
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoDC v2.3
Replies: 53
Views: 6139

well done quzar! I'll test it tonight.
by elefas
Wed Mar 30, 2005 2:47 am
Forum: Programming Discussion
Topic: Instructions for DCFreeDev compiler setup
Replies: 16
Views: 1837

Ok Ok, so credits go to all of us!!!!! :D :D :D
by elefas
Tue Mar 29, 2005 7:27 am
Forum: Programming Discussion
Topic: Instructions for DCFreeDev compiler setup
Replies: 16
Views: 1837

Well I can't really remember where I found it, but it was surelly you who solved this problem!!! :lol: And thanks to you I was able to publish superDCision :wink:
by elefas
Tue Mar 29, 2005 6:23 am
Forum: Programming Discussion
Topic: Instructions for DCFreeDev compiler setup
Replies: 16
Views: 1837

Just use this makefile: dreamcast.mak LIBS2 = $(patsubst startup.o, ,$(LIBS)) BIN2 = $(patsubst %.elf,%.el2,$(BIN)) RBIN = $(patsubst %.elf,%.bin,$(BIN)) FBIN = 1st_read.bin ## Classic Dreamcast.MAL clean-RD : rm -f romdisk.img romdisk.o romdisk.img : clean-RD genromfs -f romdisk.img -d romdisk -v r...
by elefas
Wed Feb 16, 2005 7:34 am
Forum: Programming Discussion
Topic: Instructions for DCFreeDev compiler setup
Replies: 16
Views: 1837

thanks quzar but I have already tried that and it doesn't work :cry:

Problem now solved! :D
by elefas
Wed Feb 16, 2005 4:38 am
Forum: Programming Discussion
Topic: Instructions for DCFreeDev compiler setup
Replies: 16
Views: 1837

@dospro: you have to copy startup.o to your project directory. Do a search in c:\dev-cpp\ to find startup.o and copy it to your directory. I used DCFreeDev for porting a supervision emulator. the outputed elf works fine but the bin (both scrambled and unscrambled) do not work, only freeze or restart...
by elefas
Sun Sep 12, 2004 6:07 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: DCaSTaway -The First AtariST emu for Dreamcast
Replies: 66
Views: 4330

Wow great stuff, does it requires a keyboard to run?
by elefas
Wed Jul 14, 2004 3:58 am
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoCD/SDL version 9 TEST build 2
Replies: 141
Views: 13162

Ian, take care of yourself!
by elefas
Fri Jun 25, 2004 6:26 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Genesis Plus preview
Replies: 269
Views: 16362

Great, great, great!
by elefas
Tue Jun 22, 2004 2:53 pm
Forum: Programming Discussion
Topic: General Insanity (Genesis + PVR)
Replies: 250
Views: 64796

Hey B.A. does this beast compile under Dev-Cpp? I was trying to compile it yesterday night but it spitted out a hell out of errors and warnings. Most of them had to do with xvdp.c vs vdp.c and xrender.c vs render.c stating multiple function definitions. Anyway I guess it needs pure KOS. Just keep up...
by elefas
Mon Jun 14, 2004 4:47 am
Forum: Homebrew Software and Indie Games Discussion
Topic: why is it hard to make a genesis emulator? (not a criticism)
Replies: 13
Views: 942

And what about 3 genesis games we could play on Shenmue II? They were Outrun, Afterburner and Space Harrier. Were they ports or emulated? As I remember they run just fine on DC with full sound.
by elefas
Sun Jun 13, 2004 1:25 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: NeoGeo CD V8.0 release
Replies: 70
Views: 5428

Simply, I like NeoDream CD and thats why I've voted it.

Keep up the fabulous work guys!!!!!
by elefas
Tue Jun 08, 2004 6:43 am
Forum: Programming Discussion
Topic: Dev-C++ question
Replies: 21
Views: 1342

I am not home right now to send it to you. It is better to visit Ian's site. Go to code/examples section (I think) and there you can find a lot of precompiled libraries and sure SDL_image. If you can't find it I'll send it to you at night when I'll get home.
by elefas
Mon Jun 07, 2004 5:01 am
Forum: Programming Discussion
Topic: Dev-C++ question
Replies: 21
Views: 1342

Doragasu point was right. So if you haven't solved it yet, edit the .dev file and search for the line: Linker=-ml -m4-single-only -nostartfiles -nostdlib -Wl,-Ttext=0x8c010000_@@_startup.o romdisk.o_@@_-lSDL -lSDL_image -lpng -lz -ljpeg -lSDL_mixer -lSDL -loggvorbisplay -ltremor -lm -lmp3 -lm -lkall...
by elefas
Sun Jun 06, 2004 8:37 pm
Forum: Programming Discussion
Topic: Dev-C++ question
Replies: 21
Views: 1342

That's because dreamcast.mak suppose that you use a romdisk instruction in your code which xrick doesn't. Try to remove from dreamcast.mak any line which contains the word romdisk. As I said in the previous post, if it still complains, just find a romdisk.o file (I can send you one if you don't have...
by elefas
Sun Jun 06, 2004 8:30 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Genesis Virtua Racing & SVP chip
Replies: 12
Views: 809

oooo! i have that cart! maybe ill crack it open and take a look! :mrgreen: Ooops seems that my memory mislead me. I've checked on the internet lists of genesis games and there doesn't exist Virtua Fighter I. So Virtua Racing was the only one game which used SVP. Some SVP specs I found from a faq (h...
by elefas
Sun Jun 06, 2004 7:55 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Genesis Virtua Racing & SVP chip
Replies: 12
Views: 809

SVP stands for: Sega Virtua Processor. As far as I remember apart from Virtua Racing, it was also used in the Virtua Fighter (I) port to genesis.
by elefas
Sun Jun 06, 2004 7:46 pm
Forum: Programming Discussion
Topic: Dev-C++ question
Replies: 21
Views: 1342

Yeap just do as BlackAura said. Those tabs are really nasty. It took me awhile to find out what was wrong with tabs and spaces. The dreamcast.mak file can be used as a "global" makefile for any project you want to compile. It needs startup.o to be placed in your working directory (just cop...
by elefas
Sun Jun 06, 2004 4:41 pm
Forum: Programming Discussion
Topic: Dev-C++ question
Replies: 21
Views: 1342

Darn, Well take a look at these: dreamcast.mak LIBS2 = $(patsubst startup.o, ,$(LIBS)) BIN2 = $(patsubst %.elf,%.el2,$(BIN)) RBIN = $(patsubst %.elf,%.bin,$(BIN)) FBIN = 1st_read.bin romdisk.img : genromfs -f romdisk.img -d romdisk -v romdisk.o : romdisk.img bin2o romdisk.img romdisk romdisk.o all-b...
by elefas
Sun Jun 06, 2004 2:56 pm
Forum: Programming Discussion
Topic: Dev-C++ question
Replies: 21
Views: 1342

I think I'll give xRick a try. If you want I can give you the .dev and dreamcast.mak files. It compiled ok for me but didn't try it on my dc (no coders cable, no empty cd-rs...). Just tell me in case you need it or something doesn't work in your attempt. One idea: I think it would be nice if everyb...