Search found 75 matches
- Mon Apr 11, 2005 4:40 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoDC v2.3
- Replies: 53
- Views: 6139
- Wed Mar 30, 2005 2:47 am
- Forum: Programming Discussion
- Topic: Instructions for DCFreeDev compiler setup
- Replies: 16
- Views: 1837
- Tue Mar 29, 2005 7:27 am
- Forum: Programming Discussion
- Topic: Instructions for DCFreeDev compiler setup
- Replies: 16
- Views: 1837
- Tue Mar 29, 2005 6:23 am
- Forum: Programming Discussion
- Topic: Instructions for DCFreeDev compiler setup
- Replies: 16
- Views: 1837
Just use this makefile: dreamcast.mak LIBS2 = $(patsubst startup.o, ,$(LIBS)) BIN2 = $(patsubst %.elf,%.el2,$(BIN)) RBIN = $(patsubst %.elf,%.bin,$(BIN)) FBIN = 1st_read.bin ## Classic Dreamcast.MAL clean-RD : rm -f romdisk.img romdisk.o romdisk.img : clean-RD genromfs -f romdisk.img -d romdisk -v r...
- Wed Feb 16, 2005 7:34 am
- Forum: Programming Discussion
- Topic: Instructions for DCFreeDev compiler setup
- Replies: 16
- Views: 1837
- Wed Feb 16, 2005 4:38 am
- Forum: Programming Discussion
- Topic: Instructions for DCFreeDev compiler setup
- Replies: 16
- Views: 1837
@dospro: you have to copy startup.o to your project directory. Do a search in c:\dev-cpp\ to find startup.o and copy it to your directory. I used DCFreeDev for porting a supervision emulator. the outputed elf works fine but the bin (both scrambled and unscrambled) do not work, only freeze or restart...
- Sun Sep 12, 2004 6:07 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: DCaSTaway -The First AtariST emu for Dreamcast
- Replies: 66
- Views: 4330
- Wed Jul 14, 2004 3:58 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoCD/SDL version 9 TEST build 2
- Replies: 141
- Views: 13162
- Fri Jun 25, 2004 6:26 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Genesis Plus preview
- Replies: 269
- Views: 16362
- Tue Jun 22, 2004 2:53 pm
- Forum: Programming Discussion
- Topic: General Insanity (Genesis + PVR)
- Replies: 250
- Views: 64796
Hey B.A. does this beast compile under Dev-Cpp? I was trying to compile it yesterday night but it spitted out a hell out of errors and warnings. Most of them had to do with xvdp.c vs vdp.c and xrender.c vs render.c stating multiple function definitions. Anyway I guess it needs pure KOS. Just keep up...
- Mon Jun 14, 2004 4:47 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: why is it hard to make a genesis emulator? (not a criticism)
- Replies: 13
- Views: 942
- Sun Jun 13, 2004 1:25 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: NeoGeo CD V8.0 release
- Replies: 70
- Views: 5428
- Tue Jun 08, 2004 6:43 am
- Forum: Programming Discussion
- Topic: Dev-C++ question
- Replies: 21
- Views: 1342
- Mon Jun 07, 2004 5:01 am
- Forum: Programming Discussion
- Topic: Dev-C++ question
- Replies: 21
- Views: 1342
Doragasu point was right. So if you haven't solved it yet, edit the .dev file and search for the line: Linker=-ml -m4-single-only -nostartfiles -nostdlib -Wl,-Ttext=0x8c010000_@@_startup.o romdisk.o_@@_-lSDL -lSDL_image -lpng -lz -ljpeg -lSDL_mixer -lSDL -loggvorbisplay -ltremor -lm -lmp3 -lm -lkall...
- Sun Jun 06, 2004 8:37 pm
- Forum: Programming Discussion
- Topic: Dev-C++ question
- Replies: 21
- Views: 1342
That's because dreamcast.mak suppose that you use a romdisk instruction in your code which xrick doesn't. Try to remove from dreamcast.mak any line which contains the word romdisk. As I said in the previous post, if it still complains, just find a romdisk.o file (I can send you one if you don't have...
- Sun Jun 06, 2004 8:30 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Genesis Virtua Racing & SVP chip
- Replies: 12
- Views: 809
oooo! i have that cart! maybe ill crack it open and take a look! :mrgreen: Ooops seems that my memory mislead me. I've checked on the internet lists of genesis games and there doesn't exist Virtua Fighter I. So Virtua Racing was the only one game which used SVP. Some SVP specs I found from a faq (h...
- Sun Jun 06, 2004 7:55 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Genesis Virtua Racing & SVP chip
- Replies: 12
- Views: 809
- Sun Jun 06, 2004 7:46 pm
- Forum: Programming Discussion
- Topic: Dev-C++ question
- Replies: 21
- Views: 1342
- Sun Jun 06, 2004 4:41 pm
- Forum: Programming Discussion
- Topic: Dev-C++ question
- Replies: 21
- Views: 1342
Darn, Well take a look at these: dreamcast.mak LIBS2 = $(patsubst startup.o, ,$(LIBS)) BIN2 = $(patsubst %.elf,%.el2,$(BIN)) RBIN = $(patsubst %.elf,%.bin,$(BIN)) FBIN = 1st_read.bin romdisk.img : genromfs -f romdisk.img -d romdisk -v romdisk.o : romdisk.img bin2o romdisk.img romdisk romdisk.o all-b...
- Sun Jun 06, 2004 2:56 pm
- Forum: Programming Discussion
- Topic: Dev-C++ question
- Replies: 21
- Views: 1342
I think I'll give xRick a try. If you want I can give you the .dev and dreamcast.mak files. It compiled ok for me but didn't try it on my dc (no coders cable, no empty cd-rs...). Just tell me in case you need it or something doesn't work in your attempt. One idea: I think it would be nice if everyb...