Search found 1459 matches
- Wed Sep 01, 2004 3:48 am
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
- Wed Sep 01, 2004 3:10 am
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
- Mon Aug 30, 2004 11:51 am
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
yer it would indeed. but i am the only one who added my changes to the version that was released afaik. and i didnt change anything in the previous versions. ian doesnt come here anymore so if you want to know why he did something in the previous versions thats probably not the best place to ask, si...
- Mon Aug 30, 2004 10:43 am
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
yes i know one version had the mod menu working, it wasnt in the code i used anyway. also ian told me about the compatibility problem of the mod-menu with 4.4's source Err... how could you guys have possibly broken the modlist? The thing is entirely independent of the rest of the game, and requires...
- Mon Aug 30, 2004 1:50 am
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
- Mon Aug 30, 2004 12:13 am
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
- Sun Aug 29, 2004 10:28 pm
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
Most people can take constructive critisism but I guess you just can't handle it. really, calling people silly is nothing constructive. also making a list of the things that miss and you want to see is nothing constructive neither. instead, you could have submitted your suggestions in a respectuous...
- Sun Aug 29, 2004 7:52 pm
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
speud: The modmenu was present in the released binary of RADQuake 4.4, but apparently it doesn't work in the source which Ian released. I noticed several differences between the binaries and their corresponding source codes in more than one of the releases of RADQuake, most notably in the versions ...
- Sun Aug 29, 2004 5:28 pm
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
you can use multisessions' discs. you didnt simply gave your opinion. you do reproach me not to have fixed the bug you claim having mentionned many times. yes its a problem with your mod. why does it load the default cfg at every level change? the original quake only loads the default cfg at host in...
- Sun Aug 29, 2004 12:48 pm
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
if you dont like it and prefere the previous versions then just dont use this version. i dont see why you would prefere the previous versions though. it doesnt have any negative effect on controls, thats just the default config is loaded properly now, so just fix the default config file and it will ...
- Sun Aug 29, 2004 12:23 pm
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
- Sun Aug 29, 2004 11:37 am
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
- Fri Aug 27, 2004 6:54 pm
- Forum: First Person Shooters Development
- Topic: RadQuake Final full speed?
- Replies: 5
- Views: 1101
- Fri Aug 27, 2004 6:52 pm
- Forum: First Person Shooters Development
- Topic: 'Radquake Final' and mods...
- Replies: 68
- Views: 7521
- Thu Aug 26, 2004 2:29 pm
- Forum: First Person Shooters Development
- Topic: RadQuake Final
- Replies: 58
- Views: 5952
- Thu Aug 26, 2004 2:16 pm
- Forum: First Person Shooters Development
- Topic: RadQuake Final
- Replies: 58
- Views: 5952
- Thu Aug 26, 2004 2:13 pm
- Forum: First Person Shooters Development
- Topic: RadQuake Final
- Replies: 58
- Views: 5952
- Thu Aug 26, 2004 1:54 pm
- Forum: First Person Shooters Development
- Topic: RadQuake Final
- Replies: 58
- Views: 5952
NO a Ban would be for continued violation of rules etc which rule? the one that said anyone who doesnt agree with dcemulation.org's staff and mention it somewhere else doesnt deserve to be in here? I suggest you take the comments out of the read me. err, no. Infact ill just remove them from my mirr...
- Thu Aug 26, 2004 1:35 pm
- Forum: First Person Shooters Development
- Topic: RadQuake Final
- Replies: 58
- Views: 5952
Hmm ok you say DCEmu UK/Dreamcast Emulation is bad to coders. Apart from your childish outbursts, what other coder has been treated badly? (not including ian Michael) we were the only ones to get these humiliating badges and negative comments indeed. also i didnt mention other coders experience any...
- Thu Aug 26, 2004 1:25 pm
- Forum: First Person Shooters Development
- Topic: RadQuake Final
- Replies: 58
- Views: 5952
Had you included links to porn sites, copyrighted data from Quake, racist/sexist/whateverist or otherwise inflammatory abuse, or anything else like that, it too would have been removed. You may want to include garbage with the release, but that doesn't mean that everyone else must do the same. nobo...