Search found 686 matches

by Segata Sanshiro
Mon Jul 04, 2016 3:37 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Best $12.73 I ever spent
Replies: 6
Views: 4594

Re: Best $12.73 I ever spent

Nico0020 wrote:Its a shame nobody bought this game when it was released.
I bought 2 copies back then, this game is much more awesome than it looks. And Little Ninja... i still check their blog for some miracle.
by Segata Sanshiro
Mon Jul 04, 2016 3:28 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Is there any interest in an updated Quake engine?
Replies: 25
Views: 10150

Re: Is there any interest in an updated Quake engine?

mankrip wrote:There will always be a couple of people interested, but I'm not sure if there's more than that.
There already is! Please do this, original Dreamcast fans are still around, just not posting as much (if at all)!
by Segata Sanshiro
Sun Jan 22, 2012 3:27 am
Forum: Gaming Forum
Topic: So Resident Evil 6... Not Excited?
Replies: 26
Views: 5330

Re: So Resident Evil 6... Not Excited?

I played RE2 just the other day... it was at least 12 years since the last time. This time as an older man i played with my son, passing on my knowledge of videogame history.
Guess what? I felt like its still the best in the series. We beat it 4 times, and my son was very excited... he loved it.
by Segata Sanshiro
Mon Dec 26, 2011 1:06 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Holly 3D engine for Dreamcast
Replies: 13
Views: 7509

Re: Holly 3D engine for Dreamcast

Hey DanteJay, always happy to help my fellow Dreamcast brethren. What's your project? Do not get offended, I've been out of the loop for the last 5 years. You can contact me on info _at _clandestinestudio _com Anthony817, Hainrich had personal issues which i didn't want to invade, so i don't know wh...
by Segata Sanshiro
Mon Dec 19, 2011 2:11 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Holly 3D engine for Dreamcast
Replies: 13
Views: 7509

Re: Holly 3D engine for Dreamcast

hey guys, i'm the same guy over at CubicVR 3D engine forums he worked on a PC game using this engine ... the story is like this: I worked with Heinrich doing the graphics (models/textures) for a 3D platformer demo/game that would come out with the release of Holly3D while he was developing the engin...
by Segata Sanshiro
Sat Jun 13, 2009 10:24 am
Forum: Hardware Modification and Repair
Topic: GDR motor resurrection?
Replies: 2
Views: 1381

Re: GDR motor resurrection?

wow, man thanks a lot for the links... cool stuff, I'll check them out and see what happens :)
by Segata Sanshiro
Fri Jun 12, 2009 4:54 am
Forum: Hardware Modification and Repair
Topic: GDR motor resurrection?
Replies: 2
Views: 1381

GDR motor resurrection?

Hey guys, last night my most memorable Dreamcast died... the one i bought on 9.9.99 and was working better than any other console I've had... anyway, what happened is that the GDR motor died, or something... The lens still moves searching for the tracks but the disk wont spin, it tries at the beginn...
by Segata Sanshiro
Tue Mar 04, 2008 1:47 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

double post... sorry :oops:
by Segata Sanshiro
Tue Mar 04, 2008 1:26 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

could be a little grittier
thats the idea
The wolf is cool, just add a tail to it
sure thing

Thanks for the comments guys, i'll post modelling progress as soon as i can
by Segata Sanshiro
Mon Mar 03, 2008 3:43 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

OK, here we go. Once again, please don't consider the quality of the concepts, they're general ideas drawn very quickly. This is the wolf (ex-dog), hes torso is strong with almost human arms, while the back legs are a little disproportionate. http://dcdev.clandestinestudio.com/taov/img/dog02.jpg Kni...
by Segata Sanshiro
Mon Mar 03, 2008 2:28 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

medieval it is!
I'll post a couple of sketches I'm drawing right now.. nothing fancy, just a veeery basic drawing of how i imagine them (they'll be much more detailed once modelled and textured)... i show you, you tell me what you think and i start modelling ;)

stay tuned
by Segata Sanshiro
Mon Mar 03, 2008 7:23 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: 2d Fighters on dreamcast pad :(
Replies: 9
Views: 1626

Re: 2d Fighters on dreamcast pad :(

i got this one from liksang when it existed... it might not be the best there is, but its a good choice anyway! http://www.consolesandgadgets.com/catalog/images/thumbs170/dc-rumblefighterstick.jpg a couple of links i googled consolesandgadgets - £27.99 (a little expensive imo) hkgtoys - scroll to...
by Segata Sanshiro
Mon Mar 03, 2008 2:24 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

Hold on give me till tomorrow for more information, kinda swamped right now. Dont worry, i just thought that you missed my post :) Exporting to .mdl would be the best method and easiest on me, but if you're more comfortable with ojb I can export them to .mdl, ready for animating... OBJ is just a co...
by Segata Sanshiro
Sun Mar 02, 2008 1:39 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

Sounds good, i'll model and texture the needed models at around 600 polys with 1024X1024 skin that you can reduce later. I can give them to you in .obj ready for rigging and animation... or export them to .mdl. what do you think? I'll need the original models (the ones you need to replace) and a ge...
by Segata Sanshiro
Fri Feb 29, 2008 5:17 pm
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

Sounds good, i'll model and texture the needed models at around 600 polys with 1024X1024 skin that you can reduce later. I can give them to you in .obj ready for rigging and animation... or export them to .mdl. what do you think? I'll need the original models (the ones you need to replace) and a gen...
by Segata Sanshiro
Fri Feb 29, 2008 4:36 am
Forum: First Person Shooters Development
Topic: The Ascension Of Vigil
Replies: 789
Views: 159238

Re: The Ascension Of Vigil

Hey Tyne, I'm also hunting for modellers. Right now TAoV looks kinda ugly since the replacement models aren't very good; that'll change. I,ve done quite a bit of low-poly modelling for games in the last 8 years including some stuff for Dreamcast ( did this for Holly3D ... this for DCShooter ) anyway...
by Segata Sanshiro
Wed Jan 30, 2008 6:51 am
Forum: Homebrew Software and Indie Games Discussion
Topic: Recomendations for my dusty DC?
Replies: 8
Views: 2761

Re: Recomendations for my dusty DC?

Fragger prepared a final release of JoyMenu and compiled a QuakeDC compilation with us at DCEvo, featuring all his improvements to QuakeDC on one disc: http://dcevolution.netfirms.com/downloads/fps/QuakeDCEvo.rar http://www.dreamcast-scene.com/index.php/Main/QuakeDC In other emulation news, Chui an...
by Segata Sanshiro
Wed Jan 30, 2008 4:10 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Dreamcast 2008 HD ** Update 1 **
Replies: 19
Views: 4347

Re: Dreamcast 2008 HD ** Update 1 **

As soon as i find the time i'll post some more pics!
REZ looks great, i havent seen the 360 remake, but keep in mind that the Dreamcast runs at 640X480... it looks great (screenshots), but its not truly HD.
by Segata Sanshiro
Thu Jan 17, 2008 8:56 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Border Down Reprint 01/17/2008 - SOLD OUT! -
Replies: 10
Views: 1809

Re: Border Down Reprint 01/17/2008 - SOLD OUT! -

Nico0020 wrote:DAMNIT......double damnit!
make it triple :(
by Segata Sanshiro
Thu Jan 17, 2008 7:32 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Dreamcast 2008 HD ** Update 1 **
Replies: 19
Views: 4347

Re: Dreamcast 2008 HD ** Update 1 **

it looks like a playstation 2 or xbox game big deal. PS2 doesnt output VGA natively, so it can not look as crisp as the Dreamcast does. In other news, i got my component cable for the wii, and it indeed looks much better than with the scart, but it isnt anywhere near the DC+VGA in terms of pixel de...