Search found 138 matches

by Vorrtexx
Tue Oct 09, 2007 6:17 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Dynamite Dreams trailer
Replies: 10
Views: 3262

Re: Dynamite Dreams trailer

Great work patbier, the animation/graphics design are excellent.
by Vorrtexx
Sun Feb 27, 2005 12:24 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Putting my DC in an arcade cabinet - Mame & gun?
Replies: 9
Views: 1093

Hi Warmtoe, The reason I never integrated it is because I kind of hacked up the maple.c file I think to get it going, to enable GUN MODE, I changed a couple of other KOS files too an hardcoded the calibration settings into the lightgun driver. OK - this is what I did too - only I think you hacked i...
by Vorrtexx
Sat Feb 26, 2005 3:20 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: Putting my DC in an arcade cabinet - Mame & gun?
Replies: 9
Views: 1093

Hi Warmtoe, The reason I never integrated it is because I kind of hacked up the maple.c file I think to get it going, to enable GUN MODE, I changed a couple of other KOS files too an hardcoded the calibration settings into the lightgun driver. Maybe I can go back and try cleaning it up, and publish ...
by Vorrtexx
Wed Feb 23, 2005 11:29 am
Forum: Programming Discussion
Topic: C++ design question
Replies: 8
Views: 837

Interfaces combined with #ifdef statements might help? How about defining the interface required, then create 2 seperate classes, both implementing the Interface, but with platform specific implementations of the interface. When you need to define which class to use, an #ifdef could be used with an ...
by Vorrtexx
Mon Jan 31, 2005 7:51 am
Forum: Homebrew Software and Indie Games Discussion
Topic: SDL Port of Yet Another SFCave 1.0
Replies: 5
Views: 545

So this is where the Helicopter game came from. I was too addicted to that.
by Vorrtexx
Sat Dec 11, 2004 8:37 am
Forum: Programming Discussion
Topic: VB .NET
Replies: 8
Views: 611

I still finds errors on removing the % sign... This is probably because the Listbox Item doesn't actually have '%' attached to the numbers: Me.Ratetxtbox.Items.AddRange(New Object() {"8.00 ", "8.25 ", "8.50 ", "8.75 ", "9.00 "}) To to get the Value ...
by Vorrtexx
Fri Dec 10, 2004 7:16 am
Forum: Programming Discussion
Topic: VB .NET
Replies: 8
Views: 611

Heh, it might look a little more c# ish as I spend my entire work day using it but yeah it's changed quite a bit from the previous VB versions. Settings object values has become a lot more explicit, for example in previous VB versions to set the text for a textbox you could just say Textbox1 = "...
by Vorrtexx
Fri Dec 10, 2004 1:47 am
Forum: Programming Discussion
Topic: VB .NET
Replies: 8
Views: 611

The String Class will let you parse the items in a listbox. It has many functions to do it in different ways. One would be to remove the % from the string: Dim strPercent as String Dim decPercent as Decimal strPercent = ListBox1.SelectedItem.ToString().Remove("%") decPercent = Decimal.Pars...
by Vorrtexx
Thu Dec 09, 2004 8:00 am
Forum: Programming Discussion
Topic: VB .NET
Replies: 8
Views: 611

You can use a seperate thread to display the "1"s in your Label So if you Create a private variable at the top of your form: Private threadCount As System.Threading.Thread Next, behind you Start Button, you could Start the Thread, giving it the address of the function you want it to call: ...
by Vorrtexx
Sun Nov 07, 2004 12:09 pm
Forum: Programming Discussion
Topic: Knowledge required for a 3D engine?
Replies: 10
Views: 794

This is also a good article to read if you're interested:

http://www.mactech.com/articles/mactech ... ssentials/
by Vorrtexx
Sun Nov 07, 2004 12:05 pm
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: light gun question
Replies: 7
Views: 353

You could try Revolver at http://consolevision.com/members/vorrtexx/

It'll last you a whole 2 mins ;)
by Vorrtexx
Wed Oct 13, 2004 2:37 am
Forum: Programming Discussion
Topic: Question about MySQL
Replies: 8
Views: 529

I don't know the MySql syntax but in MSSQL there's a UNIQUE constraint. I would probably try that. probably what you are looking for. It'd probably be something like this in MySql, just done a very quick and brief google on unique for mysql CREATE TABLE USERS ( ID INT UNIQUE NOT NULL AUTO_INCREMENT,...
by Vorrtexx
Wed Sep 08, 2004 2:56 pm
Forum: Programming Discussion
Topic: C++ question
Replies: 11
Views: 839

One method may be to have an Object Identifier Class as the base class for all your other classes. For example, say you have different objects in a world such as Enemy, Bucket, Friend, etc. These could all derive from a base object identifier class. In the Base class you could define a type, which i...
by Vorrtexx
Fri Aug 20, 2004 11:59 am
Forum: Games and Software Hacking, Prototypes, and Devkits Discussion
Topic: Finally aquired a Light gun...Any good ways to use it?
Replies: 28
Views: 1538

I must get around to releasing a new version of this soon.
A Few more playable levels would be nice too.
by Vorrtexx
Sat Aug 07, 2004 10:30 am
Forum: Programming Discussion
Topic: deleting texture memory?
Replies: 1
Views: 305

/* Allocate a chunk of memory from texture space; the returned value
will be relative to the base of texture memory (zero-based) */
pvr_ptr_t pvr_mem_malloc(size_t size);

/* Free a previously allocated chunk of memory */
void pvr_mem_free(pvr_ptr_t chunk);


If you are using the Video Memory.
by Vorrtexx
Fri Aug 06, 2004 5:57 pm
Forum: Homebrew Software and Indie Games Discussion
Topic: No one seemed to notice this before....
Replies: 7
Views: 732

I done a real quick port of it a couple of months back. I can't even remember if all that much even needed to be changed to get it to compile. I think it nearly compiled from source without changes, just some makefile stuff and the example needed to change to work for the DC. If you want to catch up...
by Vorrtexx
Tue Jul 13, 2004 4:15 pm
Forum: Programming Discussion
Topic: 1 of the many Reasons why GCC really SUUUUUUUCKS!
Replies: 14
Views: 949

I've had problems like this before also. It hadn't to do with not using braces on a single line while loop, but it would compile fine if I had put in a printf() statement, and if I removed it, it would break. other cases were if I moved independent code around in a function, that it would make it co...
by Vorrtexx
Fri Jul 09, 2004 6:26 pm
Forum: Programming Discussion
Topic: Lightguns
Replies: 8
Views: 580

I haven't played a lightgun game in the arcades for a long time, but most of the modern console lightgun games I have played do use the flash screen method. There was an older method where the objects on screen were displayed one at a time on screen, in a high contrast color. So if you were pointing...
by Vorrtexx
Fri Jul 09, 2004 6:14 pm
Forum: Programming Discussion
Topic: Lightguns
Replies: 8
Views: 580

hehe, where are people's minds :roll: One way to do it is have it poll the lightgun receptor, like you would for button presses, only enabling GUN mode in the transfer descriptor. However, to actually track the movement of the gun without flashing is possible yes, the only limitation is the color on...
by Vorrtexx
Thu Jul 08, 2004 12:04 pm
Forum: Programming Discussion
Topic: KOS Plugin
Replies: 13
Views: 809

Is this what you are looking for?

http://gamedev.allusion.net/svn/snapshots/

If so, you need both the kos-ports and kos-snapshots
the newest build there is 3rd of July