Search found 124 matches
- Thu Oct 28, 2004 11:18 pm
- Forum: First Person Shooters Development
- Topic: The Ascension Of Vigil
- Replies: 789
- Views: 164723
Hmmmmmm... been a long while since i came here... too bad my DC starts to crash... i'll download this for i like BEAT EM UPS... but i must say that reguardless of how you will dot he graphics it will always looks bad for the quake engine is too squarified. oh well by the screenshots the graphics see...
- Sat Mar 27, 2004 1:15 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Idea on how to port a GBA emulator easily, maybe more too?
- Replies: 32
- Views: 2688
- Thu Mar 25, 2004 1:54 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: SuperFamicast Should make a 1 rom CD system like NesterDC
- Replies: 22
- Views: 1219
well i never said it wasn't a good idea, all i was saying, and ian prooved it, is that if you don't play a game much more then a few mins, that's only because you didn't didn't want to play it more then that ! on all the games i place on a CD, when i play i know what i'm gonna play and i do play wit...
- Thu Mar 25, 2004 1:45 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Idea on how to port a GBA emulator easily, maybe more too?
- Replies: 32
- Views: 2688
maybe some people really should be understanding things a bit more ! PLANETWEB BROWSERS have virtual machines enabled JAVA ! but it is way too out of date to use anything good ! and since they said there is no open source, they would have to deal with it as it is. either way... i doubt any GBA emula...
- Tue Mar 09, 2004 12:56 am
- Forum: Beats of Rage Development
- Topic: BOR idea suggestions
- Replies: 18
- Views: 1990
i'll be working my way torward a STREET FIGHTER ALPHA MOD. since i have the game on my computer, i can easily rip the thing, and i worked a few times in placing frames with mugen, so i know how it works to make the anims without having them skipping or even teleporting around. but since its my first...
- Tue Mar 09, 2004 12:43 am
- Forum: Beats of Rage Development
- Topic: Nintendo vs. Sega BoR
- Replies: 29
- Views: 3541
- Fri Mar 05, 2004 12:00 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: closed thread.
- Replies: 132
- Views: 7086
but ruins the surprise of playing the mod because you seen it almost completely every time ! that's why i will never try out demos ! except perhaps those who say DEMO, next release being the final and not having any other release between both versions ! don't know for that guy, but that's my reason ...
- Wed Mar 03, 2004 3:12 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Can the way health bars look in BOR mods be changed?
- Replies: 8
- Views: 586
- Mon Mar 01, 2004 5:54 pm
- Forum: Beats of Rage Development
- Topic: Megaman: War of the Past- Updates and Pix Thread
- Replies: 178
- Views: 23482
for people who didn' really seen it this way... rush is in fact already in his mod ! not playable or anything, but you see that little drill car ? it is a transformed rush ! in MvsC rush follows megaman and when he does some specials like that drill car one, rush just transofrm and megaman uses him ...
- Mon Mar 01, 2004 5:21 pm
- Forum: Beats of Rage Development
- Topic: BOR pack loader Beta
- Replies: 19
- Views: 2444
- Mon Mar 01, 2004 5:16 pm
- Forum: Homebrew Software and Indie Games Discussion
- Topic: closed thread.
- Replies: 132
- Views: 7086
well, i said i would definitely download this mod... sur ei will, but i don't want to spoil the surprise of seeing a mod in only an early beta stage ! guess i'll let this go on for a while and then download a version that will even more blow me away ! congrats dude, if anything those other guyus say...
- Sun Feb 29, 2004 3:03 am
- Forum: Beats of Rage Development
- Topic: My B.O.R Mod ideas add yours.
- Replies: 24
- Views: 2043
my idea is simple, i will RIP SFA3 characters and make an SF mod out of it... i think it would be cool considering that at least now we'll be able to play the story in a way i, at least, always wanted to see ! yeah not uch to be learn, once you know how to rip and do things in your favorite paint pr...
- Fri Feb 27, 2004 4:15 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Another Screenshot from my DC game
- Replies: 82
- Views: 8679
- Fri Feb 27, 2004 3:57 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: Project ' Efezer? - F-Zero to the Dreamcast
- Replies: 40
- Views: 2682
well... here is how i see it... REMAKE = same game except that it been improved ! CLONE = Different game based off an already made engine ! EXAMPLE: RE for GCN, REMAKE as it is the same game with improvements ! clone would be... XMEN COTA USA and XMEN COTA JAP, clones, difference, they haven't been ...
- Fri Feb 27, 2004 3:44 am
- Forum: Beats of Rage Development
- Topic: BEATS of RAGE TMNT MOD Demo now out.
- Replies: 209
- Views: 20716
i liked all TMNT games ! they all rocked so much, i'll make damn sure to get your BOR mod ! sorry for not reading the rest of the 7 pages before asking, i just didn't knew something like bor existed, played it now, its awesome, so i can't wait for your mod to come out ! also... i can say that someth...
- Fri Feb 27, 2004 3:08 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: closed thread.
- Replies: 132
- Views: 7086
- Thu Feb 26, 2004 1:09 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: UTOPIAN SOCIETY : Alpha Release
- Replies: 70
- Views: 4020
ok, let me first start by explaining a few things to the so called ZERO company ! first, when a game is in developpement and we wanna make it a success, promoting it is a gvery good start for it to be known... but in order to promote the game, it should have a few screenshots of it or even anything ...
- Thu Feb 26, 2004 12:57 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: GTA Clone & Beats of Rage?
- Replies: 13
- Views: 804
UZK, well there is one thing that the BOR does wrong ! its the default keys when you don't have gamepads plugged in ! go into the options and change the keys ! why i say so is because the only way for a second player to get in, is for it to actually press start as well ! so it must be your keys who ...
- Thu Feb 26, 2004 12:49 am
- Forum: Homebrew Software and Indie Games Discussion
- Topic: closed thread.
- Replies: 132
- Views: 7086
don't know if its possible, i'm just starting out in BoR modding ! my first idea was a STREET FIGHTER MOD based off characters in SFA3 ! in any case, i would like to try out to see if i can do some SIDE SCROLLING ala MEGAMAN. not sure if its possible to cancel out the UP and DOWN arrow but i'll see ...
- Mon Feb 23, 2004 11:50 pm
- Forum: Beats of Rage Development
- Topic: BEATS of RAGE TMNT MOD Demo now out.
- Replies: 209
- Views: 20716