Difference between revisions of "DCDoom"
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m (New page: DCDoom SDL was Bero's first of two DOOM engines he ported to the Dreamcast, and the third port of DOOM to the Dreamcast. It was notable for having limited MIDI support, and didn't require ...) |
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==Downloads== | ==Downloads== | ||
*[http://www.geocities.co.jp/Playtown/2004/dcdev/doom/dcdoom.zip Plain Files] - 09/12/02 | * DCDoom Beta - [http://www.geocities.co.jp/Playtown/2004/dcdev/doom/dcdoom.zip Plain Files] - 09/12/02 | ||
* MIDI Instrument Package - [http://sourceforge.net/projects/sdl-dc/files/common/midi-instrument/midi-instrument.zip/download Zipfile] - 05/24/03 |
Revision as of 22:33, 2 January 2010
DCDoom SDL was Bero's first of two DOOM engines he ported to the Dreamcast, and the third port of DOOM to the Dreamcast. It was notable for having limited MIDI support, and didn't require extracted sound packs to play the default music. Eventually it was abandoned in a mostly complete beta stage, it was later surpassed by nxDOOM.
Bero's older DOOM page can be found here: DCDEV
Downloads
- DCDoom Beta - Plain Files - 09/12/02
- MIDI Instrument Package - Zipfile - 05/24/03